Astra Ylluminae

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Astra Ylluminae

Quick Reference
Current HP: 38
Current MP: 76
Current IP: 6

Character Details

Name: Astra Ylluminae
Identity: Former Imperial Astrologer
Theme: Duty
Origin: St. Luxernce
Pronouns: She/Her

Bonds

Acca-Nirsi: Inferiority
The Empire: Hatred

Attributess

DEX d6
INS d10
MIG d6
WLP d10

FP: 3
HP: 38 Crisis: 19
MP: 76
IP: 6

INIT MOD: -2
DEF: 7
M.DEF: 12

Level and Classes

Level: 8
Entropist 4 (Entropic Magic 3, Ritual Entropism)
Loremaster 1 (Focused 1)
Spiritist 3 (Spiritual Magic 3)

Equipment

Armor: Sage robe [DEF=DEX+1 M.DEF=INS+2 INIT MOD=-2]
Main Hand: Staff [WLP+WLP] HR+6 physical
Off-Hand: Staff

Zenit: 260

Skills

Entropic Magic [3]
Each time you acquire this Skill, learn one Entropist spell. Offensive ( ⚡ ) Entropist spells use【INS + WLP】for the Magic Check.

Ritual Entropism
You may perform Rituals whose effects fall within the Entropism discipline.
Entropism Rituals use 【INS + WLP】 for the Magic Check.

Focused [1]
Permanently increase your maximum Mind Points by 【SL × 3】. When you perform an Open Check using 【INS + INS】, you gain a bonus equal to 【SL】 on that Check (this only applies to Open Checks).

Spiritual Magic [3]
Each time you acquire this Skill, learn one Spiritual spell. Offensive ( ⚡ ) Spiritist spells use【INS + WLP】for the Magic Check.

Spells

Acceleration
MP 20 / Target: One creature / Duration: Scene
You bend the fabric of time. Until this spell ends, the target gains the ability to perform a single additional action during each of their turns. Once the target has performed a total of two additional actions granted by this spell, this spell ends.

Drain Spirit
⚡ / 5 MP / Target: One creature / Duration: Instantaneous
You consume a creature's psyche. The target loses【HR+15】Mind Points. Then, you recover an amount of Mind Points equal to half the Mind Points loss they suffered (if the loss was reduced to 0 in some way, you recover none).

Drain Vigor
⚡ / MP 10 / Target: One creature / Duration: Instantaneous
You steal another creature's life force. The target suffers 【HR+15】 dark damage. Then, you recover an amount of Hit Points equal to half the Hit Points loss they suffered (if the loss was reduced to 0 in some way, you recover none).

Cleanse
MP 5 × T / Target: Up to three creatures / Duration: Instantaneous
You strengthen and purify the soul energy coursing through your companions. Each target recovers from all status effects.

Heal
MP 10 × T / Target: Up to three creatures / Duration: Instantaneous
You invigorate your companions, soothing their pain and healing their fatigue. Each target recovers 40 Hit Points. This amount increases to 50 Hit Points if you are level 20 or higher, or to 60 Hit Points if you are level 40 or higher.

Lux
⚡ / MP 10 × T / Target: Up to three creatures / Duration: Instantaneous
You focus your inner energy into a barrage of blinding soul rays. Each target hit by this spell suffers 【HR + 15】 light damage.
Opportunity: Each target hit by this spell suffers dazed.

Background

Astra grew up in the quiet city of St. Luxerne, a civilized and gentle community which lay far from any frontlines amid foothills and green valleys. They're known all over the world for their cheese and of course their university with its own observatory up in the mountains.

But the Empire's belligerence warps everything it touches, even here in this peaceful little place.

The departments for astrology, magic, and arcanitech were all repurposed for R&D to research a theoretical weapon called the Star Engine, a magical weapon which would utilize the principles of light and darkness. When activated, it would suck up all nearby ether energies like a black hole, stripping everything nearby of magical protection and mind points to defend itself. Immediately after, the engine would explode, a newborn sun with a brief existence. In essence, it's a massive bomb that could overwhelm any target.

The staff did their calculations and preliminary work. The closer they got to success, the more they realized this would be a power that nobody could contain. The slightest mistake in its construction could cause a detonation that would erase everything for a mile around. The project had to be stopped.

The staff took their concerns to General Faust, who was in charge of the operation. He dismissed their concerns. The head of the project, Doctor Caelum, protested again but was executed as an example for the others.

By a twist of fortune, the Empire was thrown into chaos. The team destroyed their lab and escaped, setting back the research by decades.

That is, if Doctor Caelum is indeed dead as they were told. But maybe he's was imprisoned and brought elsewhere, where the sinister general can use him to restart the dreadful Star Engine research...

As for Astra, she was a mere research assistant to Doctor Caelum at the time. Despite being forced to, she feels guilty over her involvement with the project. She also understands that the Empire will always keep searching for new, terrible weapons. She has to stop them.