Difference between revisions of "Agent Noah"

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(Skills)
(Skills)
Line 22: Line 22:
 
*Recon 0
 
*Recon 0
 
*Athletics (Endurance) 1
 
*Athletics (Endurance) 1
*Gun combat (Energy) 2
+
*Gun combat (Energy Pistol) 2
 
*Stealth 1
 
*Stealth 1
 
*Melee (Blade) 1
 
*Melee (Blade) 1

Revision as of 10:09, 4 January 2017

  • Agent Noah. Ex Pirate, who after being arrested was turned by Naval intelligence, then becoming a field agent used to help track down pirates in the sector and bring them to justice.

Spoiler: Pic Show


  • He'll come from one of the sub sectors, a dirty industrial planet.
  • 36 years old.

Attributes

  • Str 6
  • dex 9 +1
  • end 8
  • int 12 +2
  • edu 7
  • soc 11 +1


Skills

  • Streetwise 2
  • Trade 0
  • Deception 4
  • Recon 0
  • Athletics (Endurance) 1
  • Gun combat (Energy Pistol) 2
  • Stealth 1
  • Melee (Blade) 1
  • Gunner (Turrets)1
  • Pilot (Spacecraft) 1
  • Investigate 3
  • Flyer (Grav) 1
  • Vac Suit 1
  • Electronics(Comms & Computers) 1
  • Zero g 1

Career History

Rogue/ Pirate 2 terms Rank 1 Henchman Agent/ Intelligence services 3 terms Rank 3 Field Agent

Event History

  • Rogue event: You spend months in the dangerous underworld. Gain a skill
  • Agent event: Given advance training in your specialist field. Increase 1 skill by 1 level
  • Agent event: You receive specialist training in flyers
  • Agent event: Given advance training in your specialist field. Increase 1 skill by 1 level

Mishap History

  • Rogue Mishap:Arrested. Lose a benefit to cover cost of lawyer or your bail.

Benefits

  • Armour TL 12 improved boarding vac suit with integrated blade.
  • Dex+1
  • Ship share
  • Social +2
  • 15,000cd

Equip

  • Protec Suit (TL 8): 350cd + Reflec suit (Tl10) 1,500
  • Litebeam, Inc. Light Laser Weapon Package (Tl10):5000cd