B-Grade Templates (Classes)

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TEMPLATES

  • Each player chooses a template for their character at character generation. Alternatively, the one roll character generator can be used (unfinished).
  • Effectively a template defines both the race and class for a PC.
  • A template has the following features:
    • Name of template
    • Description
    • Benefits - a single powerful benefit that is automatically given with the template. They are very powerful, define the template and are unique for each template.
    • Flaw-a powerful flaw that offsets the benefit. Also define the template and are unique to each template.
    • Boons-special abilities that are not automatically given at character generation. The player may choose 1 boon at chargen from the list of boons available. The rest may be purchased with experience. There is some overlap with boons. i.e. some boons are available to multiple templates.

FRANKENSTEIN

Any large and overtly strong and slow creature. Often created with 'artificial life'. eg. frankenstein's monster, hermann munster

    • Benefits:
    • Flaw: SLOW - Always the last to act due to being cumbersome in mind and body. Always declares first in a combat round and always acts last in a round (initiative area always = 1)
    • Boons: Choose only 1 boon at chargen
      1. POWERFUL

WOLFMAN

Part man, part wolf. Suffers from lycanthropy though in a permanent state of wolfman. Cannot change into a wolf or normal man. Full moon has no effect. Hair and nails can be shaved and cut, but will grow back rapidly when asleep.

    • Benefits: REGENERATION-
    • Flaw: -
    • Boons: Choose only 1 boon at chargen. The rest can be bought with experience.

    • Benefits: -
    • Flaw: -
    • Boons: Choose only 1 boon at chargen. The rest can be bought with experience

    • Benefits: -
    • Flaw: -
    • Boons: Choose only 1 boon at chargen. The rest can be bought with experience

    • Benefits: -
    • Flaw: -
    • Boons: Choose only 1 boon at chargen. The rest can be bought with experience

    • Benefits: -
    • Flaw: -
    • Boons: Choose only 1 boon at chargen. The rest can be bought with experience





    • Benefits: -
    • Flaw: -
    • Boons: Choose only 1 boon at chargen. The rest can be bought with experience