Difference between revisions of "Bill's special rule requests"

From RPGnet
Jump to: navigation, search
Line 7: Line 7:
 
* [[http://www.againsttheshadow.org/index.php?page=36 Bloodletter]] is a new heroic path from the Against the Shadow fansite.  I thought this would be really strange but fun, for a dwarven barbarian.  A very front-line fighter who acts as a literal meat shield, taking hits frequently and just barely scraping through.  Very reckless and dangerously fun!
 
* [[http://www.againsttheshadow.org/index.php?page=36 Bloodletter]] is a new heroic path from the Against the Shadow fansite.  I thought this would be really strange but fun, for a dwarven barbarian.  A very front-line fighter who acts as a literal meat shield, taking hits frequently and just barely scraping through.  Very reckless and dangerously fun!
  
* Spells from the Book of Vile Darkness
+
* Spells from the Book of Vile Darkness.  //  None of these have the [Evil] descriptor.  They just happen to have a neat effect, and are from that book.  I don't want evil spells.
[br]None of these have the [Evil] descriptor.  They just happen to have a neat effect, and are from that book.  I don't want evil spells.
 
  
 
** '''Angry Ache''' - causes pain that imposes a -2 per 4 lvls penalty to attacks.
 
** '''Angry Ache''' - causes pain that imposes a -2 per 4 lvls penalty to attacks.

Revision as of 16:51, 7 October 2006

  • The rules say that the Giantblooded heroic path isn't open to dwarves. I'm fine playing a giantblooded Erenlander, but I'd really like to have that character a dwarf. It seems the main reason the rules say this is due to dwarves being mostly a small-sized creature, and the 'path eventually makes the character Large-sized. But, I really like the idea of a large dwarf, who looks like a more-burly version of Blob (remember that he was Large?) who gains most of his size from being thick.
  • [Orphic] is a new core class from the Against the Shadow fansite. It looks kinda neat, and I was thinking about making an orphic for a back-up character in case someone dies.
  • [Founling] is a new heroic path from the Against the Shadow fansite. I'd like to choose this for my necromancy-focused channeler. Basically, the path is for a person who is born somewhat apart from reality. Less than totally alive. At level 20 the character becomes incorporeal, like a ghost, which isn't really something I'd look forward to necessarily, but it would drive the development of the character into a really neat direction. That's the main reason I like it so much. If not, second choice is Charismatic - but that will not develop the character's personality and such in the direction I'm really excited about.
  • [Bloodletter] is a new heroic path from the Against the Shadow fansite. I thought this would be really strange but fun, for a dwarven barbarian. A very front-line fighter who acts as a literal meat shield, taking hits frequently and just barely scraping through. Very reckless and dangerously fun!
  • Spells from the Book of Vile Darkness. // None of these have the [Evil] descriptor. They just happen to have a neat effect, and are from that book. I don't want evil spells.
    • Angry Ache - causes pain that imposes a -2 per 4 lvls penalty to attacks.
    • No Light - it's the opposite of light, by creating an absense of light (not magical darkness).
    • Preserve Organ - a lower-level and weakened version of gentle repose. This preserves a portion of a corpse, rather than the whole thing. Mainly, I could see this useful for preserving steaks, or a portion of a body that needs to not decay, like if you were bringing it to someone who could reincarnate a dead ally.
    • Suspend Disease - doesn't cure disease, but slows it, like slow poison.
  • Spells from Dragon Magazine
    • Bestow Greater Curse - upgrade to bestow curse, from Dragon ###.