Difference between revisions of "Billy Baughn"

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(Statistics)
(Statistics)
Line 31: Line 31:
 
|13
 
|13
 
|65
 
|65
|
+
|Muscular
 
|-
 
|-
 
|'''Constitution'''
 
|'''Constitution'''
 
|11
 
|11
 
|55
 
|55
|
+
|Average
 
|-
 
|-
 
|'''Dexterity'''
 
|'''Dexterity'''
 
|11
 
|11
 
|55
 
|55
|
+
|Average
 
|-
 
|-
 
|'''Intelligence'''
 
|'''Intelligence'''
 
|14
 
|14
 
|70
 
|70
|
+
|Perceptive
 
|-
 
|-
 
|'''Power'''
 
|'''Power'''
 
|13
 
|13
 
|65
 
|65
|
+
|Strong willed
 
|-
 
|-
 
|'''Charisma'''
 
|'''Charisma'''
 
|10
 
|10
 
|50
 
|50
|
+
|Average
 
|}
 
|}
  
Line 68: Line 68:
 
|-
 
|-
 
|'''Hit Points (HP)'''
 
|'''Hit Points (HP)'''
|
+
|12
 
|
 
|
 
|-
 
|-
 
|'''Willpower (WP)'''
 
|'''Willpower (WP)'''
|
+
|13
 
|
 
|
 
|-
 
|-
 
|'''Sanity (SAN)'''
 
|'''Sanity (SAN)'''
|
+
|65
 
|
 
|
 
|-
 
|-
 
|'''Breaking Point (BP)'''
 
|'''Breaking Point (BP)'''
|
+
|52
 
|
 
|
 
|}
 
|}

Revision as of 06:42, 8 January 2020

Agent Name: Det. William Baughn
Code Name:
Profession: New York State Police Detective
Nationality: American
Sex (Age): Male, 47
Education: Police Academy, some community college


Statistics

Score x5 What Others Notice
Strength 13 65 Muscular
Constitution 11 55 Average
Dexterity 11 55 Average
Intelligence 14 70 Perceptive
Power 13 65 Strong willed
Charisma 10 50 Average


Derived Attributes

Current Maximum
Hit Points (HP) 12
Willpower (WP) 13
Sanity (SAN) 65
Breaking Point (BP) 52

Incidents of SAN loss without going insane

Violence O O O adapted
Helplessness O O O adapted

Bonds

Score
Bond 1 Not very much
Bond 2 Even less

Motivations and Mental Disorders

Skills



Total Total Total
Accounting (10%) First Aid (10%) Science (0%)
Alertness (20%) Forensics (0%) Search (20%)
Anthropology (0%) Heavy Weapons (0%) SIGINT (0%)
Archeology (0%) History (10%) Stealth (10%)
Art (0%): HUMINT (10%) Surgery (0%)
Artillery (0%) Law (0%) Survival (10%)
Athletics (30%) Medicine (0%) Swim (20%)
Bureaucracy (10%) Melee Weapons (30%) Unarmed Combat (40%)
Computer Science (0%) Military Science (0%): Unnatural (0%)
Craft (0%) Foreign Languages and Other Skills:
Criminology (10%) Navigate (10%)
Demolitions (0%) Occult (10%)
Disguise (10%) Persuade (20%)
Dodge (30%) Pharmacy (0%)
Drive Auto (20%) Pilot (0%):
Drive Heavy Machine (10%) Psychotherapy (10%)
Firearms (20%) Ride (10%)

Physical Injuries and Ailments




Has First Aid been attempted since your last injury? If yes, only Medicine, Surgery, or long-term rest can help further

Armor and Equipment




Body armor reduces the damage of all attacks except Called Shots and successful Kill Damage.

Weapons

Skill % Base Range Damage Armor Piercing Kill Damage Kill Radius Shots

Personal Details, Work Performance, Special Training and Other Notes

Homeward Bound