Editing Barrowmaze

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*Ointment of Healing x4 (One ancient looking jar labeled Warkar, 4,000 gp)
 
*Ointment of Healing x4 (One ancient looking jar labeled Warkar, 4,000 gp)
 
*A carefully folded packet labelled Shafka (appear to contain dust of some sort, are made of oiled vellum, and appear to be quite old)
 
*A carefully folded packet labelled Shafka (appear to contain dust of some sort, are made of oiled vellum, and appear to be quite old)
โˆ’
*Kentol of Keferth's spellbook, stored with Huffnpuff
+
*Kentol of Keferth's spellbook (stored with Huffnpuff)
 
**1st Order: Light, Read Languages, Ventriloquism
 
**1st Order: Light, Read Languages, Ventriloquism
 
*Bandit mage green booklet (carried by Telemachus)
 
*Bandit mage green booklet (carried by Telemachus)
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*Dagger +1 (with wolf head shaped into hilt) and magical preserved leather sheath (IC 628 [http://forum.rpg.net/showthread.php?747735-IC-Labyrinth-Lord-The-Barrowmaze-Campaign&p=18769985#post18769985]), carried by Zortan
 
*Dagger +1 (with wolf head shaped into hilt) and magical preserved leather sheath (IC 628 [http://forum.rpg.net/showthread.php?747735-IC-Labyrinth-Lord-The-Barrowmaze-Campaign&p=18769985#post18769985]), carried by Zortan
 
*[[Staff of the Spectre]] (aka Gahlemdas' Staff), carried by Telemachus
 
*[[Staff of the Spectre]] (aka Gahlemdas' Staff), carried by Telemachus
โˆ’
*Gahlemdas' spellbook, stored with Huffnpuff
+
*Gahlemdas' spellbook, carried by Zortan
 
**1st-Order: Charm Person, Detect Magic, Magic Missile, Ventriloquism + AEC: Jarring Hand, Summon Familiar, Unseen Servant
 
**1st-Order: Charm Person, Detect Magic, Magic Missile, Ventriloquism + AEC: Jarring Hand, Summon Familiar, Unseen Servant
 
**2nd-Order: Continual Light, Detect Evil, Knock, Locate Object, Web + AEC: Amnesia, False Gold
 
**2nd-Order: Continual Light, Detect Evil, Knock, Locate Object, Web + AEC: Amnesia, False Gold

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