Editing Billy Baughn
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|'''Constitution''' | |'''Constitution''' | ||
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|'''Dexterity''' | |'''Dexterity''' | ||
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|'''Intelligence''' | |'''Intelligence''' | ||
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|'''Power''' | |'''Power''' | ||
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|'''Charisma''' | |'''Charisma''' | ||
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|} | |} | ||
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|'''Hit Points (HP)''' | |'''Hit Points (HP)''' | ||
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|'''Willpower (WP)''' | |'''Willpower (WP)''' | ||
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|'''Sanity (SAN)''' | |'''Sanity (SAN)''' | ||
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|'''Breaking Point (BP)''' | |'''Breaking Point (BP)''' | ||
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|} | |} | ||
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|'''Violence''' | |'''Violence''' | ||
− | | | + | |O |
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|''adapted'' | |''adapted'' | ||
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!Score | !Score | ||
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− | |Bond 1 | + | |Bond 1 |
− | | | + | |Not very much |
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− | |Bond 2 | + | |Bond 2 |
− | | | + | |Even less |
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|} | |} | ||
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|First Aid (10%) | |First Aid (10%) | ||
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|Science (0%) | |Science (0%) | ||
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|Alertness (20%) | |Alertness (20%) | ||
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|Forensics (0%) | |Forensics (0%) | ||
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|Search (20%) | |Search (20%) | ||
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|Anthropology (0%) | |Anthropology (0%) | ||
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|Stealth (10%) | |Stealth (10%) | ||
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|Art (0%): | |Art (0%): | ||
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|HUMINT (10%) | |HUMINT (10%) | ||
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|Surgery (0%) | |Surgery (0%) | ||
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|Law (0%) | |Law (0%) | ||
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|Survival (10%) | |Survival (10%) | ||
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|Athletics (30%) | |Athletics (30%) | ||
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|Medicine (0%) | |Medicine (0%) | ||
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|Bureaucracy (10%) | |Bureaucracy (10%) | ||
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|Melee Weapons (30%) | |Melee Weapons (30%) | ||
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|Unarmed Combat (40%) | |Unarmed Combat (40%) | ||
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|Computer Science (0%) | |Computer Science (0%) | ||
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|rowspan="2" style="vertical-align:bottom;"| | |rowspan="2" style="vertical-align:bottom;"| | ||
|Unnatural (0%) | |Unnatural (0%) | ||
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|Criminology (10%) | |Criminology (10%) | ||
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|Navigate (10%) | |Navigate (10%) | ||
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|Occult (10%) | |Occult (10%) | ||
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|Persuade (20%) | |Persuade (20%) | ||
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|Pharmacy (0%) | |Pharmacy (0%) | ||
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|Drive Auto (20%) | |Drive Auto (20%) | ||
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|Pilot (0%): | |Pilot (0%): | ||
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|Firearms (20%) | |Firearms (20%) | ||
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|Ride (10%) | |Ride (10%) | ||
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=Armor and Equipment= | =Armor and Equipment= | ||
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<br> | <br> | ||
− | <br>'' | + | <br> |
+ | <br>''Body armor reduces the damage of all attacks except Called Shots and successful Kill Damage.'' | ||
=Weapons= | =Weapons= | ||
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|Shots | |Shots | ||
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