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== Sheet ==
 
== Sheet ==
*Rogue 7
+
*Rogue 5
*XP:  
+
*XP: 6500
*Alignment: CG (despite protestations of neutrality)
+
*Alignment: CN
 
*PC
 
*PC
 
*Titles/Holdings: none
 
*Titles/Holdings: none
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== Attributes ==
 
== Attributes ==
 
*STR 8 (-1)
 
*STR 8 (-1)
*DEX 17 (+3)
+
*DEX 16 (+3)
*CON 12 (+1)
+
*CON 10 (+0)
*INT 11/19 (+0/+4)
+
*INT 14/19 (+2/+4)
*WIS 14 (+2)
+
*WIS 12 (+1)
*CHA 13 (+1)
+
*CHA 15 (+2)
  
 
Attribute Bumps: +2 dex, +1 int from feral tiefling
 
Attribute Bumps: +2 dex, +1 int from feral tiefling
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'''Proficiencies'''
 
'''Proficiencies'''
 
*''Thieves' tools'' +9
 
*''Thieves' tools'' +9
*Disguise Kit +3/+7
+
*Disguise Kit +5/+7
*Forgery Kit +3/+7
+
*Forgery Kit +5/+7
*''Deception'' +7
+
*''Deception'' +8
 
*''Stealth'' +9
 
*''Stealth'' +9
 
*Sleight of Hand +6
 
*Sleight of Hand +6
*Investigation +3/+7
+
*Investigation +5/+7
*''Perception'' +8
+
*Perception +4
*''Acrobatics'' +9
+
*Acrobatics +6
  
 
(Expertise in italics)
 
(Expertise in italics)
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'''Languages:'''
 
'''Languages:'''
 
*Common
 
*Common
*Infernal
 
*Thieves' Cant
 
  
 
'''Feats'''  
 
'''Feats'''  
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== Combat ==
 
== Combat ==
*AC 15
+
*AC 14
*HP 45
+
*HP 28
*Hit Dice 7d8
+
*Hit Dice 5d8
 
*Movement Rate 30
 
*Movement Rate 30
 
*Initiative Modifier +3
 
*Initiative Modifier +3
 
*Attacks  
 
*Attacks  
**Sneak Attack 4d6
+
**Sneak Attack 3d6
**Booming Blade +1d8 (target also takes 2d8 if it moves next turn)
+
**Primary Melee Attack: Rapier +6/1d8+3 piercing
**Primary Melee Attack: Whip +7/1d4+4 slashing/reach
+
**Secondary Melee Attack: Whip +6/1d4+3 slashing/reach
**Alternate Melee Attack: Rapier of Wounding +7/1d8+4 piercing/1d4 wounding (DC15 Constitution, stacking)
 
 
**Secondary Melee/Ranged Attack: Dagger +6/1d4+3 slashing
 
**Secondary Melee/Ranged Attack: Dagger +6/1d4+3 slashing
 +
 
**Primary Ranged Attack: Shortbow +6/1d6+3
 
**Primary Ranged Attack: Shortbow +6/1d6+3
**Secondary Ranged Attack: Sling +6/1d4+3
 
 
'''Darkvision''' 60 ft
 
  
 
'''Cunning Action:''' Dash, Disengage, Hide, or use Mage Hand
 
'''Cunning Action:''' Dash, Disengage, Hide, or use Mage Hand
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'''Uncanny Dodge'''  
 
'''Uncanny Dodge'''  
 
When an attacker that you can see hits you with an attack, you can use your reaction to halve the attack’s damage against you.
 
When an attacker that you can see hits you with an attack, you can use your reaction to halve the attack’s damage against you.
 
'''Evasion'''
 
You can nimbly dodge out of the way of certain area effects, such as a red dragon’s fiery breath or an ice storm spell. When you are subjected to an effect that allows you to make a Dexterity saving throw to take only half damage, you instead take no damage if you succeed on the saving throw, and only half damage if you fail.
 
  
 
'''Saves''':  
 
'''Saves''':  
 
*STR -1
 
*STR -1
 
*DEX +6
 
*DEX +6
*CON +1
+
*CON +0
*INT +3/+7
+
*INT +5/+7
*WIS +2
+
*WIS +1
*CHA +1
+
*CHA +2
  
 
== Spells ==
 
== Spells ==
 
'''Spells Known'''
 
'''Spells Known'''
 
[https://drive.google.com/file/d/15Z7Xbym447u4ipnbnVnzTMt_CDwE3gzl/view Spell Descriptions]
 
[https://drive.google.com/file/d/15Z7Xbym447u4ipnbnVnzTMt_CDwE3gzl/view Spell Descriptions]
*Cantrips: Prestidigitation, Mage Hand, Message, Booming Blade, Thaumaturgy
+
*Cantrips: Mage Hand,Message,Booming Blade
*Level 1: Silent Image, Shield, Tenser's Floating Disk
+
*Level 1: Tasha's Hideous Laughter, Silent Image, Shield, Tenser's Floating Disk
*Level 2: Blur, Phantasmal Force
+
*Level 2:  
 
*Level 3:  
 
*Level 3:  
 
*Level 4:  
 
*Level 4:  
  
 +
'''Spell Slots''' 3 L1
  
'''Spell Slots''' 4 L1, 2 L2
+
'''Spell Save DC''' 13/15 (8 + Caster Mod 3 + Prof Bonus 3)
 
 
'''Spell Save DC''' 11/15 (8 + Caster Mod 0/4 + Prof Bonus 3)
 
 
 
'''Tiefling spells''' 1/day, Cha-based (DC 12)
 
*Hellish Rebuke (as L2 slot)
 
*Darkness
 
  
 
== Equipment ==
 
== Equipment ==
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'''Weapons'''
 
'''Weapons'''
*Rapier (a)
+
*Rapier
*Shortbow (a) (w/60 arrows)
+
*Shortbow (w/20 arrows)
*2 daggers (a)
+
*2 daggers
 
*+1 Whip
 
*+1 Whip
*Sling (w/60 bullets)
 
  
 
'''Armor'''
 
'''Armor'''
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'''Magic Items'''
 
'''Magic Items'''
*'''ol'Ropey''' - [https://5thsrd.org/gamemaster_rules/magic_items/rope_of_climbing/ Rope of Climbing]
+
*Rope of Climbing
*'''Lady Corker's Little Helper''' - [https://5thsrd.org/gamemaster_rules/magic_items/headband_of_intellect/ Headband of Intellect]
+
*Headband of Intellect
*'''Overconfidence''' - [https://5thsrd.org/gamemaster_rules/magic_items/cloak_of_elvenkind/ Cloak of Elvenkind]
+
*Cloak of Elvenkind
*'''No Comment''' - +1 Whip
+
*Wand of Detect Magic
*'''Flutter Boots''' - [https://5thsrd.org/gamemaster_rules/magic_items/winged_boots/ Winged Boots]
 
*[https://5thsrd.org/gamemaster_rules/magic_items/sword_of_wounding/ +1 Rapier of Wounding]
 
*[https://5thsrd.org/gamemaster_rules/magic_items/rod_of_security/ Rod of Security]
 
*[https://5thsrd.org/gamemaster_rules/magic_items/wand_of_magic_detection/ Wand of Detect Magic]
 
*[https://roll20.net/compendium/dnd5e/Wand%20of%20Secrets Wand of Secrets]
 
*Water Flask
 
*500lb storage pouch (200 gp)
 
*60-shot storage quiver (24 gp)
 
*anima enhancement for rapier, 2 daggers, shortbow, sling (160 gp)
 
*3x healing potion
 
  
 
'''Other Equipment'''
 
'''Other Equipment'''
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*10 days of rations
 
*10 days of rations
 
*waterskin
 
*waterskin
*1468.84 GP
+
*983 GP

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