Black Korrwn

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Name: Black Korrwn, Race: Human. Hair; Black, but the name is more about his heart than his hair.

Alignment: Chaotic Evil

S 18 +4 D 13 +1 Cn 14 +2 I 10 +0 W 12 +1 Ch 8 -1

Fort +4 Ref +1 Will +1

HP: 15/15

AC: 11

Crime: Piracy +2 Profession Sailing, Swimming. Both are class Skills

Class Abilities: Fast Movement +10', Illiterate, Rage 1/day

Rage: +4 bonus to Strength, a +4 bonus to Constitution, and a +2 morale bonus on Will saves, but he takes a -2 penalty to Armor Class for up to 7 rounds.

At the end of the rage, the barbarian loses the rage modifiers and restrictions and becomes fatigued (-2 penalty to Strength, -2 penalty to Dexterity, can’t charge or run.

Feats:

Improved Unarmed Attack

Power Attack

Skills:

Class: Climb (Str 4)+1=+5, Craft (Int) +0, Handle Animal (Cha -1) n/a, Intimidate (Cha -1)+1=+0, Jump (Str 4)+1=+5, Listen (Wis 1)+2=+3, Profession: Sailor (Wis 1)+1+(2)=+4 Ride (Dex 1)+1=+2, Survival (Wis 1)+4=+5, Swim (Str 4)+1+(2)=+7.

Non-Class: Knowledge: Geography (Int)=+1, Move Silently (Dex 1)+2=+3, Spot (Wis 1)+1=+2

Language: Common (Spoken only).

Equipment: Various lice, fleas, and other vermin. Heavy chains (locked). A twisty bit of filthy rag.