Difference between revisions of "Amira Jumishat"

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(VITALS)
(SKILLS)
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==SKILLS==
 
==SKILLS==
*
+
* Acrobatics +1
*
+
* Athletics +0
*
+
* Bluff Charisma +5
*
+
* Computer +4
*
+
* Culture +4
*
+
* Diplomacy +5
*
+
* Disguise +5
*
+
* Engineering +2
 +
* Intimidate +5
 +
* Life Science +2
 +
* Medicine +3
 +
* Mysticism +0
 +
* Perception +1
 +
* Physical Science +2
 +
* Piloting +1
 +
* Profession (Idol) +6
 +
* Sense Motive +1
 +
* Sleight of Hand +0
 +
* Stealth +0
 +
* Survival +0
  
 
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==FEATS==
 
==FEATS==
 
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*

Revision as of 19:57, 31 October 2019

STARFINDER SOCIETY PERSONNEL FILE

Amira Headshot.png

Starfinder Symbol.jpeg

DESCRIPTION


BACKSTORY


VITALS

  • RACE: Human
  • GENDER: Female
  • CLASS/LEVEL: Envoy/1
  • THEME: Icon
  • SIZE: Medium
  • SPEED: 30ft.
  • ALIGNMENT:Neutral Good
  • DEITY:
  • HOMEWORLD: Absalom Station
  • LANGUAGES: Common, Castrovelian/Lashunta, Vercite
  • EXPERIENCE EARNED: 0
  • EXPERIENCE NEEDED FOR NEXT LEVEL: 1,300

STATISTICS

  • STAMINA POINTS: 6
  • HIT POINTS: 10
  • RESOLVE POINTS:

  • ENERGY ARMOR CLASS:
  • KINETIC ARMOR CLASS:
  • AC vs. COMBAT MANEUVERS:
  • DAMAGE REDUCTION:
  • RESISTANCES:

  • STR: 10
  • DEX: 10
  • CON: 11
  • INT: 14
  • WIS: 10
  • CHA: 18

  • FOR:
  • REF:
  • WIL:

  • INITIATIVE:
  • BASE ATTACK BONUS:
  • MELEE ATTACK:
  • RANGED ATTACK:
  • THROWN ATTACK:

WEAPONS & COMBAT


SKILLS

  • Acrobatics +1
  • Athletics +0
  • Bluff Charisma +5
  • Computer +4
  • Culture +4
  • Diplomacy +5
  • Disguise +5
  • Engineering +2
  • Intimidate +5
  • Life Science +2
  • Medicine +3
  • Mysticism +0
  • Perception +1
  • Physical Science +2
  • Piloting +1
  • Profession (Idol) +6
  • Sense Motive +1
  • Sleight of Hand +0
  • Stealth +0
  • Survival +0

FEATS


SPECIAL ABILITIES


EQUIPMENT & WEALTH

  • CARRYING CAPACITY:5/(6-10 Encumbered)
  • TOTAL BULK:
  • CREDITS: