Editing After The Storm: Second Wave PlayerCharacters:Day Dreamer

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Line 62: Line 62:
 
:Expertise current events 5 (int 3 +2)
 
:Expertise current events 5 (int 3 +2)
 
:Expertise popular culture 5 (int 3 +2)
 
:Expertise popular culture 5 (int 3 +2)
:Expertise Astralium 5 (int 3 +2)
 
 
:Expertise (untrained) 3 (int 3)
 
:Expertise (untrained) 3 (int 3)
 
:Insight 3 (Awe 3 +0)
 
:Insight 3 (Awe 3 +0)
 
:Intimidate 2 (pre 2 +0)  
 
:Intimidate 2 (pre 2 +0)  
 
:Investigate 10 (int 3 + 7)
 
:Investigate 10 (int 3 + 7)
:Perception 15 (awe 3 + 12)
+
:Perception 13 (awe 3 + 10)
 
:Persuasion 11 (pre 2 + 9)
 
:Persuasion 11 (pre 2 + 9)
 
:Range combat(....) 4 (Dex 2+ 0+2 advantage)
 
:Range combat(....) 4 (Dex 2+ 0+2 advantage)
Line 99: Line 98:
 
:Expertise current events 5 (int 3 +2)
 
:Expertise current events 5 (int 3 +2)
 
:Expertise popular culture 5 (int 3 +2)
 
:Expertise popular culture 5 (int 3 +2)
:Expertise Astralium 5 (int 3 +2)
 
 
:Expertise (untrained) 3 (int 3)
 
:Expertise (untrained) 3 (int 3)
 
:Insight 3 (Awe 3 +0)
 
:Insight 3 (Awe 3 +0)
 
:Intimidate 2 (pre 2 +0)  
 
:Intimidate 2 (pre 2 +0)  
 
:Investigate 10 (int 3 + 7)
 
:Investigate 10 (int 3 + 7)
:Perception 15 (awe 3 + 12)
+
:Perception 13 (awe 3 + 10)
 
:Persuasion 11 (pre 2 + 9)
 
:Persuasion 11 (pre 2 + 9)
 
:Range combat(....) 4 (Dex 2+ 0+2 advantage)
 
:Range combat(....) 4 (Dex 2+ 0+2 advantage)
Line 136: Line 134:
 
:Expertise current events 5 (int 3 +2)
 
:Expertise current events 5 (int 3 +2)
 
:Expertise popular culture 5 (int 3 +2)
 
:Expertise popular culture 5 (int 3 +2)
:Expertise Astralium 5 (int 3 +2)
 
 
:Expertise (untrained) 3 (int 3)
 
:Expertise (untrained) 3 (int 3)
 
:Insight 3 (Awe 3 +0)
 
:Insight 3 (Awe 3 +0)
 
:Intimidate 2 (pre 2 +0)  
 
:Intimidate 2 (pre 2 +0)  
 
:Investigate 10 (int 3 + 7)
 
:Investigate 10 (int 3 + 7)
:Perception 15 (awe 3 + 12)
+
:Perception 13 (awe 3 + 10)
 
:Persuasion 11 (pre 2 + 9)
 
:Persuasion 11 (pre 2 + 9)
 
:Range combat(....) 4 (Dex 2+ 0+2 advantage)
 
:Range combat(....) 4 (Dex 2+ 0+2 advantage)
Line 173: Line 170:
 
:Expertise current events 5 (int 3 +2)
 
:Expertise current events 5 (int 3 +2)
 
:Expertise popular culture 5 (int 3 +2)
 
:Expertise popular culture 5 (int 3 +2)
:Expertise Astralium 5 (int 3 +2)
 
 
:Expertise (untrained) 3 (int 3)
 
:Expertise (untrained) 3 (int 3)
 
:Insight 3 (Awe 3 +0)
 
:Insight 3 (Awe 3 +0)
 
:Intimidate 2 (pre 2 +0)  
 
:Intimidate 2 (pre 2 +0)  
 
:Investigate 10 (int 3 + 7)
 
:Investigate 10 (int 3 + 7)
:Perception 15 (awe 3 + 12)
+
:Perception 13 (awe 3 + 10)
 
:Persuasion 11 (pre 2 + 9)
 
:Persuasion 11 (pre 2 + 9)
 
:Range combat(....) 10 (Dex 8+ 0+2 advantage)
 
:Range combat(....) 10 (Dex 8+ 0+2 advantage)
Line 193: Line 189:
 
:'''Astral armour'''
 
:'''Astral armour'''
 
::Protection 13 (noticeable, sustained): 12   
 
::Protection 13 (noticeable, sustained): 12   
::Enhanced strength 6 (sustained): 12  
+
::Enhanced strength 6 : 12
::Alt: Enhanced dexterity 6 (sustained): 1
+
::Alt: Enhanced dexterity 6: 1
 
::Enhanced stamina 2: 4
 
::Enhanced stamina 2: 4
  
 
:'''Astral wings'''
 
:'''Astral wings'''
::Flight 3 (aquatic, distracting): 4
+
::Flight 3 (aquatic, wings): 4
  
 
:'''Astral constructs'''
 
:'''Astral constructs'''
:: Basic forms: Create 3 (moveable, precise) 12
+
::Variable 2 (concentration, unreliable, affects others): 12
::Alt: Advance forms Variable 2 (distracting, Skill required (3), affects others): 1
 
 
::Alt: Astral Sword: damage 8 (str based) :1
 
::Alt: Astral Sword: damage 8 (str based) :1
 
::Alt: Astral twin colts: damage 10 (ranged, diminished range): 1
 
::Alt: Astral twin colts: damage 10 (ranged, diminished range): 1
 +
::Alt: Basic forms: Create 3 (moveable, precise): 1
 
::Alt: Astral Boleadora: affliction 5 (Ranged, Cumulative Affliction, Extra Condition, Resisted by Dodge, Limited Degree, decreased range):1 (One degree of failure leaves the target hindered and vulnerable, while two results in the target becoming defenseless and immobilized.)
 
::Alt: Astral Boleadora: affliction 5 (Ranged, Cumulative Affliction, Extra Condition, Resisted by Dodge, Limited Degree, decreased range):1 (One degree of failure leaves the target hindered and vulnerable, while two results in the target becoming defenseless and immobilized.)
  

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