Editing Alia:Peoples

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 1: Line 1:
==Monstrous Civilizations==
+
I have not seen these modules aunord anywhereWhere do you collect them? How are they advertised so that regular ~non-supergamerslikeyou~ would come across them? It seems like a shameThank you for taking the time to find and review theseI wish that you would publish a consolidated metric somewhere so I could see at a glace which mod's are worth the energy to go find.
 
 
===Giants of Estvald===
 
 
 
The western mountains are ruled over by the GiantsA country they
 
call Estvald was seized control from the Dwarves nearly 500
 
years ago. It is filled with great mountain cities.  It is actually
 
an eastern extension of a larger giantish kingdom to the west where
 
the Cloud Giants rule from their floating palaces.
 
 
 
The giants of Estvald rule over, the lesser giantish races of trolls,
 
ettins, and ogres, and who are served by towns of orcs, half orcs, and
 
humans.  Estvald is run as a loose alliance of city-states, each city
 
of giants being claimed by Hill, Stone, Frost, and Fire Giants, ruling
 
a section of Estvald.
 
 
 
The Hill Giants, control the easternmost mountains along the coast.
 
The coastal villages of Prolia pays tribute to the Hill Giants, who
 
live in ten tribes numbering about 30 giants each.
 
 
 
The Frost Giants, of the northern reaches live in and around the
 
fortress of Zara'dun. They number 60 and are led by a ruthless 8th
 
level Blackguard Jarl, called FrondikThey command a tribe of 100
 
Ogres led by an Ogre Mage and supported by several dozen winter
 
wolves.  The bugbears, hobgoblins and goblins of the northern forests
 
pay tribute to the frost giants.
 
 
 
The Fire Giants of the southern reaches, occupy a newly built
 
volcano-side stronghold above the ruined dwarven city of Stron'dul.
 
They number 45 and are joined by a tribe of 30 Trolls and a tribe of
 
20 Ettins, and command a pack of 30 Hell Hounds.  They are led by a
 
6th level Cleric of Wikri (Fire).  The rock gnomes pay tribute to the
 
Fire Giants.
 
 
 
The Stone Giants, live in the inland reaches of Estvald, in the great
 
fallen Dwarven city, of Quar'firk.  The stone giants number around
 
200, and rule over no one but themselvesThier elder leader is a
 
10th level Sorcerer.
 
 
 
All the mountain regions ruled by the giants are inhabited by several
 
wandering tribes of Ogres, Trolls and Ettins.  These tribes do not
 
rule, but wander the mountains making their lives by hunting, and by
 
taking tribute from the weaker humanoid races that inhabit the region.
 
 
 
Orcs, Half Orcs, and Humans are plentiful in the giantish lands,
 
living in several scattered towns in the valleys of the mountain
 
kingdom.  They harvest timber, farm the land, and operate the mines.
 
There is no racial hierarchy among the humanoids.  Each such operation
 
is run by a humanoids put into power by the ruling giant class.
 
 
 
Dwarves and other outsiders are unwelcome in giantish lands, although
 
the occasional gnome may be found within the mountain kingdom.
 
Humans of the giantish kingdom are fully integrated into giantish
 
culture and have little in common and no sympathy for the human
 
empires of the east.
 
 
 
The common languages spoken in the mountain kingdom are giantish and
 
orcish.
 
 
 
===Humanoids of The Northern Forest===
 
 
 
The Northern Forest is far reaching and covers all the area north of
 
the mountains of the west, west of the northern coastline, and south
 
of the northern wastes.  The near part of the forest is ruled over by
 
a kingdom of hobgoblins.  Goblins and kobolds also live in the area
 
but are subservient to the hobgoblins.  The hobgoblins pay tribute to
 
the giants of the mountains in exchange for the right to trade with
 
the giant kingdom.  Most trade is timber going into the mountains and
 
metal coming north.
 
 
 
There are rumors of a tribe of northern wood elves and of a tribe of
 
northern humans beyond the hobgoblins, but no one has confirmed this.
 
 
 
===Dragons===
 
 
 
Dragons are not-color coded based on alignment.  Although there is
 
correspondence between dragon color and ability.  Red dragons are not
 
more evil or chaotic than gold, in fact dragon scale color is not a
 
species indicator, but rather a complex genetic trait. 
 
 
 
Dragons are a powerful force in the world and are fairly numerous all
 
over Alia.  They ignore the politics of the humanoid races, rule
 
over small fiefdoms (usually everything within a half days flight from
 
their lair) and socialize, scheme and war mostly among their own kind.
 
A dragon fiefdom may be found anywhere, is normally ruled by lord and
 
lady dragon of at least "Old" age, and is inhabited by 5-20 relatives
 
and liege-dragons.
 
 
 
Dragons commonly allow humanoid towns or villages, and nomadic people
 
access to their lands for tribute.  Usually tribute is in gold,
 
sometimes in trade goods or craftwork, occasionally in livestock.
 
 
 
Some dragons are more involved in the affairs of lesser species, but
 
usually limit their involvement to individuals, such as artists,
 
crafters, researchers, or adventurers.
 
  
 
=Civilized Races=
 
=Civilized Races=

Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see RPGnet:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

Template used on this page: