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=Helpful Resources=
 
=Helpful Resources=
  
*[https://forum.rpg.net/index.php?threads/cthulhu-eternal-beyond-the-mountains-of-madness.893799/ In Character Thread]
+
*[https://forum.rpg.net/index.php?threads/apocthulhu-dg-the-vulture-committee.883026/ In Character Thread]
*[https://forum.rpg.net/index.php?threads/cthulhu-eternal-beyond-the-mountains-of-madness.893800/ Out of Character Thread]
+
*[https://forum.rpg.net/index.php?threads/apocthulhu-dg-the-vulture-committee.883029/ Out of Character Thread]
 
*[https://forum.rpg.net/index.php?threads/recruitment-cthulhu-eternal-beyond-the-mountains-of-madness.893461/ Recruitment Thread]
 
*[https://forum.rpg.net/index.php?threads/recruitment-cthulhu-eternal-beyond-the-mountains-of-madness.893461/ Recruitment Thread]
 
*[https://www.drivethrurpg.com/product/384109/Cthulhu-Eternal--Jazz-Age-SRD Cthulhu Eternal Jazz Age SRD]  
 
*[https://www.drivethrurpg.com/product/384109/Cthulhu-Eternal--Jazz-Age-SRD Cthulhu Eternal Jazz Age SRD]  
 
*[https://cthulhureborn.files.wordpress.com/2020/12/apocthulhu-system-reference-document-v0.666-1.pdf/ Apocthulhu SRD]
 
*[https://cthulhureborn.files.wordpress.com/2020/12/apocthulhu-system-reference-document-v0.666-1.pdf/ Apocthulhu SRD]
*[https://wiki.rpg.net/index.php/Cthulhu_Eternal_Jazz_Age_Character_Page Wiki template for Cthulhu Eternal Jazz Age characters]
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*[https://www.drivethrurpg.com/product/324775/APOCTHULHU-RPG-Core-Rules/ Apocthulhu RPG Core Rules]
*[http://mountainsofmadness.wikidot.com The ''Mountains of Madness'' Wiki]
 
*[https://mountainsofmadness.org/ Another great campaign Wiki, with resources - and spoilers!]
 
  
 
=Characters=
 
=Characters=
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{| class="wikitable"
 
{| class="wikitable"
 
! Player
 
! Player
! Character
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! Survivor
 
! HP
 
! HP
 
! WP
 
! WP
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! BP
 
! BP
 
! Resources
 
! Resources
! Weapons
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|-
 +
|[https://forum.rpg.net/index.php?members/astronocky.176732/ Astronocky]
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|[[Vulture_Committee:_Will_Aberley|William ("Will") Aberley]]
 +
|12
 +
|17
 +
|67/78
 +
|51
 +
|
 
|-
 
|-
 
|[https://forum.rpg.net/index.php?members/fred.4541/ Fred]
 
|[https://forum.rpg.net/index.php?members/fred.4541/ Fred]
|[https://wiki.rpg.net/index.php/Cthulhu_Eternal_Jazz_Age_Bruce Bruce Worthington]
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|Bruce
 
|10
 
|10
|15/14
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|15
|75/71
+
|75
 
|60
 
|60
 
|18: 6/6/6, [][][]
 
|18: 6/6/6, [][][]
|.405 Winchester 1895 lever action
 
 
|-
 
|-
 
|[https://forum.rpg.net/index.php?members/random-task.169029/ Random Task]
 
|[https://forum.rpg.net/index.php?members/random-task.169029/ Random Task]
|[https://wiki.rpg.net/index.php/Cthulhu_Eternal_Jazz_Age_Jimmy_Chan Jimmy Chan]
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|[XXXX
 +
|11
 
|12
 
|12
|12
+
|53/60
|60/55
+
|36
|48
+
|
|9: 6/3/0, [][]
 
|.30-06 rifle, blackjack, Colt 1911, Bowie knife
 
 
|-
 
|-
 
|[https://forum.rpg.net/index.php?members/sirmoogle.194395/ SirMoogle]
 
|[https://forum.rpg.net/index.php?members/sirmoogle.194395/ SirMoogle]
|[https://wiki.rpg.net/index.php/Pstmjack%27s_Cthulhu_Eternal:_Beyond_the_Mountains_of_Madness/Martin_Cooper Martin Cooper]
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|"Nikky" Nikhedonia Cudahy
|11/9
+
|10
|13/10
+
|9
|64
+
|36/36
|52
+
|27
|10: 6/4/0, [][]
+
|
|Hunting knife
 
 
|-
 
|-
 
|[https://forum.rpg.net/index.php?members/daxian.157628/ Daxian]
 
|[https://forum.rpg.net/index.php?members/daxian.157628/ Daxian]
|[https://wiki.rpg.net/index.php/Cthulhu_Eternal_Jazz_Age_Drusilla_Canfield Drusilla "Dru" Canfield]
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|Drusilla "Dru" Canfield
 +
|10
 
|10
 
|10
|10/9
 
 
|50
 
|50
 
|40
 
|40
 
|9: 6/3/0, [][]
 
|9: 6/3/0, [][]
|Medium pistol
+
|-
 +
|[https://forum.rpg.net/index.php?members/brahnamin.70442/ brahnamin]
 +
|[[The_VultureCommittee:_Alice | Alice Fletcher]]
 +
|11
 +
|16
 +
|64/64
 +
|48
 +
|
 
|-
 
|-
 
|[https://forum.rpg.net/index.php?members/regular-guy.168375/ Regular Guy]
 
|[https://forum.rpg.net/index.php?members/regular-guy.168375/ Regular Guy]
|[https://wiki.rpg.net/index.php/Cthulhu_Eternal_Jazz_Age_Sean_Ramsey Sean Ramsey]
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|Sean Ramsey
 
|11
 
|11
 
|11
 
|11
|55/48
+
|55
 
|44
 
|44
 
|9: 6/3/0, [][]
 
|9: 6/3/0, [][]
|.38 Revolver,
 
 
|-
 
|-
 
|}
 
|}
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'''Please note''': Much of this is canonical BtMoM material. Other items have come courtesy of the terrific Mountains of Madness Wikidot (http://mountainsofmadness.wikidot.com/).
 
'''Please note''': Much of this is canonical BtMoM material. Other items have come courtesy of the terrific Mountains of Madness Wikidot (http://mountainsofmadness.wikidot.com/).
 
This is the general page for details of vehicles and equipment relevant to the campaign:
 
 
https://wiki.rpg.net/index.php/Beyond_the_Mountains_of_Madness_Eternal_Vehicles_and_Equipment
 
 
 
==Oxygen Supply==
 
 
This is the oxygen supply on the Antarctic plateau with the lost city. Each tank lasts one person 1 day, with waking and sleeping usage, and there are 40 tanks for a total crew of 12.
 
 
'''Weddell'''      '''Enderby'''
 
 
000000        000000 - Day 1
 
 
000000        000000 - Day 2
 
 
000000        000000 - Day 3
 
 
00            00
 
 
 
A quick flight back down to the site of Lake's camp could save anyone running out of oxygen from hypoxia, but they would need to make a CON x 5 roll.
 
  
 
==The SS Gabrielle==
 
==The SS Gabrielle==
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Remember that you suffer an emotional breakdown when your WP hit 2 or below, and total collapse when you hit 0 WP. You regain 1d6 WP after a full, proper night's sleep. Exhaustion and sleeplessness cut into that.
 
Remember that you suffer an emotional breakdown when your WP hit 2 or below, and total collapse when you hit 0 WP. You regain 1d6 WP after a full, proper night's sleep. Exhaustion and sleeplessness cut into that.
 
 
'''Parrying with Melee Weapons'''
 
 
The rules are a little unclear on this point, so to clarify: You can parry a Melee Weapons attack against you if you have the skill (e.g., not surprised), are able to use it, and have a weapon of your own. If your parry roll succeeds and beats your attacker's roll, you successfully parry the attack and take no weapon damage. If your parry roll succeeds but is below your attacker's roll, your weapon takes 1 point of damage. (Light weapons have 5 points, medium weapons 10 points, heavy weapons 20 points.)
 
 
If you're attacked by multiple assailants, you can opt to split your Melee Weapons skill between them and roll each parry separately, but your percentage chance per parry is divided by the total number of attackers. If you're splitting your skill, you have to declare this before the first attack, and you can't change the chances if one attacker fails and your parry succeeds.
 
 
You can't parry Huge attackers, only Dodge them. You can't nimbly parry a charging rhino's horn with your little switchblade...
 

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