Difference between revisions of "Angelique Beaullieu / Lady Elenyyd"

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*[https://wiki.rpg.net/index.php/Easy_Dreamin' Wiki]
 
  
==Concept==
 
: Court: Seelie
 
: Seelie Legacy: Knight
 
: Unseelie Legacy: Grotesque
 
: Seeming: Wilder
 
: Kith: Redcap
 
 
==Attributes==
 
;<u>'''Physical'''</u>
 
: Str: 4 - Never Lets Go
 
: Dex: 3
 
: Sta: 4 - Tireless
 
;<u>'''Social'''</u>
 
: Cha: 2
 
: Man: 2
 
: App: 2
 
;<u>'''Mental'''</u>
 
: Per: 4 – Uncanny Instincts
 
: Int: 2
 
: Wits: 2
 
 
==Abilities==
 
;<u>'''Talents'''</u>
 
: Alertness: 2
 
: Athletics: 2
 
: Brawl: 4 - Grappling
 
: Dodge: 3
 
: Empathy: X
 
: Intimidation: 4 - Physical Threats
 
: Kenning: X
 
: Persuasion: X
 
: Streetwise: X
 
: Subterfuge: X
 
;<u>'''Skills'''</u>
 
: Crafts: X
 
: Drive: X
 
: Etiquette: X
 
: Firearms: X
 
: Leadership: X
 
: Melee: 3
 
: Performance: X
 
: Security: X
 
: Stealth: 3
 
: Survival: 3
 
;<u>'''Knowledges'''</u>
 
: Computer: X
 
: Enigmas: X
 
: Gremayre: X
 
: Investigation: 2
 
: Law: X
 
: Linguistics: 1 (French Creole)
 
: Lore: X
 
: Medicine: 2
 
: Politics: X
 
: Science: X
 
 
 
==Advantages==
 
;<u>'''Arts'''</u>
 
: Primal: 1
 
: Pyretics: 3
 
;<u>'''Realms'''</u>
 
: Actor: 1
 
: Fae: 1
 
: Nature: 1
 
: Prop: 1
 
: Scene: 1
 
: Time: X
 
;<u>'''Backgrounds'''</u>
 
: Mentor: 3
 
: Title: 2
 
 
==Other Traits==
 
: Glamour: 4
 
: Willpower: 2
 
: Banality: 3
 
 
;<u>'''Merits'''</u>
 
: Acute Senses - Smell: 1-pt
 
: Code of Honour: 1-pt
 
: Danger Sense: 2-pt
 
: Granite Skin: 2-pt
 
;<u>'''Flaws'''</u>
 
: Bard's Tongue: 1-pt
 
: Insane Mentor: 1-pt
 
: Stolen Tooth: 3-pt
 
 
==Birthrights/Frailties==
 
Dark Appetite – As long as a redcap can put her mouth around something, she can eat it. Large objects can be chewed into smaller pieces. Digesting something particularly vile or tough (such as wood, steel, romance novels, or toxic waste) requires the expenditure of a point of Glamour. Any time a redcap attempts to use this Birthright in combat, she must spend a point of Glamour.
 
 
Bully Browbeat – Redcaps can intimidate anything, even imaginary or chimerical objects. The difficulties of all Intimidation rolls are reduced by one. A successful roll causes chimera to obey without question; sentient creatures can resist with Willpower (rolled at a difficulty equal to the redcap's Willpower).
 
 
Bad Attitude – No one likes a redcap, not even other redcaps. As part of this stigma, they suffer a +2 difficulty (or greater) for any roll involving a social situation other than browbeating.
 
 
==Experience==
 
 
 
==Appearance==
 
 
==Background==
 

Latest revision as of 00:21, 29 June 2017