Difference between revisions of "Aldrick"

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(Created page with "Character for Dem Bones == Character == * Aldrick Ravenholt * LG Human Paladin (6) * Age: 21 == Background and appearance == Aldrick is a dark haired man with a noble bea...")
 
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== Stats ==
 
== Stats ==
Str: 16 +3 (15 + 1 level)
+
'''Str:''' 16 +3 (15 + 1 level)
  
Dex: 10 +0
+
'''Dex:''' 10 +0
  
Con: 14 +2
+
'''Con:''' 14 +2
 +
'''
 +
Int:''' 10 +0
  
Int: 10 +0
+
'''Wis:''' 12 +1
 +
'''
 +
Cha:''' 16 +3
  
Wis: 12 +1
 
  
Cha: 16 +3
+
'''HP:''' 52 (10 + 30 + 12)
 +
'''
 +
AC:''' 22 (10 + 8 + 3 + 1)
  
HP: 52 (10 + 30 + 12)
+
'''Touch AC:''' 10  
  
AC: 22 (10 + 8 + 3 + 1)
+
'''Initiative:''' +0
 +
'''
 +
Fort:''' +10 (+5 + 1 + 1 + 3)
 +
'''
 +
Ref:''' +6  (+2 + 0 + 1 + 3)
  
Touch AC: 10
+
'''Will:''' +7  (+2 + 1 + 1 + 3)
  
Initiative: +0
 
  
Fort: +10 (+5 + 1 + 1 + 3)
+
'''Size:''' Med
  
Ref: +6  (+2 + 0 + 1 + 3)
+
'''Spd:''' 20 (30 no armor)
 
 
Will: +7  (+2 + 1 + 1 + 3)
 
 
 
Size: Med
 
 
 
Spd: 20 (30 no armor)
 
  
 
Melee: +9/+4
 
Melee: +9/+4
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== Class abilities ==
 
== Class abilities ==
Aura of good, detect evil, aura of courage, divine grace, divine health
+
* Aura of good, detect evil, aura of courage, divine grace, divine health
smite evil  4/day,  +1d6 damage (improved smite)
+
* Smite evil  4/day,  +1d6 damage (improved smite)
Lay on hands 18 hp
+
* Lay on hands 18 hp
Turn undead 6/day, lvl 3
+
* Turn undead 6/day, lvl 3
  
  
 
== Skills ==
 
== Skills ==
concentration 2 + 1 = 3
+
* concentration 2 + 1 = 3
diplomacy 4 + 3 = 7
+
* diplomacy 4 + 3 = 7
handle animal 4 + 3 = 7
+
* handle animal 4 + 3 = 7
heal 4 + 1 = 5
+
* heal 4 + 1 = 5
knowlege nobilty 2 + 0 = 2
+
* knowlege nobilty 2 + 0 = 2
knowledge religion 2 + 0 = 2
+
* knowledge religion 2 + 0 = 2
ride 5 + 0  + 2 for saddle = 7
+
* ride 5 + 0  + 2 for saddle = 7
sense motive 2 + 1 = 3
+
* sense motive 2 + 1 = 3
spot 1 + 1 = 2
+
* spot 1 + 1 = 2
  
 
== Feats ==
 
== Feats ==
1: Power attack
+
* 1: Power attack
1 human: Cleave
+
* 1 human: Cleave
3: Improved smiting
+
* 3: Improved smiting
6: Extra smiting (+2 extra)
+
* 6: Extra smiting (+2 extra)
  
 
== Spells memorized ==
 
== Spells memorized ==
 
2 lvl 1 spells
 
2 lvl 1 spells
Divine favor
+
* Divine favor
Protection from Chaos/Evil
+
* Protection from Chaos/Evil
  
 
== Wealth and items ==
 
== Wealth and items ==

Revision as of 13:45, 3 February 2012

Character for Dem Bones


Character

  • Aldrick Ravenholt
  • LG Human Paladin (6)
  • Age: 21

Background and appearance

Aldrick is a dark haired man with a noble bearing. Raised on stories of his ancestors of the now fallen house of Ravenholt as well as the tenents of the goodly gods, he has taken up the mantle of a wandering knight. Yet for all the righteous wrath that this youth may rise to when faced with fell creatures, then years of stern upbringing (not to mention a good bit of thrashing) has instilled him with quite the courteous manner's. Even if he has to remind himself of this after a social blunder...

Stats

Str: 16 +3 (15 + 1 level)

Dex: 10 +0

Con: 14 +2 Int: 10 +0

Wis: 12 +1 Cha: 16 +3


HP: 52 (10 + 30 + 12) AC: 22 (10 + 8 + 3 + 1)

Touch AC: 10

Initiative: +0 Fort: +10 (+5 + 1 + 1 + 3) Ref: +6 (+2 + 0 + 1 + 3)

Will: +7 (+2 + 1 + 1 + 3)


Size: Med

Spd: 20 (30 no armor)

Melee: +9/+4

Ranged: +6/+1

Warhammer +1:

+10/+5 1d8+4 20/x3

Masterwork Lance: +10/+5 1d8+3 20/x3


Class abilities

  • Aura of good, detect evil, aura of courage, divine grace, divine health
  • Smite evil 4/day, +1d6 damage (improved smite)
  • Lay on hands 18 hp
  • Turn undead 6/day, lvl 3


Skills

  • concentration 2 + 1 = 3
  • diplomacy 4 + 3 = 7
  • handle animal 4 + 3 = 7
  • heal 4 + 1 = 5
  • knowlege nobilty 2 + 0 = 2
  • knowledge religion 2 + 0 = 2
  • ride 5 + 0 + 2 for saddle = 7
  • sense motive 2 + 1 = 3
  • spot 1 + 1 = 2

Feats

  • 1: Power attack
  • 1 human: Cleave
  • 3: Improved smiting
  • 6: Extra smiting (+2 extra)

Spells memorized

2 lvl 1 spells

  • Divine favor
  • Protection from Chaos/Evil

Wealth and items

Money: 2405 gold pieces

Magic Items: Cloak of Resistance +1 , Half-Plate +1 , Shield +1 (Heavy/Metal) , 2xWand of Cure Light Wounds (50), Warhammer +1

Normal Items: Masterwork Lance, Dagger, Bedroll,Bit and Bridle, Blanket (Winter), Cheese (Hunk), 5 x horse Feed (Per Day), Flint and Steel, Handaxe, Healer's Kit, Holy Symbol (Silver), Ink (1 Oz. Vial), Inkpen, Lantern (Hooded), 4xOil (1 Pt. Flask), Outfit (Explorer's), Noble's Outfit, 5xParchment (Sheet), Pot (Iron), Rope (Silk/50 Ft.), Saddle (Military), 1xSalt (Per Lb.), 10xTindertwig, Torch, Waterskin, 10xTrail rations, saddlebags, riding saddle (mule), 2xSacks, Barding (Chainmail)


Mounts: Aldricks trusted steed: Paladin Heavy warhorse 'Sirion'. Barding (Chainmail) Military saddle and lance. Tricks? Attack

Int:6

HP: 51 AC: 22(10 -1 size, +1 Dex, +3 natural + 4 paladin level adjustment + 5 chain) Fort: +8 Ref: +6 Will: +3

spell resistance: 11

Full attack, 2 hooves and 1 bite Hoof: +7/+7 1d6+4

Bite: +2 1d4+2 20/x2

Improved evasion Share spell Share saves Scent improved speed Command other horses


Rufus the Mule who carries most of Aldrick's posessions 'Rufus'. Tricks: Stay, Heel