Difference between revisions of "Andor Rockwedge"

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*'''Class:'''  Dwarf
 
*'''Class:'''  Dwarf
 
*'''Level:'''  1
 
*'''Level:'''  1
*'''XP/XP Needed:'''  1,016/2,200
+
*'''XP/XP Needed:'''  1,019/2,200
  
 
===Ability Scores===
 
===Ability Scores===

Revision as of 18:20, 15 January 2013

In Search of Adventure Group Two:Home Page

  • Character Name: Andor Rockwedge AKA Andor the Stout
  • Class: Dwarf
  • Level: 1
  • XP/XP Needed: 1,019/2,200

Ability Scores

  • Strength: 13 +1 Attack and damage, +5% Experience
  • Intelligence: 11 +0
  • Wisdom: 10 +0
  • Dexterity: 7 -1 Defensive, ranged and initiative
  • Constitution: 16 +2 hp/die
  • Charisma: 16 Max Hirelings 6, Morale 9, +1 Reaction

Combat

  • AC: 4
  • HP: 10
  • Base Attack: +1
  • Weapon/Weapon Feat/Damage
    • Battle Axe/B/1d8
    • Normal Sword/B/1d8
    • Trident/B/1d6
    • Light Crossbow/B/1d6

Saving Throws

  • Death Ray/Poison: 8
  • Magic Wands: 9
  • Paralysis/Petrify: 10
  • Breath Weapon: 13
  • Rod/Staff/Spell: 12

Class Abilities

  • Heatvision
  • Stonelore

Misc.

Skills:

  • Bluff
  • Diplomacy
  • Gambling
  • Nature Lore

Weapon Feats

  • Battle Axe
  • Normal Sword
  • Trident
  • Light Crossbow
  • Languages: Dwarven, Thyatian

Gear/Enc/Number:

  • Banded Mail / 450 cn / 1 50 gp
  • Plate Mail / 500 cn / 1 60 gp
  • Battle Axe / 60 cn / 1 7 gp
  • Trident / 25 cn / 1 5 gp
  • Light Crossbow / 50 cn / 1 30 gp
  • Bolts / 10 cn / 1 10 gp
  • Normal Sword / 60 cn / 1 10 gp
  • Backpack (holds 400cn) / 20 cn / 1 5gp
  • Purse (holds 50cn) / 2 cn / 1 / 5sp
  • Rations (1 week’s, dried) 70 cn / 1 15gp (on mule)
  • Sack (holds 200cn) 1 cn / 1 1gp
  • Waterskin (full, 1 day’s) 30 cn / 2 1gp (on mule)

Newly purchased items underlined

  • Money: 12 pp, 6 gp, 2 sp (purse)

(starting 90 gp + 41 gp, 7 sp advance)
(766 gp loot after slush fund -70 equipt -100 mad money (XP fund) -30 misc. Bank 500, convert 66 gp to 12 pp)

  • Total Encumbrance: 748
  • Move: 30

Background/Appearance/Etc.

Andor grew up as a farmer (somebody has to grow the food for all those halls under the Mountain) before getting tired of looking at the south end of a mule. Inspired by the stories about his great-grandfather. who retired to a farm after his adventuring days were over, he drifted to Threshold from Highforge. He has been working in a logging camp to make ends meet, and has saved up a little gold and is ready to give adventuring a go.

Andor is of average height for a dwarf, and of considerably above average girth. His extra weight makes him noticeably slow, but does not effect his stamina. He has blond hair, and his beard is cropped fairly short, for a dwarf (it doesn't even extend half way down his chest).

He is cheerful and outgoing, and spends money easily when he has it, which is why he usually doesn't. He is also impatient, as evidenced by his decision to begin adventuring before he could afford better equipment.