Difference between revisions of "Age Of Dragons: Tiered Attributes"

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[[Age Of Dragons: Main Page]] -> [[Age Of Dragons: Hatchery Overview]] -> [[Age Of Dragons: Tiered Attributes]]
 
  
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==Overview of Tiered Attributes==
 
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'''TIERED ATTRIBUTES:'''
 
* '''First Tier Attributes:''' Record Spheres (as determined per Draconic Breed)
 
* '''Second Tier Attributes:''' Record Energy Pools and Resilience Points.
 
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==First Tier Attributes: Record Spheres==
 
<br>There are three '''Spheres''' used in '''Age of Dragons''':
 
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'''Soma''' is ''"body"'' - the clay from which a dragon's physical body is formed. Those with strong soma are brutally powerful, resilient and physically adept. They tend to be more agile when on the wing, and can achieve greater feats of strength and endurance. A Dragon's ''Soma'' attribute sets the dice pool for any tasks relating to pure physical prowess.
 
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'''Sophis''' is ''"mind"'' - the intellect and will that governs and guides the Dragon. A strong sophis indicates keen intelligence, good memory, strong logic and great force of will. Dragons with well-developed sophis are not easily dissuaded from their chosen course, and are more adept at intellectual pursuits of all sorts. A Dragon's ''Sophis'' attribute sets the dice pool for any tasks relating to mental strength or mental agility.
 
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'''Pneuma''' is ''"breath"'' - the mystical force which the ''Mother Goddess'' animated the first ''Dragons'', and the living energy that accounts for all movement and change in the world, be it the burning of a candle, the flow of a river, or the flight of a dragon. A Dragon's ''Pneuma'' attribute sets the dice pool for any tasks which relate to social charm, using magic, artistic creativity, environmental awareness or acting with grace and fluidity. Essentially any task that doesn't easily fit under the auspices of ''Soma'' or ''Sophis'' can be handled using ''Pneuma''.
 
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You have '''22 points''' to allocate to your '''Spheres''', and can allocate a minimum of 5 points to any one sphere, and a maximum of 15 points.
 
 
The only other limitation to this is your Breed. Each Draconic Breed has a ''Dominant Sphere'' listed. When you allocate points, you must ensure that your ''Dominant Sphere'' is at least 1 point higher than your lowest sphere.
 
 
For example, Pure Dragons have a Dominant Sphere of Sophis, so sphere ratings of Sophis 7, Soma 7, Pneuma 8 would not be allowed for them.
 
 
The dominant spheres for each breed are listed in the [[Age_Of_Dragons:_The_Twelve_Breeds|Breed Descriptions.]]
 
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Note that an average human has only has Soma 2, Sophis 2 and Pneuma 2, with well trained humans reaching a single Sphere rating of 3, and the most exceptional perhaps with 4 in one Sphere.
 
 
Dragons are powerful in body and presence, exceptionally clever, potent in magic, and generally superior to mere mortals. Even the slowest witted dragon still is mentally superior to the smartest of humans, and even the feeblest dragon can overpower a muscular mortal man.
 
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==Second Tier Attributes: Record Energy Pools and Resilience Points==
 
<br>Your '''Energy Pools''' determine how often you can use your powers.
 
*Your '''Physical Energy''' pool is equal to your '''Soma''' sphere squared.
 
*Your '''Mental Energy''' pool is equal to your '''Sophis''' sphere squared.
 
*Your '''Arcane Energy''' pool is equal to your '''Pneuma''' sphere squared.
 
<br>You spend Energy to activate your powers. If you don't have sufficient of the right sort of Energy to activate a power, then you can't activate that power. As you spend your Energy Pool, it decreases, and will only regenerate slowly and over time. Energy regeneration can never cause the pools value to exceed its initial value.
 
*Each '''hour''' you regenerate '''Physical Energy''' equal to your '''Soma''' sphere.
 
*Each '''hour''' you regenerate '''Mental Energy''' equal to your '''Sophis''' sphere.
 
*Each '''hour''' you regenerate '''Arcane Energy''' equal to your '''Pneuma''' sphere.
 
<br>Powers that use '''Physical Energy''' are called '''Feats'''. Powers that use '''Mental Energy''' are called '''Disciplines'''. Powers that use '''Arcane Energy''' are called '''Suspires'''. The ''Feats, Disciplines and Suspires'' have access to are determined by your Lifepath choices.
 
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Your '''Resilience Points''' determine how resistant you are to injury: physical, mental or social.
 
*Your '''Physical Resilience''' pool is equal to your '''Soma''' sphere.
 
*Your '''Mental Resilience''' pool is equal to your '''Sophis''' sphere.
 
*Your '''Arcane Resilience''' pool is equal to your '''Pneuma''' sphere.
 
<br>Physical, mental and social attacks and hazards can injure your physical, mental and social resilience.
 
<br>Your Resilience Points each regenerate back slowly.
 
*Each '''hour''' you regenerate '''1 Physical Resilience, 1 Mental Resilience and 1 Arcane Resilience'''.
 
<br>Resilience regeneration can never cause the pools value to exceed its initial value.
 
<br>Being reduced to 0 Resilience has detrimental effects.
 
*If you have '''0 Physical Resilience''' you are '''Dying'''.
 
*If you have '''0 Mental Resilience''' you are '''Broken'''.
 
*If you have '''0 Arcane Resilience''' you are '''Negated'''.
 
<br>The effects of these conditions are reviewed in the chapter on Conflicts.
 
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[[Category:Age_of_Dragons]]
 

Latest revision as of 08:16, 24 March 2009