Difference between revisions of "Ansom, Red Savior (M)"

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(Fighting Arts (max 3))
(End Fate)
 
(8 intermediate revisions by the same user not shown)
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=End Fate=
 
=End Fate=
 +
Ansom vanished from existence in the aftermath of the battle against the Butcher.
  
 
=Base Stats=
 
=Base Stats=
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|-
 
|-
 
! M
 
! M
| 8 || Clubs || 1 || 1 || 2
+
| 12 || Clubs || 1 || 2 || 2
 
|-
 
|-
 
|}
 
|}
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|-
 
|-
 
! Base Stats
 
! Base Stats
| 5 || 2 || 0 || 0 || 0
+
| 5 || 3 || 0 || 0 || 0
 
|-
 
|-
 
! Gear Bonuses
 
! Gear Bonuses
| 1 || 0 || 0 || 2 || 0
+
| 1 || 0 || 0 || 1 || 0
 
|-
 
|-
 
! Total
 
! Total
| 6 || 2 || 0 || 2 || 0
+
| 6 || 3 || 0 || 1 || 0
 
|-
 
|-
 
|}
 
|}
  
Insanity: 1
+
Insanity: 4
  
 
Brain:  o
 
Brain:  o
  
Survival: 6
+
Survival: 3
  
Bleed: 0
+
Bleed: 1
  
 
{| border="1"
 
{| border="1"
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|-
 
|-
 
! Head
 
! Head
| 3 || x || o
+
| 4 || x || o
 
|-
 
|-
 
! Arms
 
! Arms
| 3 || o || o
+
| 4 || o || o
 
|-
 
|-
 
! Body
 
! Body
| 3 || o || o
+
| 4 || o || o
 
|-
 
|-
 
! Waist
 
! Waist
| 3 || o || o
+
| 4 || o || o
 
|-
 
|-
 
! Legs
 
! Legs
| 3 || o || o
+
| 4 || o || o
 
|-
 
|-
 
|}
 
|}
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*White Lion Armor Set: Gain 1 armor at all HL.  +2 Strength and +1 Speed when attacking with daggers or katars
 
*White Lion Armor Set: Gain 1 armor at all HL.  +2 Strength and +1 Speed when attacking with daggers or katars
 
*White Lion Chest:  Pounce.  Spend activation and move to move three spaces in a straight line to attack with weapon at +1 strength and accuracy.
 
*White Lion Chest:  Pounce.  Spend activation and move to move three spaces in a straight line to attack with weapon at +1 strength and accuracy.
 +
* Explorer: +2 to investigate rolls

Latest revision as of 09:32, 13 November 2015

Ansom is a Red Savior Survivor in the OGO PBP Kingdom Death: Monster game.

End Fate[edit]

Ansom vanished from existence in the aftermath of the battle against the Butcher.

Base Stats[edit]

General Stats
Gender Hunt XP Weapon Prof Weapon XP Courage Understanding
M 12 Clubs 1 2 2
Combat Stats
Source Movement Strength Accuracy Evasion Luck
Base Stats 5 3 0 0 0
Gear Bonuses 1 0 0 1 0
Total 6 3 0 1 0

Insanity: 4

Brain: o

Survival: 3

Bleed: 1

Armor and Health
Location Armor Light Heavy
Head 4 x o
Arms 4 o o
Body 4 o o
Waist 4 o o
Legs 4 o o

Weapons[edit]

Weapon Speed Accuracy Strength Additional Effects
Katars (Paired) 4 7+ 3 Lucky (+1 luck with these weapons)
Bone Dagger 3 7+ 1 On perfect hit, gain 1 survival

Other Notes[edit]

Fighting Arts (max 3)[edit]

Berserker Fighting Art: Once per Showdown the survivor may spend an activation in order to suffer Bash (Knockdown) and gain the Frenzy Brain Trauma (+1 Strength, +1 Speed, Cannot Use Fighting Arts, Ignore Slow, Gain 1D5 Insanity).

Disorders (max 3)[edit]

  • Prey: Must be insane to spend survival

Impairments and other abilities[edit]

  • Red Savior: +1 Red affinity. For every red affinity, 1 attack roll automatically hits each attack. Gain +1 strength during Age Event.
  • White Lion Armor Set: Gain 1 armor at all HL. +2 Strength and +1 Speed when attacking with daggers or katars
  • White Lion Chest: Pounce. Spend activation and move to move three spaces in a straight line to attack with weapon at +1 strength and accuracy.
  • Explorer: +2 to investigate rolls