Editing Ash and Bone (A Other Dust Adventure)

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'''Food and foraging'''<br>
 
 
Every night characters gain 1 hunger and 1 thirst. If Hunger reaches 5 or thirst 2. Penalties result. Ending in death for extreme situations. <br>
 
Every night characters gain 1 hunger and 1 thirst. If Hunger reaches 5 or thirst 2. Penalties result. Ending in death for extreme situations. <br>
Foraging and hunting can be done once daily. Requires either 4 hours or 8 if they want a +1 to their survival roll.8+ difficulty, gain 1d3+survival rations<br>
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Foraging and hunting can be done once daily. Requires either 4 hours or 8 if they want a +1 to their survival roll.<br>
Alternatively. A hunting party can choose to roll a second survival roll in the same window. They gain 1d3+survival rations. But both sets of rolls outcome count as dirty.<br>
 
Another option is to gain a +2 if they want to be more brazen about their hunt and not avoid danger. If they do so there is a 1 in 6 chance they encounter something nasty.<br>
 
 
 
Water does not need foraged as long as the party are not in desert, hotzone, badlands etc or circumstantial effects plague the quality of naturally found drinking water.<br>
 

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