Editing Beneath Castle Everglory: INTO THE WOODS: Travelling to Castle Everglory

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The nine archers have 102 copper pieces between them, and a bunch of rats tails bound with string.  Their bows are cheap shortbows of unattractively Orcish design ($10, 2 lbs each) and their quivers are crude pouches of hide ($1, 1 lb each).  Smash Head has 40 copper pieces in his pockets.  His iron helmet is sturdy but lopsided and ugly.  It looks like the kind of thing an Orc would wear and will sell accordingly ($10, 8 lbs).  Smash Head’s cheap broadsword and medium shield look similarly Orcish and are $50, 4 lbs and $20, 20 lbs respectively.  His bear-fur cloak is not of Orcish workmanship and is quite nice ($200, 7 lbs).
 
The nine archers have 102 copper pieces between them, and a bunch of rats tails bound with string.  Their bows are cheap shortbows of unattractively Orcish design ($10, 2 lbs each) and their quivers are crude pouches of hide ($1, 1 lb each).  Smash Head has 40 copper pieces in his pockets.  His iron helmet is sturdy but lopsided and ugly.  It looks like the kind of thing an Orc would wear and will sell accordingly ($10, 8 lbs).  Smash Head’s cheap broadsword and medium shield look similarly Orcish and are $50, 4 lbs and $20, 20 lbs respectively.  His bear-fur cloak is not of Orcish workmanship and is quite nice ($200, 7 lbs).
  
==Further Random Encounters==
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That's a well-thought-out answer to a cahllenigng question
 
 
[[Image: 220px-St_GeorgeEnglish.jpg]]
 
 
 
If the GM would like further wandering monsters and has access to GURPS Bestiary and GURPS Fantasy Bestiary for GURPS 3rd edition, they may use the following system.  For each day and each night, roll 3D6 for encounters.  If the characters have wiped out the Cutnose Orcs beneath Castle Everglory, ignore results of Cutnose Orcs.
 
 
 
For a day’s travel, there will be an encounter from the day table on 8-
 
 
 
For a night’s camping, there will be an encounter from the night table on 8-
 
 
 
For a day’s camping, there will be an encounter from the day table on 7-
 
 
 
For a night’s travel, there will be an encounter from the night table on 10-
 
===Day Encounter Table===
 
 
 
3 - Palac Cat (Fantasy Bestiary, p.50)
 
 
 
4 - Griffon (Fantasy Bestiary, p.59)
 
 
 
5 - Hodag (Fantasy Bestiary, p.31)
 
 
 
6 - Strix (Campaigns, p. 461)
 
 
 
7 - Centipede, Giant (Besitary, p. 11)
 
 
 
8 – Snake (Poisonous) (Bestiary, p.32)
 
 
 
9 – Wolves (Bestiary, p.38)
 
 
 
10 – Red Deer (Campaigns, p.457)
 
 
 
11 – Cutnose Orc Archers (3D6)
 
 
 
12 – Wild Boars (Campaigns, p. 458)
 
 
 
13 – Grizzly bears (Campaigns p.456)
 
 
 
14 - Shrew, Giant (Fantasy Bestiary, p.66)
 
 
 
15 - Crocotta (Fantasy Beastiary, p.50)
 
 
 
16 -  Hydrus (Fantasy Bestiary, p.35)
 
 
 
17 - Jaculus (Fantasy Besitary, p.36)
 
 
 
18 - Unicorn, Fantasy (Fantasy Bestiary, p.77)
 
 
 
===Night Encounter Table===
 
 
 
3 – Plat-eye (Fantasy Bestiary, p. 54)
 
 
 
4 - Palac Cat (Fantasy Bestiary, p.50)
 
 
 
5 - Griffon (Fantasy Bestiary, p.59)
 
 
 
6 - Crocotta (Fantasy Beastiary, p.50)
 
 
 
7 – Foul Bats (DF 2, p.23)
 
 
 
8 – Centipede, Giant (Besitary, p. 11)
 
 
 
9 – Grizzly Bears (Campaigns, p.456)
 
 
 
10 – Wolves (Bestiary, p.38)
 
 
 
11 – Cutnose Orc Archers (3D6)
 
 
 
12 – Leopard (Bestiary, p.20)
 
 
 
13 - Shrew, Giant (Fantasy Bestiary, p.66)
 
 
 
14 – Strix (Campaigns, p. 461)
 
 
 
15 - Hodag (Fantasy Bestiary, p.31)
 
 
 
16 -  Hydrus (Fantasy Bestiary, p.35)
 
 
 
17 - Jaculus (Fantasy Besitary, p.36)
 
 
 
18 – Pooka (Fantasy Beastiary, p. 55)
 
 
 
[http://wiki.rpg.net/index.php/Beneath_Castle_Everglory Table of Contents]
 
 
 
[http://wiki.rpg.net/index.php/Beneath_Castle_Everglory:_CASTLE_EVERGLORY CASTLE EVERGLORY]
 

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