Blade Orlen

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Contents [hide] 1 Blade Orlen

1.1 History

1.2 Happiness

Q: What are the three things best in life?

1.3.1 Race/Alignment/Class:

Human Good Cleric of Fauzu 1

1.3.1 Statistics

Stat Score Mod Str: 14 +2 Dex: 11 0 Con: 12 +1 Int: 10 0 Wis: 14 +2 Cha: 12 +1

1.3.2 Stats:

Speed: 20 (30 with light load) HP: 12 BAB: +0 Fort: +3 Ref: 0 Will: +4 AC: 14 Initiative: 0


1.4 Combat

Weapon To Hit Damage Crit. Range Unarmed attack +2 1d3+2 20/x2 Longsword +3 1d8+2 19-20/x2 Javelin (Thrown) +0 1d6 x2 30 ft.

1.5 Knowledge

1.5.1 Languages:

Common

1.5.2 Feats:

Simple Weapon Proficiency, Armor Proficiency (Light), Armor Proficiency (Medium), Armor Proficiency (Heavy), Shield Proficiency, Martial Weapon Proficiency (Longsword), Toughness, Weapon Focus (Longsword), Endurance, Diehard


1.5.3 Skills:

Skill Rating Ranks Stat Bonus Special Notes Appraise 0 0 0 int Balance 0 0 0 dex Bluff +1 0 +1 cha Climb +2 0 +2 str Concentration +1 0 +1 con Diplomacy +1 0 +1 cha Disguise +1 0 +1 cha Escape Artist 0 0 0 dex Gather Information +1 0 +1 cha Heal +2 0 +2 wis Hide 0 0 0 dex Intimidate +1 0 +1 cha Jump +2 0 +2 str Knowledge: Arcana 0 0 0 int Knowledge: History +2 2 0 int Knowledge: Religion +0 4 0 int Listen +3 1 +2 wis Move Silently 0 0 0 dex Ride +2 2 0 dex Search 0 0 0 int Sense Motive +2 0 +2 wis Speak Language 0 Spot +3 1 +2 wis Survival +2 0 +2 wis Swim +2 0 2 str Use Rope 0 0 0 dex


1.6 Abilities

1.6.1 Racial & Class Abilities:

Turn Undead (Su) 4/day

1.6.2 Domains:

1.7 Equipment

(160 starting gold) 1.7.1 Carried: 1.7.2 Pony:



[edit]Combat

[edit]Knowledge [edit]Languages:


[edit]Feats:


[edit]Skills: [edit]Abilities [edit]Racial & Class Abilities:

[edit]Domains: War - Free Martial Weapon Proficiency with deity’s favored weapon (if necessary) and Weapon Focus with the deity’s favored weapon.

Fire - Turn or destroy water creatures as a good cleric turns undead. Rebuke, command, or bolster fire creatures as an evil cleric rebukes undead. Use these abilities a total number of times per day equal to 3 + your Charisma modifier. This granted power is a supernatural ability.

[edit]Equipment (160 starting gold) [edit]Carried: Equipment Name Quantity Weight Holy Symbol (Wooden) 1 0 lbs Outfit (Traveler's) 1 5 lbs Studded Leather 1 20 lbs Shield (Heavy/Wood) 1 10 lbs Longsword 1 4 lbs Javelins 3 6 lbs Pouch (Belt) 1 1.51 lbs

:: Coin (Copper)  20  
:: Coin (Gold)  22  
:: Coin (Silver)  9 
:: Flint & Steel   

Total 46.51 lbs (Light Load) [edit]Pony: Equipment Name Quantity Weight Bit & Bridle 1 1 lb Saddle, Riding 1 25 lbs Saddlebags 1 15 lbs

:: Bedroll  1  5 lbs  
:: Rations (Trail/Per Day)  6  6 lbs  
:: Sunrod  3  3 lbs  
:: Waterskins  3  12 lbs  
:: Vestments (Cleric's)  1  6 lbs  

Total 73 lbs (Light Load) [edit]Portrait(s)

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