Difference between revisions of "Alessandro Il Gattopardo"

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Line 8: Line 8:
 
*ref 12
 
*ref 12
 
*int 14
 
*int 14
*psy 14
+
*psy 14 [+1 Magical Attack, +1 Magical Defence]
 
*look 11
 
*look 11
  
 
*Xp 60
 
*Xp 60
  
*Health 8
+
*Health Points: 8
  
 
+
*Attack 13  
*Attk  13
 
 
*Defence 7
 
*Defence 7
 +
*Magical Attack 17
 +
*Magical Defence 7
 
*Evasion 3
 
*Evasion 3
*Magical Attack 17
+
*Psychic Fatigue check 16 - spell level
*Magical Defense 7
+
 
  
 
Background
 
Background
*Parents are charcoal burners. Former mercenary scout
+
*Alessandro is a na'er do well that has been serving as a mercenary to get away from the town for a while after suspicion of his activities grew too great. He is a half brother of Zampa, growing up in the forests with the charcoal burners and indulging in petty banditry and poaching. H
 +
 
 +
*Alessandro discovered his mystic powers when running away from a failed theft from a wagon train in the forests he stumbled over tree roots and fell into an underground chamber, there he was awakened by a strange fey creature which told him of his abilities and made him swear not to harm the trees which her kind lived in.
 +
 
 +
*Getting away from his crimes he has served as a mercenary scout and has now come into Ferromaine seeking gain and to leave the battlefield behind.
  
*stuff
+
Equipment
 +
* Lantern, flint & tinder, backpack, bow, quiver with 12 arrows, dagger, ring mail armour, Sword, 2 flasks of oil, purse with 84 florins

Latest revision as of 02:19, 2 December 2016

Wiki

Mystic L3

  • Str 12
  • ref 12
  • int 14
  • psy 14 [+1 Magical Attack, +1 Magical Defence]
  • look 11
  • Xp 60
  • Health Points: 8
  • Attack 13
  • Defence 7
  • Magical Attack 17
  • Magical Defence 7
  • Evasion 3
  • Psychic Fatigue check 16 - spell level


Background

  • Alessandro is a na'er do well that has been serving as a mercenary to get away from the town for a while after suspicion of his activities grew too great. He is a half brother of Zampa, growing up in the forests with the charcoal burners and indulging in petty banditry and poaching. H
  • Alessandro discovered his mystic powers when running away from a failed theft from a wagon train in the forests he stumbled over tree roots and fell into an underground chamber, there he was awakened by a strange fey creature which told him of his abilities and made him swear not to harm the trees which her kind lived in.
  • Getting away from his crimes he has served as a mercenary scout and has now come into Ferromaine seeking gain and to leave the battlefield behind.

Equipment

  • Lantern, flint & tinder, backpack, bow, quiver with 12 arrows, dagger, ring mail armour, Sword, 2 flasks of oil, purse with 84 florins