Editing Alia:Commoners and Levels

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Average people have average scores, three 10's and three 11's.  Using the point buy methodology this leads to 15 points.  Some non-heros have a single high ability score.  Typically, this is a 13 in an appropriate ability score and 5 10's (also 15 points).
 
Average people have average scores, three 10's and three 11's.  Using the point buy methodology this leads to 15 points.  Some non-heros have a single high ability score.  Typically, this is a 13 in an appropriate ability score and 5 10's (also 15 points).
  
==Experts, Aristocrats, Warriors, Adepts and Heroic Classes==
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==Experts, Nobles and Heroic Classes==
  
The Aristocrat class should apply to NPC's who have access to better than common training and upbringing (no blood requirements), usually they are nobles or families that have an equivalent lifestyle.   
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The Noble class should apply to NPC who have access to better than common training and upbringing (no blood requirements), usually actual nobles or families of rich merchants that have the equivalent lifestyles.   
  
The Expert class should be applied to skilled craftsman or professionals.  In general, someone who is more skilled than a general laborer may be an expert.  Locksmiths, blacksmiths, artisans, performers, detectives, lawyers and other skilled crafters and professionals may be experts.
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The Expert class should be applied to skilled craftsman or professionals.  In general someone who is more skilled than a general laborer may be an expert.  Locksmiths, blacksmiths, artisans, performers, detectives, lawyers and other skilled crafters and professionals may be experts.
  
Warriors may be used for NPC's that use arms, armor and/or combat as part of their daily lives.  Examples include city guards, soldiers, hunters, thugs and brawlers.  
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Warriors may be used for NPC's that use arms, armor and/or combat as part of their daily lives.  Examples include city guards, soldiers, hunters and possibly, thugs and brawlers.  
  
 
Adepts may be used for NPC's that are exposed to and or use magic as part of their daily lives.  Alchemists, healers, magical artificers are all potentially adepts.
 
Adepts may be used for NPC's that are exposed to and or use magic as part of their daily lives.  Alchemists, healers, magical artificers are all potentially adepts.
  
Heroic classes, of course, are available to NPC's but should be used sparingly.  Heroic classes are possesed by those who are talented and/or exceptionally trained individuals who rise above the average person.  Just because somebody is in a position of leadership, does not mean they warrant a heroic class.
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Heroic classes are available to NPC's as well, usually they are a mark of a change in lifestyle. A retired adventurer may have gained a few commoner levels on top of his heroic classes.
 
 
==Mixing of Heroic and NPC classes==
 
A retired adventurer may have gained a few commoner levels on top of his heroic classes, or a commoner may have picked up adventuring after a life-changing event.
 
  
 
==Long Lived Races==
 
==Long Lived Races==

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