Difference between revisions of "Bill's characters"

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[[Bill's special rule requests]]
 
  
= Defender =
 
 
==Background==
 
 
Born very small and given a name that means "mossy pebble."  But, he has gigantism.  When this was discovered, he was cast out of his clan.  They see the condition as being a curse and call it "the curse of the mountain's disdain."
 
 
He left his people, and while in the winderness, he saved a bear cub from a mountain puma.  The cub's mother was a talking bear (dire bear, or "Awakened" bear).  She taught him how to fight, and taught him of his own value to others.  She have him his new name, which means, "boulder of the wild's strength."
 
 
== 10 questions ==
 
 
*  Describe what your hero's glorious death might be.
 
** Standing guard in a narrow pass, his bulk filling the gap from side to side, facing a legion of orcs who suddenly feel small staring up at the face of a dwarf the size of a house.  The mounting piles of orcs at his feet after having fought for many hours, he eventually falls to exhaustion as his allies sieze the advantage they now enjoy, having lost but one against a decimated army of orc and legate.
 
 
*  Describe what your hero's worst fated death at the hands of [the ENEMY] might be.
 
 
*  What is the worst thing [the Shadow] could do to your hero?  ''(this could include things done to loved ones)''
 
 
*  Describe a victory that your hero would like to have against [the Shadow].
 
 
*  What action would your hero never do?  (meaning type of action "like burn a village down", NOT a general idea like "give in to the shadow")
 
 
*  What would cause your hero to break down to sadness or fear?
 
 
*  What do you hope your heroe's honorific would be?  ''(An honorific is a word or expression that conveys esteem or respect and is used in addressing or referring to a person. Honorifics are usually placed immediately before or after the name of the subject. e.g. '''Thok the Orc Masher!''')''
 
 
*  What would it take for your hero to turn traitor?  (these can result from bribe or blackmail)
 
 
*  PLAYER:  What's your favorite monster or NPCs to fight?!!
 
 
*  PLAYER:  What do you most enjoy about RPGs & D&D? '' (meaning battling monsters, solving puzzles, political roleplaying, etc..?)''
 
 
 
= Channeler =
 
 
==Background==
 
 
He has known ever since he was a boy that he was not of this world.  He was still-born and mysteriously light and translucent.  The young woman who performed the duties of undertaker for the village visited the house to ensure the passage of the newborn, and once there declared him alive.
 
 
She saw something unique in him, and stayed in the village for many years, overseeing his growth and training.  She did what she could to teach him about the differences between the world of spirit and the material world.  Life exists in both, and sometimes life from each realm bleeds over into the other.  That is the source of undeath.  He is an example of both life bleeding into the realm of spirit, and of spirit invading the physical world.  Somehow he is unique, born dead and yet still alive, with a spirit lost and a spirit gained.  Not quite fully alive, and not undead either.  The mystery of his life is something both of them together have devoted their lives to studying.
 
 
She still serves as his benevolent mentor.  Her unique abilities grant her foreknowledge of events that have not yet come to pass.  Because of this, she has seen a great opportunity for him to avoid his own death by opposing the forces of the Shadow.  How much of her knowledge she shares with him is still unknown, but he trusts her with his life, such as it is.
 
 
== 10 questions ==
 
 
*  Describe what your hero's glorious death might be.
 
 
*  Describe what your hero's worst fated death at the hands of [the ENEMY] might be.
 
 
*  What is the worst thing [the Shadow] could do to your hero?  ''(this could include things done to loved ones)''
 
 
*  Describe a victory that your hero would like to have against [the Shadow].
 
 
*  What action would your hero never do?  (meaning type of action "like burn a village down", NOT a general idea like "give in to the shadow")
 
 
*  What would cause your hero to break down to sadness or fear?
 
 
*  What do you hope your heroe's honorific would be?  ''(An honorific is a word or expression that conveys esteem or respect and is used in addressing or referring to a person. Honorifics are usually placed immediately before or after the name of the subject. e.g. '''Thok the Orc Masher!''')''
 
 
*  What would it take for your hero to turn traitor?  (these can result from bribe or blackmail)
 
 
*  PLAYER:  What's your favorite monster or NPCs to fight?!!
 
 
*  PLAYER:  What do you most enjoy about RPGs & D&D? '' (meaning battling monsters, solving puzzles, political roleplaying, etc..?)''
 
 
 
----
 
[[Midnight:_the_SHADOW_KILLERS]]
 

Latest revision as of 10:01, 13 November 2009