Editing Baby's Gone Missing-Dame Margot
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=='''Points{}'''== | =='''Points{}'''== | ||
− | '''''Total: = Stats+ | + | '''''Total: = Stats+ Powers{c}+ Skills+{c}+ Items +0/0 allies/Enemies +2 Stuff+20 Storage''''' |
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+ | * # in Stats | ||
+ | * # Points Spent on Powers, (# of Points Gifted on Powers) | ||
+ | * # Pips Spent on Skills. See [[Jeweled Amber Skill Points]]. | ||
+ | * # Pips spent on Creatures and Items. (# of Pips gifted for Creatures and Items) | ||
+ | * 0 in Allies (# in Allies/# in Enemies). In general i balance Allies and Enemies. If a character has developed an ally, someone is unhappy about it enough to be a enemy. | ||
+ | * # pips in Stuff. Good Stuff is a safe life. Bad Stuff is an exciting Life. | ||
=='''Statistics{+20}'''== | =='''Statistics{+20}'''== | ||
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*Warfare:Chaos(+ 10) | *Warfare:Chaos(+ 10) | ||
− | =='''Powers { | + | =='''Powers {}'''== |
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=='''Skills {}'''== | =='''Skills {}'''== | ||
Since Skills are not a thing-just ball parks | Since Skills are not a thing-just ball parks | ||
− | *3 Cooking | + | *3 Cooking |
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*2 Staff Management | *2 Staff Management | ||
− | + | *1 butchering | |
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− | *1 | ||
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=='''Allies & Enemies {0/0 = 0}'''== | =='''Allies & Enemies {0/0 = 0}'''== | ||
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*Ability-1-destroy poisons-Not just poisons. This is meant to take away rot, spoilage. It doesn't get rid of vinegars or curds. | *Ability-1-destroy poisons-Not just poisons. This is meant to take away rot, spoilage. It doesn't get rid of vinegars or curds. | ||
− | =='''Stuff{ | + | =='''Shadows {}'''== |
− | * | + | * |
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+ | =='''Stuff{}'''== | ||
+ | *2 Good Stuff | ||
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=='''Miscellany'''== | =='''Miscellany'''== |