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− | {|
| + | '''Agent Name:''' Det. William Baughn |
− | | colspan="2" | '''Agent Name:'''
| + | '''Code Name:''' |
− | | colspan="2" | Det. William Baughn
| + | '''Profession:''' NY State Police Detective |
− | |-
| + | '''Nationality:''' American |
− | | colspan="2" | '''Code Name:'''
| + | '''Sex (Age):'''Male, 47 |
− | | colspan="2" |
| + | Education: NY State Police Academy, some Community College''' |
− | |-
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− | | colspan="2" | '''Profession:'''
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− | | colspan="2" | New York State Police Detective
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− | |-
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− | | colspan="2" | '''Nationality:'''
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− | | colspan="2" | American
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− | |-
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− | | colspan="2" |'''Sex (Age):'''
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− | | colspan="2" | Male, 47
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− | |-
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− | | colspan="2" | '''Education:'''
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− | | colspan="2" | Police Academy, some community college
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− | |}
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− | | |
− | | |
− | =Statistics=
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− | | |
− | {| class="wikitable"
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− | !
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− | !Score
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− | !x5
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− | !What Others Notice
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− | |-
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− | |'''Strength'''
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− | |13
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− | |65
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− | |Muscular
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− | |-
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− | |'''Constitution'''
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− | |11
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− | |55
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− | |Average
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− | |-
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− | |'''Dexterity'''
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− | |11
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− | |55
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− | |Average
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− | |-
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− | |'''Intelligence'''
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− | |14
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− | |70
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− | |Perceptive
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− | |-
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− | |'''Power'''
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− | |13
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− | |65
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− | |Strong willed
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− | |-
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− | |'''Charisma'''
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− | |10
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− | |50
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− | |Average
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− | |}
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− | | |
− | | |
− | ==Derived Attributes==
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− | | |
− | {| class="wikitable"
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− | !
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− | !Current
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− | !Maximum
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− | |-
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− | |'''Hit Points (HP)'''
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− | |12/02 (AR=7)
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− | |
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− | |-
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− | |'''Willpower (WP)'''
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− | |13/5
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− | |
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− | |-
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− | |'''Sanity (SAN)'''
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− | |65/58
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− | |
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− | |-
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− | |'''Breaking Point (BP)'''
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− | |52
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− | |
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− | |}
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− | | |
− | ==Incidents of SAN loss without going insane==
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− | | |
− | {| class="wikitable"
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− | |-
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− | |'''Violence'''
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− | |X
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− | |X
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− | |X
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− | |''adapted''
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− | |-
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− | |'''Helplessness'''
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− | |O
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− | |O
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− | |O
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− | |''adapted''
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− | |}
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− | | |
− | =Bonds=
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− | | |
− | {| class="wikitable"
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− | !
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− | !Score
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− | |-
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− | |Bond 1: Former partner
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− | |09
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− | |-
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− | |Bond 2: Local bartender
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− | |09
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− | |-
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− | |Bond 3: Brother
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− | |10
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− | |}
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− | | |
− | ==Motivations and Mental Disorders==
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− | | |
− | =Skills=
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− | <br><br>
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− | | |
− | {| class="wikitable"
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− | |
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− | |Total
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− | |
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− | |Total
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− | |
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− | |Total
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− | |-
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− | |Accounting (10%)
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− | |
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− | |First Aid (10%)
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− | |30%
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− | |Science (0%)
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− | |
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− | |-
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− | |Alertness (20%)
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− | |75%
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− | |Forensics (0%)
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− | |55%
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− | |Search (20%)
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− | |75%
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− | |-
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− | |Anthropology (0%)
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− | |
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− | |Heavy Weapons (0%)
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− | |
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− | |SIGINT (0%)
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− | |
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− | |-
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− | |Archeology (0%)
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− | |
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− | |History (10%)
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− | |
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− | |Stealth (10%)
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− | |30%
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− | |-
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− | |Art (0%):
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− | |
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− | |HUMINT (10%)
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− | |50%
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− | |Surgery (0%)
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− | |
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− | |-
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− | |Artillery (0%)
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− | |
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− | |Law (0%)
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− | |50%
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− | |Survival (10%)
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− | |50%
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− | |-
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− | |Athletics (30%)
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− | |50%
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− | |Medicine (0%)
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− | |
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− | |Swim (20%)
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− | |
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− | |-
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− | |Bureaucracy (10%)
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− | |40%
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− | |Melee Weapons (30%)
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− | |50%
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− | |Unarmed Combat (40%)
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− | |60%
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− | |-
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− | |Computer Science (0%)
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− | |
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− | |rowspan="2" style="vertical-align:top;"|Military Science (0%):
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− | |rowspan="2" style="vertical-align:bottom;"|
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− | |Unnatural (0%)
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− | |9%
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− | |
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− | |-
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− | |Craft (0%)
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− | |
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− | |colspan="2"|''Foreign Languages and Other Skills:''
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− | |-
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− | |Criminology (10%)
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− | |54%
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− | |Navigate (10%)
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− | |50%
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− | |
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− | |
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− | |-
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− | |Demolitions (0%)
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− | |
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− | |Occult (10%)
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− | |24%
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− | |
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− | |
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− | |-
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− | |Disguise (10%)
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− | |
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− | |Persuade (20%)
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− | |50%
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− | |
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− | |
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− | |-
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− | |Dodge (30%)
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− | |
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− | |Pharmacy (0%)
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− | |20%
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− | |
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− | |
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− | |-
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− | |Drive Auto (20%)
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− | |50%
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− | |Pilot (0%):
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− | |
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− | |
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− | |-
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− | |Drive Heavy Machine (10%)
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− | |
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− | |Psychotherapy (10%)
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− | |
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− | |-
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− | |Firearms (20%)
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− | |65%
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− | |Ride (10%)
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− | |-
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− | |}
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− | | |
− | =Physical Injuries and Ailments=
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− | <br>
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− | <br>
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− | <br>Has First Aid been attempted since your last injury? If yes, only Medicine, Surgery, or long-term rest can help further
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− | | |
− | =Armor and Equipment=
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− | <br> Badge and identification card, reinforced Kevlar vest, duty belt, medium pistol with two spare magazines in a belt pouch, pepper spray, folding knife, hand cuffs with cuff key, flashlight, handheld radio, pen, and pocket notebook. A light backup pistol in an ankle holster, extra pistol magazines, leather gloves, multitool, hemostatic gel, and emergency bandages and self-applying tourniquet. An unmarked state police patrol car: a police radio, a rack with a carbine with a shotgun, boxes of spare ammunition, jacket w/ "State Police" on back, evidence bags, fire extinguisher, mounted laptop computer, driver’s-license scanner, towels, crowbar, various tools and bad-weather gear, clipboard, forms and paperwork, map books and reference books (drug identification, HAZMAT codes, terrorism response), bottled water, energy bars, and antibacterial gel.
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− | <br>
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− | <br>''
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− | =Weapons=
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− | | |
− | {| class="wikitable"
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− | |Skill %
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− | |Base Range
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− | |Damage
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− | |Armor Piercing
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− | |Kill Damage
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− | |Kill Radius
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− | |Shots
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− | |-
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− | |Glock 17
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− | |Firearms (60%)
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− | |15 meters
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− | |1D10
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− | |N/A
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− | |N/A
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− | |N/A
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− | |17 (2 ext magazines)
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− | |-
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− | |Shotgun (Remington 870)
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− | |Firearms (60%)
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− | |50 meters
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− | |2D8
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− | |N/A
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− | |N/A
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− | |N/A
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− | |05 (Bag of 20)
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− | |-
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− | |}
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− | =Personal Details, Work Performance, Special Training and Other Notes=
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− | | |
− | | |
− | [[Homeward Bound]]
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