Difference between revisions of "Amsterdam by Night"

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[[Category:Old World of Darkness, Canon Incompatible]]
 
[[Category:Old World of Darkness, Canon Incompatible]]
 
[[Category:Vampire: The Masquerade]]
 
[[Category:Vampire: The Masquerade]]
[[Category:VtM:Amsterdam by Night]]
+
[[Category:VtM: Amsterdam by Night]]
  
 
'''Ditches tainted in Blood'''
 
'''Ditches tainted in Blood'''
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;Wiki Categories used: ''"Old World of Darkness, Canon Incompatible"**, ''"Vampire: The Masquerade"'', ''"VtM:Amsterdam by Night"''
 
;Wiki Categories used: ''"Old World of Darkness, Canon Incompatible"**, ''"Vampire: The Masquerade"'', ''"VtM:Amsterdam by Night"''
  
 +
==== Local Influence ====
 +
Generally speaking: Influence is power. Elder love power. If you don't know where to "waste" Points, Influence is always a good idea.
 +
It's not the same as having Protean 5, Celerity 5 and Fortitude 5. It's: Why kill someone in his haven if you can send a bunch of construction workers on a sunny day to tear that place appart.
 +
 +
Typical organisations: ''Administration, Culture, Education, Local Court, Police, Industries, Redlight-District, Organized crime''
 +
 +
Reference: ''Some of these values are well described in Player Guide and Elysium Wars.''
 +
 +
{| cellspacing="0" cellpadding="3" |
 +
|-
 +
| ●●● ●●● Total control in a region (only one player can have this in one fraction) Mayor over-regional contact
 +
|-
 +
| ●●● ●●○ Well controlled organisation. Tight grip. You may stress things and get away with it without anybody even taking a note.
 +
|-
 +
| ●●● ●○○ Well controlled organisation. Tight grip. You may stress things from time to time, but overdoing it might cause trouble.
 +
|-
 +
| ●●● ○○○ You control a significant insider (and therefor a bunch of subordinates). So you've got the chance to call in a significant favor.
 +
|-
 +
| ●●○ ○○○ You got an insider with little influence. You can shift some minor things or call in a favor that won't ruin your contact.
 +
|-
 +
| ●○○ ○○○ You got an insider. Get some info. (Worker)
 +
|-
 +
| ○○○ ○○○ Who are you ? Get out of my sight
 +
|}
 
==== Character Sheet Math  ====
 
==== Character Sheet Math  ====
 
We utilize stats significantly above Neonate, but below Standard Elder Arrays.
 
We utilize stats significantly above Neonate, but below Standard Elder Arrays.
Line 88: Line 112:
 
*'''Duties''' of a character are Offices such as ''domain'', ''keeper of the Elyisum'', ''scourge'', ''sheriff'' or ''prince''. Duties are duties. They don't fit well as merits or flaws. Though being booted out of an office (and other Vampires knowing this) is a Flaw.
 
*'''Duties''' of a character are Offices such as ''domain'', ''keeper of the Elyisum'', ''scourge'', ''sheriff'' or ''prince''. Duties are duties. They don't fit well as merits or flaws. Though being booted out of an office (and other Vampires knowing this) is a Flaw.
 
*'''Specialisations''': Don't forget that you automatically specialize in EVERY Attribute and Ability if you start with a rating of 4 or higher.
 
*'''Specialisations''': Don't forget that you automatically specialize in EVERY Attribute and Ability if you start with a rating of 4 or higher.
 +
==== Character Sheet aids ====
 +
 +
{| cellspacing="5" style="border: thin dotted grey" |
 +
|-
 +
! colspan="3" | Amsterdam by Night
 +
|-
 +
| colspan="3" |
 +
{| align="center" |
 +
|-
 +
| '''Name''' || ''Character name'' || '''Player''' || ''Player name''
 +
|-
 +
| '''Concept''' || ''description'' || '''Clan''' || ''...''
 +
|}
 +
|-
 +
| '''Nature''' ... || '''Demeanor''' ... || '''Generation''' 10th - 6th
 +
|-
 +
! colspan="3" style="border-top: thin solid grey"| Attributes
 +
|-
 +
! Physical !! Social !! Mental
 +
|-
 +
| ●○○○○ Strength  || ●○○○○ Charisma    || ●○○○○ Appearance
 +
|-
 +
| ●○○○○ Dexterity || ●○○○○ Manipulation || ●○○○○ Intelligence
 +
|-
 +
| ●○○○○ Stamina  || ●○○○○ Appearance  || ●○○○○ Wits
 +
|-
 +
! colspan="3" style="border-top: thin solid grey"| Abilities
 +
|-
 +
! Talents !! Skills !! Knowledge
 +
|-
 +
| ○○○○○ Trait ''[Specialisation]'' || ○○○○○ Trait ''[Specialisation]'' || ○○○○○ Trait ''[Specialisation]''
 +
|-
 +
| ○○○○○ Trait ''[Specialisation]'' || ○○○○○ Trait ''[Specialisation]'' || ○○○○○ Trait ''[Specialisation]''
 +
|-
 +
| ○○○○○ Trait || ○○○○○ Trait || ○○○○○ Trait
 +
|-
 +
| ○○○○○ Trait || ○○○○○ Trait || ○○○○○ Trait
 +
|-
 +
| ○○○○○ Trait || ○○○○○ Trait || ○○○○○ Trait
 +
|-
 +
| ○○○○○ Trait || ○○○○○ Trait || ○○○○○ Trait
 +
|-
 +
| ○○○○○ Trait ||  || ○○○○○ Trait
 +
|-
 +
| ||  || ○○○○○ Trait
 +
|-
 +
| ||  || ○○○○○ Trait
 +
|-
 +
! colspan="3" style="border-top: thin solid grey"| Advantages
 +
|-
 +
! Virtues !! Disciplines !! Derived
 +
|-
 +
| ●○○○○ Consciousness || ○○○○○ Auspex || Humanity ●●●●● ○○○○○
 +
|-
 +
| ●○○○○ Self-Control || ○○○○○ Celerity || Willpower ●●○○○ ○○○○○
 +
|-
 +
| ●○○○○ Courage || ○○○○○ Presence || Blood Pool 10 + ●●●○○ ○○○○○
 +
|-
 +
! colspan="3" style="border-top: thin solid grey"| Misceleous
 +
|-
 +
! Backgrounds || Merits !! Flaws
 +
|-
 +
| ●○○○○ Elder Generation || ●○○○○ Something good || ●○○○○ Something bad
 +
|-
 +
| ●○○○○ Age              || ||
 +
|-
 +
| ●●●○○ Status          || ||
 +
|-
 +
| ●●●○○ Resources        || ||
 +
|}

Revision as of 12:57, 12 July 2008


Ditches tainted in Blood

This is a Vampire the Masquerade Chronicle playing in Amsterdam (NL). The Chronicle starts on a night in July 2008 and is a classical Ancilla Young Elder Chronicle with politics and associated practices in mind. There are also elements that are not Canon (Gehenna never happened, 1st Edition Malkavians).

Amsterdam by Night

Basic information on Amsterdam can be found on Wikipedia or Amsterdam's international internet presentation I Amsterdam. Amsterdam is currently ruled by a number of Kindred also known to be player characters. Furthermore there are a bit more then 20 other Kindred in town.

News to be remembered

  • 6th of June 2008: Amsterdam hosts Europe and Asia Interreligious Dialogue conference. Not everyone is sure if this left the city untouched as this also drew a lot of pilgrims from around the globe in town. [1]

Districts and Domains

Some Elders hold domain over some districts in town.

Known Kindred by Clan and Status

All kindred in town have a profile page. Player Characters shall attach a Charactersheet. It is possible to attach an out-game Background to your Profile. Profiles are automatic in-game knowledge. Everything else is out-game knowledge unless revealed in the In-Character thread. Otherwise we end up with 50 pages

Brujah
  • Malcolm de Medici, Primogen, played by Toras
  • - no name -, Neonate
  • - no name -, Neonate
  • - no name -, Neonate
  • - no name -, Neonate
Gangrel
  • - no name -, Primogen, played by Avilister
  • - no name -, Neonate
  • - no name -, Neonate
Malkav
  • - no name -, Primogen, played by Xaos
  • - no name -, Neonate
  • - no name -, Neonate
Nosferatu
  • - no name -, Primogen, played by Mandrion
  • - no name -, Neonate
  • - no name -, Neonate
  • - no name -, Neonate
  • - no name -, Neonate
Toreador

Those Toreador will probably align with one of the more social clans

  • - no name -, Neonate
  • - no name -, Neonate
Tremere

No known presence in town.

Ventrue
  • Marty, Primogen, played by Victor van Villain
  • - no name -, Neonate
  • - no name -, Neonate
  • - no name -, Neonate

Technical Aspects

Storyteller
Master Of Desaster
Players
Avilister, Mandrion, Toras, Victor von Villain, Xaos
Chronicle Threads
Interest, Recruitment, In Character Thread, Out of Character Thread, Meta Thread
Books that are considered Canon in this game
VtM: Players Guide (ST uses 3rd Edition), VtM: Elysium Wars, VtM: Guide to the Camarilla
Wiki Categories used
"Old World of Darkness, Canon Incompatible"**, "Vampire: The Masquerade", "VtM:Amsterdam by Night"

Local Influence

Generally speaking: Influence is power. Elder love power. If you don't know where to "waste" Points, Influence is always a good idea. It's not the same as having Protean 5, Celerity 5 and Fortitude 5. It's: Why kill someone in his haven if you can send a bunch of construction workers on a sunny day to tear that place appart.

Typical organisations: Administration, Culture, Education, Local Court, Police, Industries, Redlight-District, Organized crime

Reference: Some of these values are well described in Player Guide and Elysium Wars.

●●● ●●● Total control in a region (only one player can have this in one fraction) Mayor over-regional contact
●●● ●●○ Well controlled organisation. Tight grip. You may stress things and get away with it without anybody even taking a note.
●●● ●○○ Well controlled organisation. Tight grip. You may stress things from time to time, but overdoing it might cause trouble.
●●● ○○○ You control a significant insider (and therefor a bunch of subordinates). So you've got the chance to call in a significant favor.
●●○ ○○○ You got an insider with little influence. You can shift some minor things or call in a favor that won't ruin your contact.
●○○ ○○○ You got an insider. Get some info. (Worker)
○○○ ○○○ Who are you ? Get out of my sight

Character Sheet Math

We utilize stats significantly above Neonate, but below Standard Elder Arrays. This is a City level Elder game (not global manipulation) and it's about actually running a city. So Backgrounds are worth to be taken. Merits and Flaws that suit a political game are usually welcomed. You probably know quite well what you would not want in a game ...

This way Offices & Domains are handed out on player-group decision and not by spending points on it. These are "hard to rate values", so they are denoted under Duties.

Category Dots
Attributes 8/6/4
Abilities 20/12/8
Disciplines 5 in Clan, 2 free
Backgrounds automatic free Age 1, Status 3. 15 free
Freebies 50 (includes Age 1)
Duties Primogen
Notes
  • Backgrounds: Players may choose individual Backgrounds up to 6 dots per background independent of Generation.
    • Age 1 reduces Humanity by 1. Increasing Humanity during Character Creation costs 5 Freebies.
    • Status 3 refers to Elder Status, Status 4 refers to Primogen status and/or holding an office. Being Prince of a city is NOT reflected by Status dots.
  • Derangements for high trait ratings If a character starts with a non-background trait at 6 or higher (s)he suffers a derangement. The more traits the more severe it shall be.
  • Merits and Flaws
    • Unwanted Merits/Flaws: "dark fate" (5pt, PG), "Probatory sect member" (4pt, PG) , "Guilt wracked" (4pt, GttC)
    • Wanted Merits/Flaws: Everything that fits well into a political game.
  • Duties of a character are Offices such as domain, keeper of the Elyisum, scourge, sheriff or prince. Duties are duties. They don't fit well as merits or flaws. Though being booted out of an office (and other Vampires knowing this) is a Flaw.
  • Specialisations: Don't forget that you automatically specialize in EVERY Attribute and Ability if you start with a rating of 4 or higher.

Character Sheet aids

Amsterdam by Night
Name Character name Player Player name
Concept description Clan ...
Nature ... Demeanor ... Generation 10th - 6th
Attributes
Physical Social Mental
●○○○○ Strength ●○○○○ Charisma ●○○○○ Appearance
●○○○○ Dexterity ●○○○○ Manipulation ●○○○○ Intelligence
●○○○○ Stamina ●○○○○ Appearance ●○○○○ Wits
Abilities
Talents Skills Knowledge
○○○○○ Trait [Specialisation] ○○○○○ Trait [Specialisation] ○○○○○ Trait [Specialisation]
○○○○○ Trait [Specialisation] ○○○○○ Trait [Specialisation] ○○○○○ Trait [Specialisation]
○○○○○ Trait ○○○○○ Trait ○○○○○ Trait
○○○○○ Trait ○○○○○ Trait ○○○○○ Trait
○○○○○ Trait ○○○○○ Trait ○○○○○ Trait
○○○○○ Trait ○○○○○ Trait ○○○○○ Trait
○○○○○ Trait ○○○○○ Trait
○○○○○ Trait
○○○○○ Trait
Advantages
Virtues Disciplines Derived
●○○○○ Consciousness ○○○○○ Auspex Humanity ●●●●● ○○○○○
●○○○○ Self-Control ○○○○○ Celerity Willpower ●●○○○ ○○○○○
●○○○○ Courage ○○○○○ Presence Blood Pool 10 + ●●●○○ ○○○○○
Misceleous
Backgrounds Merits Flaws
●○○○○ Elder Generation ●○○○○ Something good ●○○○○ Something bad
●○○○○ Age
●●●○○ Status
●●●○○ Resources