Andrick Trollvoice

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- Main Page; Swan and Fox

Andrick Trollvoice played by Potted Plant

Background and Story

Coming from a family of thieves, Andrick became a warrior-singer after fighting in the Battle of the Auroch Hills and Liberation of Sartar, where he lost his older brother and nearly died himself. Andrick gained his nickname after a singing contest with a troll.

Character Details

  • Name: Andrick Trollvoice
  • Homeland: Sartar
  • Gender: Male
  • Tribe: Colymar
  • Standard of Living: Free (L)
  • Birth year: 1604 Age: 21
  • Clan: Hiording
  • Cult: Orlanth Adventurous
  • Base Income: 100/80 (Singing/Instrument) (L)
  • Reputation: 10
  • Occupation: Entertainer
  • Ransom: 500 (L)


Rune Affinities & Passions

ELEMENTAL RUNE AFFINITIES

  • EARTH: 40
  • AIR: 70
  • FIRE: 0
  • DARKNESS: 0
  • WATER: 70
  • MOON: 0


POWER RUNE AFFINITIES
MAN 50 BEAST 50
FERTILITY 50 DEATH 50
HARMONY 25 DISORDER 75
TRUTH 50 ILLUSION 50
STASIS 25 MOVEMENT 75

PASSIONS

  • Honour: 60
  • Love (Family): 70
  • Loyalty (Colymar Tribe): 60
  • Loyalty (Hiording Clan): 60
  • Loyalty (Orlanth Adventurous Temple): 60
  • Devotion (Orlanth): 60
  • Hate (Telmori): 60
  • Hate (Chaos): 70
  • NOTES:

Characteristics

  • STR: 12
  • CON: 15
  • INT: 12
  • SIZ: 17
  • POW: 9
  • DEX: 12
  • CHA: 18
Damage Bonus: 1d4
Movement: 8
SIZ SR 1
Hit Points: 17
DEX SR 3
Healing Rate: 3 /wk
  • NOTES:

Skill Groups

  • Agility: -5%
Boat (05)
Climb (35)
Dodge (19)
Drive Chariot (05)
Jump (31)
Ride (mount type) (05)
Swim (10)
  • Communication: +10%
Act (15)
Art (15)
Bargain (15)
Charm (35)
Dance (55)
Disguise (15)
Fast Talk (15)
Intimidate (25)
Intrigue (15)
Orate (95)
Sing (100)
Speak Own Language (Heortling) (90)
Speak Other Language (Tradetalk) (20)
Speak Other Language (Stormspeech) (30)
  • Knowledge: +0%
Alchemy (00)
Animal Lore (05)
Battle (30)
Bureaucracy (00)
Celestial Lore (05)
Cult Lore (Orlanth) (20)
Customs (Heortling) (35)
Customs (other) (00)
Elder Race Lore (Dark Troll) (25)
Evaluate (10)
Farm (30)
First Aid (10)
Game (15)
Herd (15)
Homeland Lore (own) (30)
Homeland Lore (other) (00)
Library Use (00)
Manage Household (10)
Mineral Lore (05)
Peaceful Cut (10)
Plant Lore (05)
Read/Write (language) (00)
Shiphandling (00)
Survival (15)
Treat Disease (05)
Treat Poison (05)
  • Magic: +0%
Meditate (00)
Prepare Corpse (10)
Sense Assassin (00)
Sense Chaos (00)
Spirit Combat (35)
Spirit Dance (00)
Spirit Lore (00)
Spirit Travel (10)
Understand Herd Beast (00)
Worship (Orlanth) (25)
  • Manipulation:+0%
Conceal (05)
Craft (specific craft) (10)
Devise (05)
Play Instrument (Lyre) (60)
Sleight (05)
  • Perception: +0%
Insight (Human) (40)
Insight (others) (00)
Listen (25)
Scan (25)
Search (25)
Track (05)
  • Stealth: +0%
Hide (10)
Move Quietly (10)
  • NOTES:

Cults & Magic

  • Initiate of Orlanth
    • Subcult: Adventurous
    • Gifts/Geases:
    • one
    • two
______________________________________________________________________
  • Spirit Combat: 35%
    • Spirit Combat Damage: 1d6+1
______________________________________________________________________
  • MAGIC POINTS: 9
    • Crystal:
______________________________________________________________________
  • SPIRIT MAGIC:
    • CHA Limit: 6
    • Bladesharp (2)
    • Heal (1)
    • Strength (2)
    • spell (XX)
    • spell (XX)
________________________________
  • RUNE MAGIC:
    • Orlanth Adventurous Rune Points: 4
    • spell (Lightning) (Runes x or y)
    • spell (Shield) (Runes x or y)
    • spell (Dark Walk) (Runes x or y)
    • spell (Wind Words) (Runes x or y)
    • spell (XX) (Runes x or y)
    • spell (XX) (Runes x or y)
    • Command Cult Spirit (2)
    • Dismiss Magic 1+
    • Divination 1+
    • Extension 1+
    • Find Enemy 1
    • Heal Wound 1
    • Multispell 1+
    • Sanctify 1+
    • Soul Sight 1
    • Spirit Block 1+
    • Summon Cult Spirit 1-3
    • Warding 1+
______________________________________________________________________
  • SPIRITS:
______________________________________________________________________
  • NOTES:

Hit Points and Armour

Location Name Armour types A.P. H.P. Enc. Hit Location
Head Hat 1 5 0 19-20
Left Arm Leather 1 4 0 16-18
Right Arm Leather 1 4 0 13-15
Chest Heavy Leather 2 6 1 12
Abdomen Leather 1 5 1 09-11
Left Leg Leather 1 5 1 05-08
Right Leg Leather 1 5 1 01-04
  • Total Hit Points: 17 HP
  • Total Armor ENC: 4
  • NOTES:

Weapons and Shields

  • Weapon / Shield Bonus (= Manipulation): +0%
Weapon/Shield SR % DMG Range HP ENC
Broadsword 1d8+1+1d4 2 12 60 1 1
Weapon (xx) xx xx xx xx xx xx
Weapon (xx) xx xx xx xx xx xx
Weapon (xx) xx xx xx xx xx xx
Weapon (xx) xx xx xx xx xx xx
miss weapon (xx) xx xx x/x xx xx xx
miss weapon (xx) xx xx x/x xx xx xx
miss weapon (xx) xx xx x/x xx xx xx
Medium Shield 2d4 3 12 60 1 2
Shield (xx) xx xx xx xx xx xx
Fist (25) xx xx xx xx xx xx
Grapple (25) xx xx xx xx xx xx
Kick (15) xx xx xx xx xx xx
  • Total Weapon ENC: 4
  • COMBAT NOTES:

Equipment

  • MAX ENC: [STR (xx) + CON (xx)] / 2 = 14
  • ENCUMBRANCE: Armour 4 + Weapons 4 + Other 4 = 12
  • Armour:
  • Broad Brimmed hat 0
  • Leather Vambraces 1
  • Leather Pants 1
  • Heavy Leather Cuirass 2


  • Weapons:
  • Broadsword 1
  • Dagger 1
  • Medium shield 2
  • Other:
  • Lyre 1
  • Backpack 1
  • Blanket 1
  • Cooking gear 1
  • Firestarter 0
  • Valuables:
  • 50 L
  • Bronze Spiral Bracelet

Mounts etc

Family

  • Famous Ancestors:
  • Grandparents:
    • Heortorste the Wily (M)
    • Onela Green-Eyes (F)
    • Brodovar Rastsarsson (M)
    • Erinsyn the Upright (F)
  • Parents:
    • Sararl the Fox (M)
    • Erinarios Snow-Spear (F)
  • Aunts & Uncles:
    • Hofakt the Plowman (M)
    • Yanessa Faraktsdottir (F)
  • Siblings:
    • Kelf Sararlsson (M)
  • Marriage:
    • one
    • two
  • Siblings:
    • one
    • two
    • three
    • four
  • Children:
    • one
    • two
    • three
    • four
  • Family events:
    • one (year)
    • two (year)
    • three (year)
    • four (year)


Holdings & Tenants

  • HOUSEHOLD:
    • Hides:
    • Description:
    • Tenants:
  • WEALTH:

Backstory from Chargen

Notable Events (Reputation)

LIST HERE EVERY EVENT THAT LEADS TO A REPUTATION INCREASE, INCLUDING FROM CHARGEN

Improvement Rolls to make, plus notes

  • POW:
    • Skills:
  • For purposes of seasonal improvement rolls...
    • Professional skills:
    • Cult skills:
  • Requirements for rune level or equivalent:

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