Editing Ash and Bone (A Other Dust Adventure)

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'''Digger Springs'''
 
'''Digger Springs'''
  
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This entire settlement has an anarchic feel at times to it. From its haphazard layout, disrepair and shabby condition of some buildings, rubbish in the streets. Combined with its young age as towns go. Founded 40 years back by a band of bandits that happened upon buried/semi submerged ancient buildings. The band settled down and in time formed Digger Springs. Searching for technology and relics of the ancient past to sell on. Most of the town's working population is focused around the dig teams plying the mudflats with excavations and tunnels or supporting businesses. The diggers care only for the next big score. And drink and party away what little they get meanwhile. Not wanting to go on their next shift in the dig sites with an ounce of life left unlived. The town is made from mudbricks harvesed from the mudflats. or the odd salvaged ceroplast and scrap metal construction.  
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This entire settlement has an anarchic feel at times to it. From its haphazard layout, disrepair and shabby condition of some buildings, rubbish in the streets. Combined with its young age as towns go. Founded 40 years back by a band of bandits that happened upon buried/semi submerged ancient buildings. The band settled down and in time formed Digger Springs. Searching for technology and relics of the ancient past to sell on. Most of the town's working population is focused around the dig teams plying the mudflats with excavations and tunnels or supporting businesses. The diggers care only for the next big score. And drink and party away what little they get meanwhile. Not wanting to go on their next shift in the dig sites with an ounce of life left unlived.  
  
 
It is a rough town with rough people. But one that can be a lifeline for selling tech, salvage and such. It also has a heavy need for imported foodstuffs. And anyone disrupting such supply from the caravans that frequent the town will suffer accordingly. Whilst the land around the town is conducive to farming. Most natives here don't care for it. Opting to work despite the hazards of digging down to the ancient earth city below in the chance of striking it rich.  
 
It is a rough town with rough people. But one that can be a lifeline for selling tech, salvage and such. It also has a heavy need for imported foodstuffs. And anyone disrupting such supply from the caravans that frequent the town will suffer accordingly. Whilst the land around the town is conducive to farming. Most natives here don't care for it. Opting to work despite the hazards of digging down to the ancient earth city below in the chance of striking it rich.  

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