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==PC Sheets==
 
==PC Sheets==
 +
 
'''Trey'''
 
'''Trey'''
  
(Gunlugger) A Man in a Scrounged mismatched armor with a Scarred face,Mad eyes, and Hard body.
+
• *Cool+1 Hard+3 Hot-2 *Sharp+2 Weird-1
 
+
A Man in a Scrounged mismatched armor with a Scarred face,Mad eyes, and Hard body.
'''Stats''' Cool+1 Hard+3 Hot-2 *Sharp+2 Weird-1
 
  
 +
Danny_K/Domino :+1
 +
SlyBen/Fauci: 0
 +
Polotet/Orchid:0
 +
Mr Nay/Always: 0
 +
Nalyd/Boss Edge:+1
  
'''Gear'''
 
 
• assault rifle (3-harm close loud autofire ap)
 
• assault rifle (3-harm close loud autofire ap)
 
• hunting rifle (2-harm far loud ap)
 
• hunting rifle (2-harm far loud ap)
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• oddments worth 1-barter
 
• oddments worth 1-barter
  
 
'''Moves'''
 
 
Battle-hardened: when you act under fire, roll+hard instead of roll+cool.
 
Battle-hardened: when you act under fire, roll+hard instead of roll+cool.
 
Insano like Drano: you get +1hard (hard+3).
 
Insano like Drano: you get +1hard (hard+3).
 
NOT TO BE FUCKED WITH: in battle, you count as a gang (3-harm gang small), with armor according to the circumstances.
 
NOT TO BE FUCKED WITH: in battle, you count as a gang (3-harm gang small), with armor according to the circumstances.
 
 
'''HX'''
 
 
Danny_K/Domino :+1
 
 
SlyBen/Fauci: 0
 
 
Polotet/Orchid:0
 
 
Mr Nay/Always: 0
 
 
Nalyd/Boss Edge:+1
 
 
 
'''Orchid'''
 
 
(Skinner)
 
A woman in showy scrounge wear with a striking face, arresting eyes, quick hands, and a slim body.
 
 
 
'''Stats'''
 
Cool+1 Hard-1 Hot+2 Sharp+1 Weird=0
 
 
'''Moves:'''
 
Lost and Artful
 
Gracious
 
 
'''Gear:''' oddments worth 1-barter, an ornate dagger (2-harm hand valuable), a long gorgeous coat (worn valuable), and a skin and hair kit (applied valuable).
 
 
 
'''FAUCI'''
 
 
(Savvyhead)
 
Ambiguous gender, utility wear plus tech, pretty face, calm eyes, fat body
 
 
'''Stats:''' Cool+1 Hard-1 Hot=0 Sharp+1 Weird+3
 
'''HX:''' Always+1 Boss Edge=0 Domino=0 Orchid-2 Trey-1
 
'''XP:''' 0
 
 
'''Moves:''' Reality's fraying edge, Deep insights, Oftener Right
 
 
Workspace: a garage, skilled labor (carna, thuy, pamming), transmitters and receivers
 
 
 
'''Always the Firebringer'''
 
 
(Hocus)
 
Man
 
Tattered vestments
 
Open face
 
Burning eyes
 
Graceful body
 
 
'''Stats'''
 
Cool 0
 
Hard +1
 
Hot -1
 
Sharp +1
 
Weird +2
 
 
'''Moves'''
 
All the basic moves plus;
 
Fortunes
 
Charismatic
 
Divine protection
 
 
'''Acolytes of the Firebringer'''
 
 
(A cult with few followers, dedicated, a powerful psychic antenna and desperate)
 
Fortune: +1
 
Surplus: 1-barter, augury
 
Want: hunger, desperation
 
 
'''Gear'''
 
Oddments worth 2-barter
 
 
Hx
 
 
 
'''Domino'''
 
 
(Chopper)
 
Look: Woman, showy snowmobile gear, weathered face, narrow eyes, sturdy body.
 
 
'''Stats:''' Cool +1, Hard +2, Hard=0, Sharp +1, Weird -1
 
 
'''Moves:''' Basic, plus:
 
 
Pack Alpha: When you impose your will on your gang, roll +Hard. On 10+, you get all three, on 7-9, choose one:
 
--They do what you want
 
--They don't fight back over it
 
--you don't have to make an example of one of them
 
 
Fucking Thieves: when you need something, roll +hard. On 10+, one of your guys has it. On 7-9, they have something similar unless it's high tech or rare. On a miss, somebody stole it.
 
 
Gang: The Ice Weasels. About 15 tough guys and girls. They ride late-model tricked-out snowmobiles retrofitted for more cargo space and light armor. They're fuel efficient and faster than almost anything on the ice. Downside, they're a bitch to maintain and spare parts are hard to come by. The bikes are mostly black, but they keep white tarps to cover them with in hostile territory, and their outfits are dirty white to blend in. They have no particular discipline or battle order, but they take care of their bikes and weapons out of self-preservation. Nobody wants their ride to crap out on them when they're fleeing snowmen or carrying trade goods. I can flesh some out names and one-line descriptions if that would be helpful.
 
 
Mechanically: well armed and armored, high maintenance bikes: (3-harm gang small savage 2-armor vulnerable grounded)
 
 
'''Gear:''' Domino wears the prettiest gear of any Weasel, flowing white coats with armor plates sewn into them, warm and protective both (1-armor), with a white helmet with mirrored glass.
 
Her snowmobile, Lady, is bigger and shinier than the rest, with armor that's been installed with care, not just slapped on, room for another rider in back and ample cargo space, and an engine powerful enough lead the pack. It sucks down way more fuel than the other ones, though. (fast, aggressive, luxe, guzzler)
 
Weapons: SMG (2-harm close area loud), sawed-off shotgun (3-harm close area messy). Weapons are for when you can't run away.
 
 
  
 
==NPCs==
 
==NPCs==
''The Ice Weasels''
+
Coming Soon!
 
 
About 15 tough guys and girls.
 
 
 
'''Dremmer'''
 
 
 
'''Balls'''
 
 
 
'''Tum Tum'''
 
 
 
 
 
''The Posse''
 
10-20 violent people
 
 
 
Abundo
 
 
 
 
 
 
 
''Other''
 
 
 
'''Silver'''. Trey' sister. She's working in the stagger Inn, the kind of girl next door who lighten up a place and she works in here. Of course, Trey is overprotective with her and he sees her as a nun (He's badly mistaken).
 
Old Nick
 
 
 
 
 
''The Dead''
 
 
 
==The Hardhold==
 
your population is small, 50-60 souls. Want: anxiety instead of want: hungry
 
 
 
your gang is well-disciplined. Drop unruly.
 
 
 
your armory is sophisticated and extensive. Your gang gets +1harm
 
 
 
for gigs, add a manufactory. Surplus: +1barter, want: +idle
 
 
 
your population is lazy and drug-stupored. Want: +famine
 
 
 
your gang is small instead of medium, only 10-20 violent people
 

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