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! BP
 
! BP
 
! Resources
 
! Resources
! Weapons
 
 
|-
 
|-
 
|[https://forum.rpg.net/index.php?members/fred.4541/ Fred]
 
|[https://forum.rpg.net/index.php?members/fred.4541/ Fred]
 
|[https://wiki.rpg.net/index.php/Cthulhu_Eternal_Jazz_Age_Bruce Bruce Worthington]
 
|[https://wiki.rpg.net/index.php/Cthulhu_Eternal_Jazz_Age_Bruce Bruce Worthington]
 
|10
 
|10
|15/14
+
|15
|75/71
+
|75
 
|60
 
|60
 
|18: 6/6/6, [][][]
 
|18: 6/6/6, [][][]
|.405 Winchester 1895 lever action
 
 
|-
 
|-
 
|[https://forum.rpg.net/index.php?members/random-task.169029/ Random Task]
 
|[https://forum.rpg.net/index.php?members/random-task.169029/ Random Task]
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|12
 
|12
 
|12
 
|12
|60/55
+
|60
 
|48
 
|48
 
|9: 6/3/0, [][]
 
|9: 6/3/0, [][]
|.30-06 rifle, blackjack, Colt 1911, Bowie knife
 
 
|-
 
|-
 
|[https://forum.rpg.net/index.php?members/sirmoogle.194395/ SirMoogle]
 
|[https://forum.rpg.net/index.php?members/sirmoogle.194395/ SirMoogle]
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|52
 
|52
 
|10: 6/4/0, [][]
 
|10: 6/4/0, [][]
|Hunting knife
 
 
|-
 
|-
 
|[https://forum.rpg.net/index.php?members/daxian.157628/ Daxian]
 
|[https://forum.rpg.net/index.php?members/daxian.157628/ Daxian]
 
|[https://wiki.rpg.net/index.php/Cthulhu_Eternal_Jazz_Age_Drusilla_Canfield Drusilla "Dru" Canfield]
 
|[https://wiki.rpg.net/index.php/Cthulhu_Eternal_Jazz_Age_Drusilla_Canfield Drusilla "Dru" Canfield]
 
|10
 
|10
|10/9
+
|10
 
|50
 
|50
 
|40
 
|40
 
|9: 6/3/0, [][]
 
|9: 6/3/0, [][]
|Medium pistol
 
 
|-
 
|-
 
|[https://forum.rpg.net/index.php?members/regular-guy.168375/ Regular Guy]
 
|[https://forum.rpg.net/index.php?members/regular-guy.168375/ Regular Guy]
 
|[https://wiki.rpg.net/index.php/Cthulhu_Eternal_Jazz_Age_Sean_Ramsey Sean Ramsey]
 
|[https://wiki.rpg.net/index.php/Cthulhu_Eternal_Jazz_Age_Sean_Ramsey Sean Ramsey]
 
|11
 
|11
|11
+
|11/8
|55/48
+
|55
 
|44
 
|44
 
|9: 6/3/0, [][]
 
|9: 6/3/0, [][]
|.38 Revolver,
 
 
|-
 
|-
 
|}
 
|}
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https://wiki.rpg.net/index.php/Beyond_the_Mountains_of_Madness_Eternal_Vehicles_and_Equipment
 
https://wiki.rpg.net/index.php/Beyond_the_Mountains_of_Madness_Eternal_Vehicles_and_Equipment
 
 
==Oxygen Supply==
 
 
This is the oxygen supply on the Antarctic plateau with the lost city. Each tank lasts one person 1 day, with waking and sleeping usage, and there are 40 tanks for a total crew of 12.
 
 
'''Weddell'''      '''Enderby'''
 
 
000000        000000 - Day 1
 
 
000000        000000 - Day 2
 
 
000000        000000 - Day 3
 
 
00            00
 
 
 
A quick flight back down to the site of Lake's camp could save anyone running out of oxygen from hypoxia, but they would need to make a CON x 5 roll.
 
  
 
==The SS Gabrielle==
 
==The SS Gabrielle==
Line 199: Line 175:
 
'''Parrying with Melee Weapons'''
 
'''Parrying with Melee Weapons'''
  
The rules are a little unclear on this point, so to clarify: You can parry a Melee Weapons attack against you if you have the skill (e.g., not surprised), are able to use it, and have a weapon of your own. If your parry roll succeeds and beats your attacker's roll, you successfully parry the attack and take no weapon damage. If your parry roll succeeds but is below your attacker's roll, your weapon takes 1 point of damage. (Light weapons have 5 points, medium weapons 10 points, heavy weapons 20 points.)
+
The rules are a little unclear on this point, so to clarify: You can parry a Melee Weapons attack against you if you have the skill (e.g., not surprised), are able to use it, and have a weapon of your own. If your parry roll succeeds and beats your attacker's roll, you successfully parry the attack and take no weapon damage.
  
 
If you're attacked by multiple assailants, you can opt to split your Melee Weapons skill between them and roll each parry separately, but your percentage chance per parry is divided by the total number of attackers. If you're splitting your skill, you have to declare this before the first attack, and you can't change the chances if one attacker fails and your parry succeeds.  
 
If you're attacked by multiple assailants, you can opt to split your Melee Weapons skill between them and roll each parry separately, but your percentage chance per parry is divided by the total number of attackers. If you're splitting your skill, you have to declare this before the first attack, and you can't change the chances if one attacker fails and your parry succeeds.  
  
 
You can't parry Huge attackers, only Dodge them. You can't nimbly parry a charging rhino's horn with your little switchblade...
 
You can't parry Huge attackers, only Dodge them. You can't nimbly parry a charging rhino's horn with your little switchblade...

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