Difference between revisions of "Astra Ylluminae"

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Spiritist 2 (Spiritual Magic 2)<br>
 
Spiritist 2 (Spiritual Magic 2)<br>
  
==EQUIPMENT==
+
==Equipment==
 
Armor: Sage robe [DEF=DEX+1 M.DEF=INS+2 INIT MOD=-2]<br>
 
Armor: Sage robe [DEF=DEX+1 M.DEF=INS+2 INIT MOD=-2]<br>
 
Main Hand: Staff [WLP+WLP] HR+6 physical<br>
 
Main Hand: Staff [WLP+WLP] HR+6 physical<br>
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'''Lux''' <br>
 
'''Lux''' <br>
 
⚡ / MP 10 × T / Target: Up to three creatures / Duration: Instantaneous<br>
 
⚡ / MP 10 × T / Target: Up to three creatures / Duration: Instantaneous<br>
You focus your inner energy into a barrage of blinding soul rays. Each target hit by this spell suffers 【HR + 15】 light damage.<br>
+
You focus your inner energy into a barrage of blinding soul rays. Each target hit by this spell suffers 【HR + 15】 light damage.<br>
 
Opportunity: Each target hit by this spell suffers dazed.
 
Opportunity: Each target hit by this spell suffers dazed.

Revision as of 18:28, 23 February 2023

Astra Ylluminae

Character Details

Name: Astra Ylluminae
Identity: Former Imperial Astrologer
Theme: Duty
Origin: St. Luxernce
Pronouns: She/Her

Bonds

Attributess

DEX d6
INS d10
MIG d6
WLP d10

FP: 3
HP: 35 Crisis: 17
MP: 73
IP: 6

INIT MOD: -2
DEF: 7
M.DEF: 12

Classes

Entropist 2 (Entropic Magic 2)
Loremaster 1 (Focused 1)
Spiritist 2 (Spiritual Magic 2)

Equipment

Armor: Sage robe [DEF=DEX+1 M.DEF=INS+2 INIT MOD=-2]
Main Hand: Staff [WLP+WLP] HR+6 physical
Off-Hand: Staff

Zenit: 260

Skills

Entropic Magic [2]
Each time you acquire this Skill, learn one Entropist spell. Offensive ( ⚡ ) Entropist spells use【INS + WLP】for the Magic Check.

Focused [1]
Permanently increase your maximum Mind Points by 【SL × 3】. When you perform an Open Check using 【INS + INS】, you gain a bonus equal to 【SL】 on that Check (this only applies to Open Checks).

Spiritual Magic
Each time you acquire this Skill, learn one Spiritual spell. Offensive ( ⚡ ) Spiritist spells use【INS + WLP】for the Magic Check.

Spells

Drain Spirit
⚡ / 5 MP / Target: One creature / Duration: Instantaneous
You consume a creature's psyche. The target loses【HR+15】Mind Points. Then, you recover an amount of Mind Points equal to half the Mind Points loss they suffered (if the loss was reduced to 0 in some way, you recover none).

Drain Vigor
⚡ / MP 10 / Target: One creature / Duration: Instantaneous
You steal another creature's life force. The target suffers 【HR+15】 dark damage. Then, you recover an amount of Hit Points equal to half the Hit Points loss they suffered (if the loss was reduced to 0 in some way, you recover none).

Heal
MP 10 × T / Target: Up to three creatures / Duration: Instantaneous
You invigorate your companions, soothing their pain and healing their fatigue. Each target recovers 40 Hit Points. This amount increases to 50 Hit Points if you are level 20 or higher, or to 60 Hit Points if you are level 40 or higher.

Lux
⚡ / MP 10 × T / Target: Up to three creatures / Duration: Instantaneous
You focus your inner energy into a barrage of blinding soul rays. Each target hit by this spell suffers 【HR + 15】 light damage.
Opportunity: Each target hit by this spell suffers dazed.