Difference between revisions of "Agent Eamon Caldwell"

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(Armor and Equipment)
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<br>''Body armor reduces the damage of all attacks except Called Shots and successful Kill Damage.''
 
<br>''Body armor reduces the damage of all attacks except Called Shots and successful Kill Damage.''
  
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1 IFAK
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1/2 of a 2-person shelter shell
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Climbing gear (harness, rope, belay device, carabiners, gloves, etc.)
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Helmet with headlamp
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Flashlights (2)
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Emergency flotation devices for yourself and your pack
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Survival knife
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Mylar emergency blanket
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Spare clothes
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Gas mask with spare filters
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Sleeping pad
  
 
=Weapons=
 
=Weapons=

Revision as of 12:44, 3 April 2017

Agent Name: Eamon Caldwell
Profession: Federal Agent
Nationality: American (Irish descent)
Sex (Age): 34
Education: BA and MA in Criminal Justice from University of Massachusetts, FBI Training


Statistics

Score x5 What Others Notice
Strength 11 55%
Constitution 11 55%
Dexterity 12 60%
Intelligence 13 65% Observant
Power 13 65% Determined
Charisma 12 60%

Derived Attributes

Current Maximum
Hit Points (HP) 11 11
Willpower (WP) 13 13
Sanity (SAN) 65 65
Breaking Point (BP) 52

Incidents of SAN loss without going insane

Violence O O O adapted
Helplessness O O O adapted

Bonds

Score
Shana Caldwell, Wife 12
Delilah Caldwell, 6 Year Old Daughter 12
Leo Douglas, Frequent FBI Partner 12

Motivations and Mental Disorders

Motivation: Protecting the American people

Motivation: Following the law whenever possible

Motivation: Solving mysteries


Skills



Total Total Total
Accounting (10%) 80% First Aid (10%) Science (0%)
Alertness (20%) 70% Forensics (0%) 50% Search (20%) 70%
Anthropology (0%) Heavy Weapons (0%) SIGINT (0%)
Archeology (0%) History (10%) Stealth (10%)
Art (0%): HUMINT (10%) 80% Surgery (0%)
Artillery (0%) Law (0%) 50% Survival (10%)
Athletics (30%) Medicine (0%) Swim (20%)
Bureaucracy (10%) 60% Melee Weapons (30%) Unarmed Combat (40%) 60%
Computer Science (0%) Military Science (0%): Dungeon (0%)
Craft (0%) Foreign Languages and Other Skills:
Criminology (10%) 70% Navigate (10%) French 40%
Demolitions (0%) Occult (10%)
Disguise (10%) Persuade (20%) 50%
Dodge (30%) Pharmacy (0%)
Drive Auto (20%) 50% Pilot (0%):
Drive Heavy Machine (10%) Psychotherapy (10%)
Firearms (20%) 50% Ride (10%)

Physical Injuries and Ailments




Has First Aid been attempted since your last injury? If yes, only Medicine, Surgery, or long-term rest can help further

Armor and Equipment


Kevlar vest (3 armor points) worn under clothes

Body armor reduces the damage of all attacks except Called Shots and successful Kill Damage.

1 IFAK

1/2 of a 2-person shelter shell

Climbing gear (harness, rope, belay device, carabiners, gloves, etc.)

Helmet with headlamp

Flashlights (2)

Emergency flotation devices for yourself and your pack

Survival knife

Mylar emergency blanket

Spare clothes

Gas mask with spare filters

Sleeping pad

Weapons

Skill % Base Range Damage Armor Piercing Lethality Kill Radius Shots
Unarmed 60% 1d4-1
Glock 9mm Pistol 50% 15m 1d10 15

Personal Details, Work Performance, Special Training and Other Notes

Eamon Caldwell wanted to be in law enforcement, but he had in mind bigger things than being a beat cop leaving traffic tickets. Federal law enforcement was where he wanted to be and he got there. And with an eye for the details, he did very well and proven himself well. Until that bust happened. Several months of waiting for that opportunity to crack a smuggling ring connected to Russian mobsters. But when the raid came in, the objects in question were... straight. Nothing like the weapons, or drugs that they had been given to understand.

Just strange trinkets and items. It didn't help that the investigation was promptly shut down by superiors. But before Eamon could raise the obvious questions, the powers-that-be preempted him by transferring him assist a strange new NATO group. The edge of curiosity down there in Special Agent Caldwell just couldn't pass it up.