Editing Balder PL12

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'''Balder'''
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Balder (Barry Landers)  
 
 
''Due to prophecies that Balder's death would help trigger the coming of Ragnarok, the destruction of Asgard and its inhabitants, Odin, ruler of Asgard, commanded his wife Frigga to make Balder invulnerable to harm. Frigga cast spells that would protect Balder form harm by any living or inanimate thing while he was in the Asgardian dimension; however, Balder remained vulnerably to mistletoe. Loki, the god of mischief, learned of the prophecies and vulnerability, and tricked the blind god Hoder into firing an arrow tipped with mistletoe wood at Balder. Odin prevented Balder from actually dying, but when he was finally restored to life, his hair had turned white as a result from his experiences in Hel. Later, Balder's beloved, Nanna, sacrificed herself to save Balder from entrapment in marriage to Karnilla, and Balder was so distraught that he has resolved never to speak of this incident or of her again.''
 
 
 
''These experiences of death led Balder to forswear the life of a warrior and tried to forget his misery through eating, growing considerably fat. He rode to the desert to die, but encountered the Norns, three goddesses who oversee the workings of destiny. The Norns gave Balder a vision that restored his faith, and he rode back to Asgard, eventually losing his excessive weight as he became a warrior again.''
 
 
 
''Balder has fought in all the recent battles of Asgard, including one against the demon Surtur, in which he needed to seek out the aid of the sorceress Karnilla. During a time when Odin had departed Asgard, Balder became the ruler of Asgard.''
 
 
 
''Balder has similar powers and abilities as his fellow Asgardians, such as immortality, and a high degree of strength, durability, and regeneration. Balder remains invulnerable to most forms of attack, but may be harmed or killed by weapons using mistletoe.''
 
 
 
'''Balder''' (Barry Landers)  
 
 
Concept: Noble Asgardian  
 
Concept: Noble Asgardian  
 
Power Level: 12  
 
Power Level: 12  
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Defense Bonus: +7  
 
Defense Bonus: +7  
  
'''Skills:''' Diplomacy +17, Handle Animal +17, Knowledge (Asgardian history) +5, Knowledge (Tactics) +3, Ride +7, Sense Motive +6, Survival +6.
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Skills: Diplomacy +17, Handle Animal +17, Knowledge (Asgardian history) +5, Knowledge (Tactics) +3, Ride +7, Sense Motive +6, Survival +6.
 
   
 
   
'''Feats:''' Attack Focus (Swords), Attractive, Dodge, Expertise, Heroic Surge, Hero’s Luck, Indomitable Will, Iron Will, Leadership, Point Blank Shot, Precise Shot, Power Attack, Talented (Diplomacy/Sense Motive); Durability
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Feats: Attack Focus (Swords), Attractive, Dodge, Expertise, Heroic Surge, Hero’s Luck, Indomitable Will, Iron Will, Leadership, Point Blank Shot, Precise Shot, Power Attack, Talented (Diplomacy/Sense Motive); Durability
 
   
 
   
'''Powers:'''
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Powers: Amazing Save (Damage) +8[Extra: Immunity, Impervious, Protection; Flaw: Only in Asgard; Source: Mystical; Cost: 24pp]; Amazing Save (Fort) +8[Source: Alien; Cost: 8pp] Super-Strength +8[Extra: Super-Charisma; Source: Alien; Cost: 40pp]
*'''Amazing Save (Damage) +8''' [Extra: Immunity, Impervious, Protection; Flaw: Only in Asgard; Source: Mystical; Cost: 24pp]
 
*'''Amazing Save (Fort) +8''' [Source: Alien; Cost: 8pp]  
 
*'''Super-Strength +8''' [Extra: Super-Charisma; Source: Alien; Cost: 40pp]
 
 
   
 
   
 
Saves: Dmg +4/+12, Fort +12, Reflex +3, Will +6; Defense 20 (17 flat-footed)  
 
Saves: Dmg +4/+12, Fort +12, Reflex +3, Will +6; Defense 20 (17 flat-footed)  
 
Attacks +13 melee (+15L, swords or +13S, punch); +10 ranged (+4L, arrows)
 
Attacks +13 melee (+15L, swords or +13S, punch); +10 ranged (+4L, arrows)

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