Difference between revisions of "Alter Aeon"

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[[Category:Alter Aeon]]
 
[[Category:DentinMud]]
 
 
[[Category:Game System]]
 
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[[Category:Game]]
 
[[Category:mud]]
 
[[Category:mud]]
[[Category:text rpg]]
 
 
[[Category:screen reader]]
 
[[Category:screen reader]]
 
[[Category:visually impaired]]
 
[[Category:visually impaired]]
 
[[Category:blind]]
 
[[Category:blind]]
[[Category:fantasy]]
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[[Category:Fantasy genre]]
 
[[Category:diku]]
 
[[Category:diku]]
 
[[Category:english language]]
 
[[Category:english language]]
[[Category:Role-playing Game]]
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[[Category:Role playing Game]]
 
 
 
 
This entry is a work in progress, draft to be completed 06 June 2009
 
 
 
 
Welcome to Alter Aeon!
 
Welcome to Alter Aeon!
 
Dare you enter a world of magic and dragons? With hundreds of areas to explore, quests to complete, and monsters to vanquish you'll never run out of things to do in the world of Alter Aeon.
 
 
Blind players - please see our [http://www.dentinmud.org/alter-2.1/blind.html Blind and Visually Impaired Player Support] page. The game is blind-friendly for the visually impaired, but finding a client that works well with your reader can be difficult.
 
  
 
Advanced and new players are both welcome. New players will find custom low level areas and quests specifically designed to help and teach newbies, as well as extensive on-line help and FAQs at [http://xirr.com/ Alter Aeon's Website].
 
Advanced and new players are both welcome. New players will find custom low level areas and quests specifically designed to help and teach newbies, as well as extensive on-line help and FAQs at [http://xirr.com/ Alter Aeon's Website].
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== Gameplay ==
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== Game Play and Features ==
[[Image:AA_custom_client.jpg|thumb|A players perspective]]
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Alter Aeon is a medieval fantasy [[role-playing game]], with occasional sci-fi and other fantasy references.
Alter Aeon is a [[medieval fantasy]] [[role-playing game]], with occasional sci-fi and other fantasy references.
 
 
 
The character system is multi-class level-based.  The classes are the standard magic user, cleric, thief, and warrior, and may be leveled at any time assuming fame and experience requirements are met. At and above level 30, 'fame' points are required to gain levels in addition to experience.  Fame points are only given by killing various difficult creatures in the game; the rationale given by Dentin is that this tends to increase exploration at high levels.  
 
  
The skill and spell system is broken up loosely into groups with dependencies, with a large number of isolated standalone spells and skills.  The thief and warrior classes have much smaller skill trees than spellcasters.<ref>{{cite web|url=http://xirr.com:3004/spells|title=Alter Aeon Spell and Skill List|date=October 2008|work=Alter Aeon Web Site}}</ref>
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The character system is multi-class, level-based.  The classes are the standard magic user, cleric, thief, and warrior, and may be leveled at any time.  
  
There is in-game support for clans and clan property.  Players in most cases can create clans and modify clan areas without administrative support.  Clans also time out and self-destruct if not maintained.  Clan dues must be paid in gold, the in-game currency, though purchase of dues with US currency is available from Dentin.
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The skill and spell system is broken up into elemtal and functional groups , with a large number of isolated standalone spells and skills.  
  
[[Player killing]] is only allowed on an 'opt-in' basis, and opposing players must both opt-in to the desired PK type to fight. Permanent PK is regulated by a karma based system that is widely considered by the players to be only marginally functionalTo prevent unwanted karma effects from building up, permanent PK players will often fight in arenas or while flagged as temporary PK.
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There is in-game support for clans and clan propertyPlayers in most cases can create clans and modify clan areas without administrative support.
  
The game supports server-side spam filters and aliases, as well as alias/tty stop using Control-C; the ability to halt an alias and clear the command queue is unusual and very useful for players using simple clients or screen readers.  The spam filters are used primarily by blind players to reduce the load on screen readers.
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Player killing is only allowed on an 'opt-in' basis. There is both temporary player killing without major consequences, and permanent player killing for a full-time player-vs-player enjoyment.
  
The communication system allows for player-created channels which support access lists, password protection, and player ownership. Unused channels tend to self-delete due to inactivity, but there are several channels owned by Dentin and other gods which have been granted permanence.
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The game supports server-side spam filters variables and aliases. Making your character portable and usable from most any computer or tty.
  
The channel system also provides communication to the builders port and the sister mud, Banished Lands. There is also a communications port (port 3011) that shows only communication, which is useful for displaying communication that may have been missed by the player if they are heavily spammed, although the recent addition of the 'replay' command almost accomplishes the same thing.
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The communication system allows for player-created channels which support access lists, password protection, and player ownership.
  
The game is partially supported by donations from the players.<ref>{{cite web|url=http://xirr.com:3004/faq/6|title=Alter Aeon FAQ|date=October 2008|work=Alter Aeon Web Site}}</ref>  A number of things are available for purchase, most commonly name changes, clan dues, and weightless containers for carrying equipment.  Weaponry or other useful items that would confer an in-game advantage are not available for sale, though the argument has been made that weightless containers provide the owners a definite advantage.  This is partly because it increases the amount of equipment the player can have online and partly because the items can be transferred via auction or private sale in-game.  The removal of the 'permanent' PK flag can be purchased as well.
 
  
 
== External links ==
 
== External links ==
 
*The official [http://www.dentinmud.org/ Alter Aeon] web page.
 
*The official [http://www.dentinmud.org/ Alter Aeon] web page.
 
*[http://banished.dentinmud.org/ Banished Lands], forked in 1995 from Alter Aeon's code base.
 
*[http://banished.dentinmud.org/ Banished Lands], forked in 1995 from Alter Aeon's code base.
 
== References ==
 
{{reflist}}
 
 
[[Category:MUD games]]
 

Latest revision as of 21:35, 15 June 2014

Welcome to Alter Aeon!

Advanced and new players are both welcome. New players will find custom low level areas and quests specifically designed to help and teach newbies, as well as extensive on-line help and FAQs at Alter Aeon's Website.


Game Development and Platform[edit]

Alter Aeon is a multi-user dungeon, or text based adventure game, which has been running since 1996. Alter Aeon has support for blind and visually impaired players using screen-readers. A custom client for the sighted with enchanced map support is also available on the web site, however the game can still be played using telnet or ordinary MUD clients.


The game is hosted by the creator and developer "Dentin" on a dedicated co-located server in Texas. The code base, DentinMud, is completely original with inspiration from Diku and Merc. The code is currently at v2.05 and maintains a stable and cohearent gameplay enviroment while being regularly updated and expanded. All players may view recent changes with the in-game command "changes" or the web page "Alter Aeon Recent Changes and Additions".


Game Play and Features[edit]

Alter Aeon is a medieval fantasy role-playing game, with occasional sci-fi and other fantasy references.

The character system is multi-class, level-based. The classes are the standard magic user, cleric, thief, and warrior, and may be leveled at any time.

The skill and spell system is broken up into elemtal and functional groups , with a large number of isolated standalone spells and skills.

There is in-game support for clans and clan property. Players in most cases can create clans and modify clan areas without administrative support.

Player killing is only allowed on an 'opt-in' basis. There is both temporary player killing without major consequences, and permanent player killing for a full-time player-vs-player enjoyment.

The game supports server-side spam filters variables and aliases. Making your character portable and usable from most any computer or tty.

The communication system allows for player-created channels which support access lists, password protection, and player ownership.


External links[edit]