Editing After The Storm: Second Wave PlayerCharacters:Day Dreamer

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 1: Line 1:
Day Dreamer AkA Henry Johns
 
  
 +
= Day Dreamer AkA Henry Johns =
  
=Background and Description=
+
 
 +
==Background and Description==
  
 
[[File:Henry_Johns.jpeg|200px|thumb|left|Henry Johns]]
 
[[File:Henry_Johns.jpeg|200px|thumb|left|Henry Johns]]
Line 13: Line 14:
 
Day Dreamer astral armour is constantly changing like the logic of a dream and to fit Day dreams current fancy mostly sticking along major themes rather then fixed static forms. His two main forms of his astral armour is the Virtuous Knight and The Mask Cowboy.
 
Day Dreamer astral armour is constantly changing like the logic of a dream and to fit Day dreams current fancy mostly sticking along major themes rather then fixed static forms. His two main forms of his astral armour is the Virtuous Knight and The Mask Cowboy.
  
==Astralium==
+
===Astralium===
  
 
[[File:Dream.png|200px|thumb|Right|Day Sreamer's colour scheme]]
 
[[File:Dream.png|200px|thumb|Right|Day Sreamer's colour scheme]]
Line 21: Line 22:
 
Day Dreamer wonders what more he can learn about it's nature, properties and potential mysteries but knows he lacks the skills to do more.
 
Day Dreamer wonders what more he can learn about it's nature, properties and potential mysteries but knows he lacks the skills to do more.
  
=Complications=
+
==Complications==
  
 
'''Motivation''': Thrills (As much as he want's to say its doing good, it really is the chance to live out his power fantasys)
 
'''Motivation''': Thrills (As much as he want's to say its doing good, it really is the chance to live out his power fantasys)
Line 27: Line 28:
 
'''Fame''': Henry a published author and has gone on a couple of book tours
 
'''Fame''': Henry a published author and has gone on a couple of book tours
  
'''Relationship''': Mum/Barbra, His mother supported his efforts to become an author even when it looked like he would never be published, now he's made it and has good income and owns a much better home then what he grew up in, she accepted his invitation to keep living with him. Doesn't know about his hero-ing. More a house mate then a guardian or responsibility but very much near the firing line.
+
'''Relationship''': Mum/Barbra, His mother supported his efforts to become an author even when it looked like he would never be published, now he's partially made it and has good income and owns a much better home then what he grew up in, she accepted his invitation to keep living with him. Doesn't know about his hero-ing. More a house mate then a guardian or responsibility but very much near the firing line.
  
 
'''Relationship''': Richard Cohen, His publicist and now friend, Knows he's a hero, says as long as Henry make his 3rd deadlines he doesn't care better then the ones that don't write due to drinking. Both had on and off again crushes on each other but neither so far have acted as they both have unspokenly decided it would be unprofessional
 
'''Relationship''': Richard Cohen, His publicist and now friend, Knows he's a hero, says as long as Henry make his 3rd deadlines he doesn't care better then the ones that don't write due to drinking. Both had on and off again crushes on each other but neither so far have acted as they both have unspokenly decided it would be unprofessional
Line 33: Line 34:
 
'''Mundane form''': while his esp abilities work all the time to access his enhanced physique requires him to done his armour which while takes little time in itself takes some time a a little privacy
 
'''Mundane form''': while his esp abilities work all the time to access his enhanced physique requires him to done his armour which while takes little time in itself takes some time a a little privacy
  
=Sheets=
+
==Sheets==
  
==Civilian Form==
+
===Civilian Form===
  
===Abilities===
+
====Abilities====
 
:Str 0
 
:Str 0
 
:Sta 0
 
:Sta 0
:Agi 0
+
Agi 0
:Dex 2  
+
Dex 2  
:Ftg 1
+
Ftg 1
:Int 3
+
Int 3
:Awe 3 (1 + 2 enhanced trait)
+
Awe 3 (1 + 2 enhanced trait)
:Pre 2
+
Pre 2
  
===Defences===
+
====Defences====
:Dodge 5 (Agi 0 + 5 bonus)
+
Dodge 5 (Agi 0 + 5 bonus)
:Parry 5 (ftg 1 + 4 bonus)
+
Parry 5 (ftg 1 + 4 bonus)
:Fort 7 (sta 0 + 7 bonus)
+
Fort 7 (sta 0 + 7 bonus)
:Toughness 0 (sta 0 + 0 bonus)
+
Toughness 0 (sta 0 + 0 bonus)
:Will 11 (Awe 3 + 8 bonus)
+
Will 11 (Awe 3 + 8 bonus)
  
===Skills===
+
====Skills====
:Acrobatics 1 (Agi 0 +1 rank)
+
Acrobatics 1 (Agi 0 +1 rank)
:Athletics 1 (str 0 + 1 rank)
+
Athletics 1 (str 0 + 1 rank)
:Close combat swords 6 (ftg 1 + 5)
+
Close combat swords 6 (ftg 1 + 5)
:Deception 9 (pre 2 +7)
+
Deception 9 (pre 2 +7)
:Expertise writing 13 (3 + 10)
+
Expertise writing 13 (3 + 10)
:Expertise current events 5 (int 3 +2)
+
Expertise current events 5 (int 3 +2)
:Expertise popular culture 5 (int 3 +2)
+
Expertise popular culture 5 (int 3 +2)
:Expertise Astralium 5 (int 3 +2)
+
Expertise (untrained) 3 (int 3)
:Expertise (untrained) 3 (int 3)
+
Insight 3 (Awe 3 +0)
:Insight 3 (Awe 3 +0)
+
Intimidate 2 (pre 2 +0)  
:Intimidate 2 (pre 2 +0)  
+
Investigate 10 (int 3 + 7)
:Investigate 10 (int 3 + 7)
+
Perception 13 (awe 3 + 10)
:Perception 15 (awe 3 + 12)
+
Persuasion 11 (pre 2 + 9)
:Persuasion 11 (pre 2 + 9)
+
Range combat(....) 4 (Dex 2+ 0+2 advantage)
:Range combat(....) 4 (Dex 2+ 0+2 advantage)
+
Stealth 0 (agi 0 + 0)
:Stealth 0 (agi 0 + 0)
 
  
==Rest Hero form==
+
===Rest Hero form===
 
 
===Abilities===
 
:Str 0
 
:Sta 2 (0 + 2 enhanced trait)
 
:Agi 0
 
:Dex 2
 
:Ftg 1
 
:Int 3
 
:Awe 3 (1 + 2 enhanced trait)
 
:Pre 2
 
  
===Defences===
+
====Abilities====
:Dodge 5 (Agi 0 + 5 bonus)
+
Str 0
:Parry 5 (ftg 1 + 4 bonus)
+
Sta 2 (0 + 2 enhanced trait)
:Fort 7 (sta 2 + 7 bonus)
+
Agi 0
:Toughness 15 (sta 2 + 0 bonus + 13 astral armour)
+
Dex 2  
:Will 11 (Awe 3 + 8 bonus)
+
Ftg 1
 +
Int 3
 +
Awe 3 (1 + 2 enhanced trait)
 +
Pre 2
  
===Skills===
+
====Defences====
:Acrobatics 1 (Agi 0 +1 rank)
+
Dodge 5 (Agi 0 + 5 bonus)
:Athletics 1 (str 0 + 1 rank)
+
Parry 5 (ftg 1 + 4 bonus)
:Close combat swords 6 (ftg 1 + 5)
+
Fort 7 (sta 2 + 7 bonus)
:Deception 9 (pre 2 +7)
+
Toughness 15 (sta 2 + 0 bonus + 13 astral armour)
:Expertise writing 13 (3 + 10)
+
Will 11 (Awe 3 + 8 bonus)
:Expertise current events 5 (int 3 +2)
 
:Expertise popular culture 5 (int 3 +2)
 
:Expertise Astralium 5 (int 3 +2)
 
:Expertise (untrained) 3 (int 3)
 
:Insight 3 (Awe 3 +0)
 
:Intimidate 2 (pre 2 +0)
 
:Investigate 10 (int 3 + 7)
 
:Perception 15 (awe 3 + 12)
 
:Persuasion 11 (pre 2 + 9)
 
:Range combat(....) 4 (Dex 2+ 0+2 advantage)
 
:Stealth 0 (agi 0 + 0)
 
  
==Virtuous Knight/STR Form==
+
====Skills====
 +
Acrobatics 1 (Agi 0 +1 rank)
 +
Athletics 1 (str 0 + 1 rank)
 +
Close combat swords 6 (ftg 1 + 5)
 +
Deception 9 (pre 2 +7)
 +
Expertise writing 13 (3 + 10)
 +
Expertise current events 5 (int 3 +2)
 +
Expertise popular culture 5 (int 3 +2)
 +
Expertise (untrained) 3 (int 3)
 +
Insight 3 (Awe 3 +0)
 +
Intimidate 2 (pre 2 +0)
 +
Investigate 10 (int 3 + 7)
 +
Perception 13 (awe 3 + 10)
 +
Persuasion 11 (pre 2 + 9)
 +
Range combat(....) 4 (Dex 2+ 0+2 advantage)
 +
Stealth 0 (agi 0 + 0)
  
===Abilities===
+
===Virtuous Knight/STR Form===
:Str 6 (0 + 6 enhanced trait)
 
:Sta 2 (0 + 2 enhanced trait)
 
:Agi 0
 
:Dex 2
 
:Ftg 1
 
:Int 3
 
:Awe 1 + 2 enhanced trait
 
:Pre 2
 
  
===Defences===
+
====Abilities====
:Dodge 5 (Agi 0 + 5 bonus)
+
Str 6 (0 + 6 enhanced trait)
:Parry 5 (ftg 1 + 4 bonus)
+
Sta 2 (0 + 2 enhanced trait)
:Fort 7 (sta 2 + 7 bonus)
+
Agi 0
:Toughness 15 (sta 2 + 0 bonus + 13 astral armour)
+
Dex 2  
:Will 11 (Awe 3 + 8 bonus)
+
Ftg 1
 +
Int 3
 +
Awe 1 + 2 enhanced trait
 +
Pre 2
  
===Skills===
+
====Defences====
:Acrobatics 1 (Agi 0 +1 rank)
+
Dodge 5 (Agi 0 + 5 bonus)
:Athletics 7 (str 6 + 1 rank)
+
Parry 5 (ftg 1 + 4 bonus)
:Close combat swords 6 (ftg 1 + 5)
+
Fort 7 (sta 2 + 7 bonus)
:Deception 9 (pre 2 +7)
+
Toughness 15 (sta 2 + 0 bonus + 13 astral armour)
:Expertise writing 13 (3 + 10)
+
Will 11 (Awe 3 + 8 bonus)
:Expertise current events 5 (int 3 +2)
 
:Expertise popular culture 5 (int 3 +2)
 
:Expertise Astralium 5 (int 3 +2)
 
:Expertise (untrained) 3 (int 3)
 
:Insight 3 (Awe 3 +0)
 
:Intimidate 2 (pre 2 +0)
 
:Investigate 10 (int 3 + 7)
 
:Perception 15 (awe 3 + 12)
 
:Persuasion 11 (pre 2 + 9)
 
:Range combat(....) 4 (Dex 2+ 0+2 advantage)
 
:Stealth 0 (agi 0 + 0)
 
  
==Masked Cowboy/DEX Form==
+
====Skills====
 +
Acrobatics 1 (Agi 0 +1 rank)
 +
Athletics 7 (str 6 + 1 rank)
 +
Close combat swords 6 (ftg 1 + 5)
 +
Deception 9 (pre 2 +7)
 +
Expertise writing 13 (3 + 10)
 +
Expertise current events 5 (int 3 +2)
 +
Expertise popular culture 5 (int 3 +2)
 +
Expertise (untrained) 3 (int 3)
 +
Insight 3 (Awe 3 +0)
 +
Intimidate 2 (pre 2 +0)
 +
Investigate 10 (int 3 + 7)
 +
Perception 13 (awe 3 + 10)
 +
Persuasion 11 (pre 2 + 9)
 +
Range combat(....) 4 (Dex 2+ 0+2 advantage)
 +
Stealth 0 (agi 0 + 0)
  
===Abilities===
+
===Masked Cowboy/DEX Form===
:Str 0 +
 
:Sta 2 (0 + 2 enhanced trait)
 
:Agi 0
 
:Dex 8 (2 + 6 enhanced trait)
 
:Ftg 1
 
:Int 3
 
:Awe 3 (1 + 2 enhanced trait)
 
:Pre 2
 
  
===Defences===
+
====Abilities====
:Dodge 5 (Agi 0 + 5 bonus)
+
Str 0 +  
:Parry 5 (ftg 1 + 4 bonus)
+
Sta 2 (0 + 2 enhanced trait)
:Fort 7 (sta 2 + 7 bonus)
+
Agi 0
:Toughness 15 (sta 2 + 0 bonus + 13 astral armour)
+
Dex 8 (2 + 6 enhanced trait)
:Will 11 (Awe 3 + 8 bonus)
+
Ftg 1
 +
Int 3
 +
Awe 3 (1 + 2 enhanced trait)
 +
Pre 2
  
===Skills===
+
====Defences====
:Acrobatics 1 (Agi 0 +1 rank)
+
Dodge 5 (Agi 0 + 5 bonus)
:Athletics 1 (str 0 + 1 rank)
+
Parry 5 (ftg 1 + 4 bonus)
:Close combat swords 6 (ftg 1 + 5)
+
Fort 7 (sta 2 + 7 bonus)
:Deception 9 (pre 2 +7)
+
Toughness 15 (sta 2 + 0 bonus + 13 astral armour)
:Expertise writing 13 (3 + 10)
+
Will 11 (Awe 3 + 8 bonus)
:Expertise current events 5 (int 3 +2)
 
:Expertise popular culture 5 (int 3 +2)
 
:Expertise Astralium 5 (int 3 +2)
 
:Expertise (untrained) 3 (int 3)
 
:Insight 3 (Awe 3 +0)
 
:Intimidate 2 (pre 2 +0)
 
:Investigate 10 (int 3 + 7)
 
:Perception 15 (awe 3 + 12)
 
:Persuasion 11 (pre 2 + 9)
 
:Range combat(....) 10 (Dex 8+ 0+2 advantage)
 
:Stealth 0 (agi 0 + 0)
 
  
==Advantages==
+
====Skills====
:Range attack 2
+
Acrobatics 1 (Agi 0 +1 rank)
:Uncanny dodge (Note: Technically part of ESP)
+
Athletics 1 (str 0 + 1 rank)
:Wealth 1
+
Close combat swords 6 (ftg 1 + 5)
:Well read 1 (+ 5 circumstantial bonus to identify people of interest, may make untrained expertise rolls of any difficulty)
+
Deception 9 (pre 2 +7)
 +
Expertise writing 13 (3 + 10)
 +
Expertise current events 5 (int 3 +2)
 +
Expertise popular culture 5 (int 3 +2)
 +
Expertise (untrained) 3 (int 3)
 +
Insight 3 (Awe 3 +0)
 +
Intimidate 2 (pre 2 +0)
 +
Investigate 10 (int 3 + 7)
 +
Perception 13 (awe 3 + 10)
 +
Persuasion 11 (pre 2 + 9)
 +
Range combat(....) 10 (Dex 8+ 0+2 advantage)
 +
Stealth 0 (agi 0 + 0)
  
==Powers==
+
===Advantages===
 +
Range attack 2
 +
Uncanny dodge (Note: Technically part of ESP)
 +
Wealth 1
 +
Well read 1 (+ 5 circumstantial bonus to identify people of interest, may make untrained expertise rolls of any difficulty)
  
:'''Astral armour'''
+
===Powers===
::Protection 13 (noticeable, sustained): 12 
 
::Enhanced strength 6 (sustained): 12
 
::Alt: Enhanced dexterity 6 (sustained): 1
 
::Enhanced stamina 2: 4
 
  
:'''Astral wings'''
+
'''Astral armour'''
::Flight 3 (aquatic, distracting): 4
+
Protection 13 (noticeable, sustained): 12 
 +
Enhanced strength 6 : 12
 +
Alt: Enhanced dexterity 6: 1
 +
Enhanced stamina 2: 4
  
:'''Astral constructs'''
+
'''Astral wings'''
:: Basic forms: Create 3 (moveable, precise) 12
+
Flight 3 (aquatic, wings): 4
::Alt: Advance forms Variable 2 (distracting, Skill required (3), affects others): 1
 
::Alt: Astral Sword: damage 8 (str based) :1
 
::Alt: Astral twin colts: damage 10 (ranged, diminished range): 1
 
::Alt: Astral Boleadora: affliction 5 (Ranged, Cumulative Affliction, Extra Condition, Resisted by Dodge, Limited Degree, decreased range):1 (One degree of failure leaves the target hindered and vulnerable, while two results in the target becoming defenseless and immobilized.)
 
  
:'''Astral projection'''
+
'''Astral constructs'''
::Remote sensing 3 (Vis 2/r, hear 1/r, noticeable -1/r, feedback -1, dimensional +1): 6
+
Variable 2 (concentration, unreliable, affects others): 12
 +
Alt: Astral Sword: damage 4 (str based) :1
 +
Alt: Astral twin colts: damage 10 (extended range, diminished range): 1
 +
Alt: Basic forms: Create 5 (moveable, stationary, proportional): 1
 +
Alt: Astral Bola: affliction 5 (Ranged, Cumulative Affliction, Extra Condition, Resisted by Dodge, Limited Degree, decreased range):1 (One degree of failure leaves the target hindered and vulnerable, while two results in the target becoming defenseless and immobilized.)
  
:'''ESP'''
+
'''Astral projection'''
::Enhanced awareness 2: 4
+
Remote sensing 3 (Vis, hear, noticeable, feedback, dimensional): 5
::Danger sense: 1
 
::Area sense: tactile (comes with accurate and radius)+ acute 1 rank, ranged 1 rank) :2
 
::Awareness psionics 1
 
  
=Important People=
+
'''ESP'''
 +
Enhanced awareness 2: 4
 +
Danger sense: 1
 +
Area sense: tactile (comes with accurate and radius)+ acute 1 rank, ranged 1 rank extended 1 rank :3
 +
Awareness psionics 1
 +
Counter illusion visual limited only if doesn't match physical form: 1

Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see RPGnet:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)