Editing Albard Joy Of Hope

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===Fourth Level===
 
===Fourth Level===
 
  Spells Per Day: 5 + 1(domain) + 2 (Wisdom)
 
  Spells Per Day: 5 + 1(domain) + 2 (Wisdom)
 
+
Sun Domain: '''Fire Shield''': Creatures attacking you take fire damage; you’re protected from heat or cold.
*Strength Domain '''Spell Immunity''' (To Power Word Kill, Bodaks Glare, Destruction, Disjunction)
+
*Death Ward: Grants immunity to death spells and negative energy effects.
#Death Ward: Grants immunity to death spells and negative energy effects.
+
*Dismissal''': Forces a creature to return to native plane.
#Dismissal''': Forces a creature to return to native plane.
+
*Divine Power: You gain attack bonus, +6 to Str, and 1 hp/level.
#Delay Death
+
*Neutralize Poison''': Immunizes subject against poison, detoxifies venom in or on subject.
# Assay Resistance (On sighting the Target)
+
*Sending''': Delivers short message anywhere, instantly.
# Spell Vulnerability (Initial Target)
+
*Neutralize Poison
#Neutralize Poison''': Immunizes subject against poison, detoxifies venom in or on subject.
+
*Positive Energy Aura (Buff – Sets up healing aura)
#Dimensional Anchor
 
 
 
  
  
 
Others he might swap out in different circumstances
 
Others he might swap out in different circumstances
 +
* Assay Resistance (On sighting the Target)
 +
* Spell Vulnerability (Initial Target)
 +
* Delay Death (SC)
  
Sun Domain: '''Fire Shield''': Creatures attacking you take fire damage; you’re protected from heat or cold.
 
*Positive Energy Aura (Buff – Sets up healing aura)
 
*Divine Power: You gain attack bonus, +6 to Str, and 1 hp/level.
 
  
 
He can substitute for the above '''Cure Critical Wounds''': Cures 4d8 damage +1/level (max +20) +8 Augmented Healing.
 
He can substitute for the above '''Cure Critical Wounds''': Cures 4d8 damage +1/level (max +20) +8 Augmented Healing.
 
RJE: 12-21-7
 
  
 
===Fifth Level===
 
===Fifth Level===

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