Editing B5-BeforeTheDawn:Character Creation

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= B5 Cortex Prime - Character Creation and Advancement​ =
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= B5 Cortex Prime - Character Creation Guide​ =
  
 
This version of Cortex Prime uses three Prime Sets - Attributes (flavored as ''Approaches''), Roles, and Distinctions. My default take is to let characters choose the approach they want in any situation...but I may give dice to the other side or adjust the narrative based on what the character uses. For example, using Empathy against a sociopath may not be the best approach, while using Guile (even with a lower die) may be a better choice. Role would be based on what the character needs for the task at hand, and distinctions have their normal effect. The one big thing about distinctions is that the first one has to be the answer to one of two questions - either ''Who are you?'' or ''What do you want?'' The question you choose to answer in character creation will influence subplots for the character. In addition, one of your Distinctions should represent a One Unique Thing (adapted from 13th Age). This can be the same distinction that is used to answer the question above, or a different one.  It may be helpful to write out the full One Unique Thing, then shorten or otherwise modify the linked Distinction for easy use in game.
 
This version of Cortex Prime uses three Prime Sets - Attributes (flavored as ''Approaches''), Roles, and Distinctions. My default take is to let characters choose the approach they want in any situation...but I may give dice to the other side or adjust the narrative based on what the character uses. For example, using Empathy against a sociopath may not be the best approach, while using Guile (even with a lower die) may be a better choice. Role would be based on what the character needs for the task at hand, and distinctions have their normal effect. The one big thing about distinctions is that the first one has to be the answer to one of two questions - either ''Who are you?'' or ''What do you want?'' The question you choose to answer in character creation will influence subplots for the character. In addition, one of your Distinctions should represent a One Unique Thing (adapted from 13th Age). This can be the same distinction that is used to answer the question above, or a different one.  It may be helpful to write out the full One Unique Thing, then shorten or otherwise modify the linked Distinction for easy use in game.

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