Difference between revisions of "Beyond Reach a MGTraveller game"

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(Characters)
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* [[Axander Li]] Scholar, Merchant broker and smuggler.
 
* [[Axander Li]] Scholar, Merchant broker and smuggler.
 
* [[Jan Chersky]] Noted Scout commander.
 
* [[Jan Chersky]] Noted Scout commander.
* [[Marava Anders]]
+
* [[Marava Anders]] Two-fisted Navy engineer.

Revision as of 18:28, 12 July 2010


Beyond Reach: A Mongoose Traveller adventure of pirates, politics and derring do, in the vein of Space Opera.

Introduction

Beyond Reach will be a SF/space opera style game set in the Trojan Reaches sector of the Traveller series Imperium. It will be run using the Mongoose Traveller [hereafter referred to as MGT] system.

Setting is the Trojan Reaches as outlined in MGT's Aslan module, circa 1108.

Jump drives will be faster [based on the warp drives in the starship construction section of the core book - no house rules, I promise!]. Expect a wild frontier filled with Aslan clans, scheming megacorps, independent worlds, mad emperors, raiders, pirate systems and a corrupt Imperium trying to keep a lid on it all. Overhanging this is the sure knowledge of a war to come...

Tone. I want space opera! Some could argue that Traveller is space opera already, But I'm talking Babylon5 meets Firefly as a baseline. Aslan will be kzinti-klingon-samurai pastiches, Vargr will mimic intelligent hounds, etc. The Imperium will be at once a noble ideal and a corrupt reality. Also, Big Things will be on the boil, waiting for PC's to knock the pot...


Characters