Avant garde

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Truth & Justice: Second String Supers

avant garde[edit]

The superheroine who would become avant garde started as simple Emily Wainwright in a small midwestern town. She never really fit in even as a child and would spontaneously break into weird little songs and dances or scrawl odd drawings on any surface that came to hand. Her parents hoped it was a phase, but things just got worse when she became a teenager not because she lost control of her artistic impulses (quite the contrary), but that when she did express herself artistically the effect was immediate and disturbing on all who witnessed it. After a local church branding her a witch led to one too many arguments with her parents about why she couldn’t be ‘normal’, Emily ran away and slowly made her way to Drake City where she reinvented herself in Bayside's alternative art scene.

Costume[edit]

avant garde has no one costume but throws together different, always stylish and alternative combinations. The only consistent elements are a cheap domino mask and that a reversed anarchist symbol will be visible somewhere. Nevertheless, there are certain styles she keeps coming back to, e.g.: boho chic; cross-dressing Victorian dandy; hoodie, sweats and boots; a Gothic 'Lita/harlequin mash-up.

Catch-Phrase[edit]

"For Freedom! Truth! Beauty! Art!"

Qualities[edit]

Good [+2] Past: Littlest Hobo - her teenage years on the road made her self-sufficient and wary of the authorities.

Good [+2] Motivation: I'll Show 'Em! – she's constantly driven to show people what she can do.

Excellent [+4] True Art Transcends Convention - she can express herself in a range of artistic media (painting, poetry, song, dance), although never in a classical manner.

Good [+2] Social Butterfly - she can charm her way round most social gatherings.

Good [+2] Friends in Shady Places - she knows a range of petty criminals: drug dealers, grafitti artists, forgers, prostitutes, etc.

Excellent [+4] Finger on the Pulse - she keeps up with all the latest developments in culture, fashion and technology and knows the latest gossip in those fields.

Average [0] Artists' Commune - where she lives and can take refuge; she can rely on these people for mundane favours, to lie for her to the cops etc.

Powers[edit]

Excellent [+4] Life Imitates Art – can emulate any power through a work of art that, literally or abstractly, represents that power. Limitation - cannot repeat the same trick in any given scene.

Good [+2] Vulnerability: Stop Laughing At Me! – can’t stand people not taking her seriously and it completely throws her off her game.

Technique: Objets Trouvés - she gets a bonus to her power use if she manages to work an found object into her action (this is different from my previous idea because the power doesn't create the object - it needs to be there already).

Signature Stunt: Danse macabre - she can use dance in combat to turn into a whirlwind of punches, kicks and dodges.

Flaws[edit]

Poor [-2] Glory Hound - she always wants to be in the spotlight and draw attention to herself and her work.

Poor [-2] Rocky Relationship - she has an unreliable, on-again-off-again boyfriend who is constantly getting into trouble, calling her for help at inconvenient times, flirting with other women, etc.

MAX[edit]

10 [/]

Hero Points[edit]

7