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==3. Determine Initiative==
 
==3. Determine Initiative==
 
Next determine who has the '''Initiative'''. The character with the '''Initiative''' is able to take an '''Action'''. The ''Initiative'' may pass from character to character during a ''Conflict'', but only one character has the ''Initiative'' at a time.
 
 
To determine the ''Initative'' look at the following:
 
* If a character has the highest ''Energy Pool'', then he gains the ''Initiative''.
 
* If more than one character has equal highest ''Energy Pool'' then the GM looks at the narrative of the situation, and decides which of them has the ''Initiative''.
 
* If narrative and drama don't decide the situation, and more than one character has equal highest ''Energy Pool'', then the GM just decides which of them has the ''Initiative'', in general favouring player characters over NPCs. (This is colloquially known as "player perogative").
 
 
Obviously, there will often be judgment calls required on the GM's part, so a higher degree of trust in the GM is required of players of this game than most.
 
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==4. Select Action Type==
 
==4. Select Action Type==
  

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