Difference between revisions of "Black Panther"

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'''Black Panther, PL 10'''
+
'''Black Panther, PL 11'''
  
 
'''Str''' 18 (+4), '''Dex''' 26 (+8), '''Con''' 18 (+4), '''Int''' 20 (+5), '''Wis''' 22 (+6), '''Cha''' 20 (+5)
 
'''Str''' 18 (+4), '''Dex''' 26 (+8), '''Con''' 18 (+4), '''Int''' 20 (+5), '''Wis''' 22 (+6), '''Cha''' 20 (+5)
  
'''Skills:''' Acrobatics 6 (+14), Climb 10 (+14), Computers 3 (+8), Concentration 3 (+9), Craft (electronics) 3 (+8), Craft (mechanical) 3 (+8), Diplomacy 4 (+9/+13), Disable Device 4 (+9), Escape Artist 2 (+10), Intimidate 4 (+9), Investigate 4 (+9), Knowledge (civics) 3 (+8), Knowledge (current events) 3 (+8), Knowledge (physical sciences) 3 (+8), Knowledge (tactics) 3 (+8), Knowledge (technology) 5 (+10), Notice 9 (+15), Pilot 1 (+9), Profession (monarch) 6 (+12), Search 10 (+15), Sense Motive 3 (+9), Stealth 7 (+15), Survival 9 (+15), Swim 8 (+12)
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'''Skills:''' Acrobatics 4 (+12), Climb 6 (+12), Computers 3 (+8), Concentration 3 (+9), Craft (electronics) 3 (+8), Craft (mechanical) 3 (+8), Diplomacy 4 (+9/+13), Disable Device 4 (+9), Escape Artist 2 (+10), Intimidate 4 (+9), Investigate 4 (+9), Knowledge (civics) 3 (+8), Knowledge (current events) 3 (+8), Knowledge (physical sciences) 3 (+8), Knowledge (tactics) 3 (+8), Knowledge (technology) 5 (+10), Notice 6 (+12), Pilot 1 (+9), Profession (monarch) 6 (+12), Search 7 (+12), Sense Motive 3 (+9), Stealth 5 (+13), Survival 6 (+12), Swim 8 (+12)
  
'''Feats:''' Accurate Attack, Acrobatic Bluff, Assessment, Attack Specialization (unarmed) 3, Attractive, Benefit (Avengers membership), Benefit (King of Wakanda), Defensive Roll, Dodge Focus 7, Elusive Target, Endurance, Evasion, Fascinate (Intimidate), Improved Initiative, Power Attack, Track
+
'''Feats:''' Accurate Attack, Acrobatic Bluff, Assessment, Attack Specialization (unarmed) 3, Attractive, Benefit (Avengers membership), Benefit (King of Wakanda), Defensive Roll, Dodge Focus 7, Elusive Target, Endurance, Evasion, Fascinate (Intimidate), Favored Environment (jungle) 2, Improved Initiative, Master Plan, Power Attack, Skill Mastery (Acrobatics, Climb, Notice, Stealth), Sneak Attack 2, Takedown Attack, Track, Uncanny Dodge (Auditory)
  
 
'''Powers:'''
 
'''Powers:'''
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*'''Super-Senses 1''' (Low-Light Vision)
 
*'''Super-Senses 1''' (Low-Light Vision)
  
'''Combat:''' Attack +10 (+16 unarmed), Grapple +20, Damage +4 (unarmed), Defense +15 (+4 flat-footed), Knockback -2, Initiative +12
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'''Combat:''' Attack +10 (+16 unarmed), Grapple +20, Damage +4 (unarmed), +6 (sneak attack), Defense +15 (+4 flat-footed), Knockback -2, Initiative +12
  
 
'''Saves:''' Toughness +5 (+4 flat-footed), Fortitude +6, Reflex +9, Will +7
 
'''Saves:''' Toughness +5 (+4 flat-footed), Fortitude +6, Reflex +9, Will +7

Latest revision as of 20:03, 12 May 2006

Black Panther, PL 11

Str 18 (+4), Dex 26 (+8), Con 18 (+4), Int 20 (+5), Wis 22 (+6), Cha 20 (+5)

Skills: Acrobatics 4 (+12), Climb 6 (+12), Computers 3 (+8), Concentration 3 (+9), Craft (electronics) 3 (+8), Craft (mechanical) 3 (+8), Diplomacy 4 (+9/+13), Disable Device 4 (+9), Escape Artist 2 (+10), Intimidate 4 (+9), Investigate 4 (+9), Knowledge (civics) 3 (+8), Knowledge (current events) 3 (+8), Knowledge (physical sciences) 3 (+8), Knowledge (tactics) 3 (+8), Knowledge (technology) 5 (+10), Notice 6 (+12), Pilot 1 (+9), Profession (monarch) 6 (+12), Search 7 (+12), Sense Motive 3 (+9), Stealth 5 (+13), Survival 6 (+12), Swim 8 (+12)

Feats: Accurate Attack, Acrobatic Bluff, Assessment, Attack Specialization (unarmed) 3, Attractive, Benefit (Avengers membership), Benefit (King of Wakanda), Defensive Roll, Dodge Focus 7, Elusive Target, Endurance, Evasion, Fascinate (Intimidate), Favored Environment (jungle) 2, Improved Initiative, Master Plan, Power Attack, Skill Mastery (Acrobatics, Climb, Notice, Stealth), Sneak Attack 2, Takedown Attack, Track, Uncanny Dodge (Auditory)

Powers:

  • Super-Senses 1 (Low-Light Vision)

Combat: Attack +10 (+16 unarmed), Grapple +20, Damage +4 (unarmed), +6 (sneak attack), Defense +15 (+4 flat-footed), Knockback -2, Initiative +12

Saves: Toughness +5 (+4 flat-footed), Fortitude +6, Reflex +9, Will +7