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=Overview of Core Framework=
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==Overview of Core Framework==
  
* '''Breed Ratings:''' Record your Pneuma, Soma and Sophia as determined by breed.
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'''CORE FRAMEWORK:'''
* '''Variations:''' Add +1 to one Sphere, and deduct -1 from one Sphere.
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* Spheres: Record your Sphere ratings
* '''Energy Pools:''' Record Soul, Physical and Mental energy
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* Attributes: Determine your Attributes.
 
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=The Three Spheres=
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==Select Draconic Breed==
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<br><br><br>
  
There are three '''Sphere''' ratings which reflect a Dragon's power.
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==Record Birthrights and Flaws==
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<br>All dragons have certain birthrights, some of which result from their shared draconic nature and some from their specific breeds. Additionally, each Breed has its own flaws. These should be recorded on your character sheet.
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===Inherent Draconic Birthrights===
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<br>All dragons have the following birthrights:
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* '''Flight'''
  
'''Soma''' is the sphere of the physical, reflecting the power of the dragon's flesh, muscle and bone. Draconic breeds with stronger ''Soma'' tend to be physically adept generally, with greater strength, toughness and agility.
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All dragons can fly, through a mix of physical propulsion (using their wings) and through the power of their pneuma. A dragon can launch himself skywards from a standing jump, and once airborne has a high degree of manoeuvrability. A dragon can "hover" on the spot by beating his wings downwards, can ascend or descend vertically or at an incline, and can attain a cross-country speed of around sixty or seventy miles per hour in high atmosphere (though some dragons can fly far faster thanks to exceptional training). A dragon can fly up to thirty to thirty five miles per hour while still retaining full manoeuvrability, can happily fly upside down, make loops, barrel rolls, or even pinpoint turns.  
  
'''Sophia''' is the sphere of the mental, reflecting the power of the dragon's mind. Draconic breeds with stronger ''Sophia'' tend to be mentally adept generally, with greater willpower, knowledge and awareness.
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* '''Dragonscale'''
  
'''Pneuma''' is the sphere of breath, reflecting the power of the dragon's soul. Draconic belief has it that breath is the source of magic, of beauty and of inner creativity. Draconic breeds with stronger ''Pneuma'' tend to be more magically adept, more passionate, more creative and more emotionally intelligent.
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A dragon's scales are entirely fireproof. Though dragons can feel heat it does them no harm, and many find the sensation of intense heat quite pleasing. This protection also extends to their eyes, thanks to a hard nicitating membrane, though not to the insides of their mouths.  
  
Note that a Sphere Rating of 5 is average for Dragons.
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These protections apply only to a living dragon - the shed or corpse-looted scales of a dragon are still extremely heat resistant, but they are not fireproof. Note also that dragons still need to breathe, and suffer the effects of smoke inhalation as do all living creatures, though the protection their eye membranes afford means that smoke does not make their eyes sting.
  
Humans, in contrast, tend to have an average Soma rating of 1, Pneuma of 3 and a Sophia of 3. As a result:
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Dragons ignore all damage from sources with the '''Flame Attack''' keyword.
 
 
* Almost all dragons are much more powerful physically than even the strongest of humans. 
 
* A magically or socially inept dragon might be outmanoeuvred by a talented human, but normally dragons will have greater arcane strength and social mastery.
 
* A particularly slow witted dragon could therefore be as mentally weak as the smartest of humans, but even this dragon would be considered bright by human standards.
 
 
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=Breed Ratings=
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===Breed Birthrights and Flaws===
 
 
Your base rating is determined by your Draconic Breed.
 
 
 
The twelve main choices for Breed have Sphere ratings as follows:
 
  
    * Pure Dragons:   Soma 4, Sophia 6, Pneuma 5,
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Refer to the [[Age_Of_Dragons:_The_Twelve_Breeds|Chapter on the Twelve Dragon Breeds]] for more on individual Breed Birthrights and Flaws.
    * Argent Dragons:  Soma 6, Sophia 5, Pneuma 4,
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<br><br><br>
    * Solar Dragons:  Soma 5, Sophia 4, Pneuma 6,
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==Determine Age==
    * Hunter Dragons:  Soma 6, Sophia 4, Pneuma 5,
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<br>The default assumption for the game is that the players are (initially at least) depicting dragons that are fairly young, but out of childhood. Players can either agree a certain age with the GM for their characters, or determine their ages randomly.
    * Forest Dragons:  Soma 4, Sophia 5, Pneuma 6,
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<br><br>It is suggested that you use the random method - though the difference in age may result in some small disparity in power progression, the difference will be minimal.
    * Storm Dragons:  Soma 5, Sophia 6, Pneuma 4,
 
    * Ashen Dragons:  Soma 6, Sophia 5, Pneuma 4,
 
    * Velvet Dragons:  Soma 5, Sophia 4, Pneuma 6,
 
    * Chimerical Dragons:  Soma 4, Sophia 6, Pneuma 5,
 
    * Ghost Dragons:  Soma 4, Sophia 5, Pneuma 6,
 
    * Blood Dragons:  Soma 6, Sophia 4, Pneuma 5,
 
    * Sable Dragons :  Soma 5, Sophia 6, Pneuma 4,
 
 
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=Variations=
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*'''To determine age randomly, roll ten six sided dice, total the scores, and add one hundred.''' This will give you an age in years between '''106 years and 160 years'''.
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==Record Experience==
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<br>Starting Dragon characters are assumed to have not yet come into the fullness of their power. They start with a '''Experience Rating of 1'''.
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<br><br>This rating is a combination of life experience, inherent arcane power and learnt mastery of lifeskills. A dragon with greater '''Experience''' can access and unlock more powerful features from any Lifepaths they follow.
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<br><br>'''Experience''' can increase, most commonly through simple ageing. With every century of age a dragon gains +1 Experience.
  
Now, select one of your Sphere ratings and add +1 to it.
 
  
Then, select one of your Sphere ratings and deduct -1 from it.
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* Age 0-99 years, Experience 0
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* '''Age 100-199 years, Experience 1.''' This is where characters start.
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* Age 200-299 years, Experience 2
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* Age 300-399 years, Experience 3
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* Age 400-499 years, Experience 4
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* Age 500-599 years, Experience 5
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* ...and so on.
  
Note that these selections can, if you want, be on the same Sphere. Doing this will make your dragon average for his breed.
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Dragons will reach Experience of 10 at 1000 years, and will likely die from Senescence before they get any further.
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<br><br>The '''Experience''' score never falls, but it is possible to forgo an experience gain in exchange for some other benefit.  
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<br><br>For example, whenever a dragon would gain a point of '''Experience''', he can instead choose to gain a new Lifepath instead.
 
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=Energy Pools=
 
  
Finally, record your Energy Pools.
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==Select Lifepath or Lifepaths==
 
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Select one ''Lifepath'' - this represents the direction in which your Dragon has specialised in during his early life.
Your initial and maximum '''Physical Energy''' is equal to your '''Soma''' sphere.
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The full list of Lifepaths can be found here: [[Age_Of_Dragons:_Lifepaths|Link to Lifepaths]]
Your initial and maximum '''Mental Energy''' is equal to your '''Sophia''' sphere.
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As time goes by, your Dragon may pursue several different ''Lifepaths'', or he may choose to remain on his initial path.  
Your initial and maximum '''Soul Energy''' is equal to your '''Pneuma''' sphere.
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A few special ''Lifepaths'' have entry prerequisites that you can pursue them, which are normally story-related goals. You cannot pick any of these lifepaths as your starting lifepath.
Whereas Spheres are fixed stats, your Energy Pools will fluctuate during the game as you engage in conflicts or carry out actions.
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On the section of your Character Sheet labelled '''"Lifepaths"''', write down any and all Lifepaths your character has.  
 
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[[Category:Age_of_Dragons|Core Framework]]
 
[[Category:Age_of_Dragons|Core Framework]]

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