Editing Blank Slate Team2

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 15: Line 15:
 
=== Tigerwolfe ===
 
=== Tigerwolfe ===
  
HP 137 = (48 (Con Mod * 12) + 12 (1st level) + 77 (7*11 for barbarian hit die)
 
AC 14
 
  
Stats
+
=== Stormraven ===
Strength 17 (14 +1 Racial + 2 Attribute)
+
'''Name:''' Araine
Dex 10
+
 
Con 18 (15 +2 Racial +1 Attribute)
+
'''Appearance''' Charcoal colored skin, bone-white hair, silvery-steel eyes, no pupils or irises. Tall.
Int 14 (13 +1 Attribute)
+
 
Wis 12
+
'''Personality''' Fond of steamy romance stories.
Cha 8
+
 
 +
'''Mental Powers'''
 +
*Telekinesis
 +
*'Augury' +
 +
 
 +
=== Llayne ===
 +
 
 +
'''Name:''' Lannax (goes by Lann?)<br>
 +
 
 +
'''Appearance:''' <br>
 +
deep golden tan skin, faintly enlarged canines, lean build, full head of prematurly silver hair, spiky and somewhat wild.
 +
 
 +
'''Race''' <br>
 +
Mostly human, but both parents had mixed heritage:
 +
*Father - 1/4 something? sensitive nose, deep golden tan skin, faintly enlarged canines (barely noticeable)
 +
*Mother - mostly human, with with trace amounts of multiple different races. (16ths? 32nds?). (Lannax is judged by his mostly human appearance.)
 +
 
 +
'''Traits''' <br>
 +
*Can become irritable or frustrated
 +
*knows how to read/write and search a library
 +
*Interested in a noble family that has 'illicit dealings' (why?)
 +
*likes history? Politics?
 +
*Has some bias against Ebankh's 'people' but works to overcome it.
 +
*May have a thing against demons? (why?)
 +
*inexperienced/bad with women?
 +
 
 +
'''Abilities:'''<br>
 +
*cancel magical effect
 +
*gauge her reactions ++
 +
*sense magic
 +
*read symbol (noble houses?) ++
 +
*hide in a crowd
 +
*quick hands +
 +
*cheating/conning +
 +
*convincing people +
 +
 
 +
=== inoshiro ===
 +
 
 +
'''Name:''' Ebankh
  
Proficiency
+
'''Characteristics:'''
Armor: Light, Medium, Shields, Simple Weapons, and Martial Weapons
 
Tools: None
 
Saving Throws: Strength, Constitution
 
Skills: History, Investigation, Survival, Animal Handling
 
  
Racial Abilities:
+
*Apparently not one of the living: heart unbeating, smells vaguely of gravesoil, vinegar, and regret. (Needs perfume to cover up the smell.)
Horns- 1d6 Damage with Unarmed strike and advantage on using the Push action. Opponents have advantage on attacks against you if you use your horns to attack.
+
*Loves books and libraries, for reasons he cannot recall.  
Ancestral Knowledge- Gain the History Skill.
+
*Companion (?) of Lannax's.
Ancestral Recall- You can gain advantage on an Intelligence or Wisdom ability checks. You can use this ability two times. Regain all uses of this ability on a short or long rest.
+
*Onetime member of House Natiu: married into the family, was slain by _____?______ in the Great Massacre a generation ago.
 +
*Unaffected by alcohol, but drinks Tsevos out of habit.  
  
2nd: Augury
+
'''Abilities:'''
3rd: Speak with dead.
+
*Has a preternatural sense of others (or the minds of others?) in his surroundings: +++
 +
*Can sometimes remember Lore in this setting by involuntarily attempting to remember things from its original lifetime. +
 +
*Sneaking -
 +
*Invocations of divine protection: +
 +
*Transmit thoughts/memories via touch: +
  
Class Abilities (Barbarian)
+
=== Aliexster ===
Rage
 
Unarmored Defense
 
Reckless Attack
 
Danger Sense
 
Primal Path- Ancestral Shaman
 
Extra Attack
 
Fast Movement
 
Feral Instinct
 
Brutal Critical
 
Relentless Rage
 
  
  
Ancestral Shaman: You have a deep connection to your ancestors and can call on them for assistance.
+
== Setting ==
  
At 3rd Level: Spellcasting, you gain cantrips and spell slots like you were an eldritch knight. (3 Cantrips and 7 spells known. 4- 1st level spells, 3- 2nd level spells)
+
===Religion===
Intelligence is your casting stat.
 
  
Choose your cantrips from the Cleric spell list, (one is Light) and two others.
 
  
Spells are chosen from this list (you’ve got Cure Light Wounds, Shield of Faith, and Silence, so pick 5 others)
+
===World===
  
1st: Bless, Bane, Cure Light Wounds, Shield of Faith, Protection from Good and Evil, False Life
+
====Galgian Kingdom(?)====
  
2nd: Aid, Augury, Calm Emotions, Lesser Restoration, Silence, Gentle Repose, Warding Bond, Prayer of Healing
+
(Galgian could be the name of ruling family?)
  
At 6th Level: Ancestral Shield- When a creature within 30 ft of you (including yourself) takes Necrotic, Psychic, or Radiant damage, you can use your reaction to give them resistance to the damage.
+
'''bigotry is a thing.'''
  
At 10th Level: Ancestral Guidance- You contact an ancestor and they guide your actions. Gain proficiency in one skill for one minute. You can do this once. You regain all uses of this ability after a short or long rest.
+
'''Has laws'''
 +
*Lord Magistrate - high crimes/big cases?
 +
*Magistrate - normal stuff?
  
Equipment:
+
'''Has nobles Houses:'''
2 Kukris (Shortswords)
+
*House Atinh - Lannax suspects them of 'ilicit dealings' Rose to great power after the Succession war
Sheath of Bloodbinding
+
**Lady Sabva has ruled the house for the last 25 years. Still looks young. Old Memoir suggests she had impure blood. "The offspring of such a thing"
Other basic gear
+
*House Burtau - grudge against Atinh?
 +
*House Shantial - grudge against Atinh? loyalist house?
 +
*House Naitu (Natiu?)- died off during the Succession War. Loyalist house... ties to Shantial? Ebankh may have married in to this House. Matriarchal House always ruled by a woman.
  
=== Stormraven ===
+
'''Galgian War of Succession'''
https://wiki.rpg.net/index.php/Blank_Slate_Team2/Araine
+
*almost 40 years ago
 +
*Many houses were founded then... some existing became much more powerful
 +
*The old King lost (what was the war over? Choice of heir?)
 +
 
 +
'''Dark Wind - a shadow guild'''
 +
*power spreads through the Kingdom and beyond
 +
*has ties with House Atinh (controlled by House Atinh?
 +
 
 +
====Other Countries====
 +
Tartan kilts are a thing, at least somewhere in the world
 +
*Green and blue for Kyris' clan
 +
*Red and black - mentioned in Team 1's story
 +
 
 +
===Places===
  
=== Llayne ===
+
* A Catacombs with a familiar-to-Ebankh crest on the door. (Lady Natiu's personal crest)
[[Blank_Slate_Lannax|Lannax's Character Sheet]]
 
  
=== inoshiro ===
+
* The city library.
  
'''Name:''' Ebankh
+
*Madeth's Tavern. Nice... but not too nice. Frequented by Lann and Dax. Has a Warriors table.
  
[[Blank_Slate_Ebankh|Ebankh's Character Sheet]] (retired)
+
*Tavern Risus. Nice... perhaps too nice for the group. Fine wine selection. Mild discrimination against humans? Has a 4 man Warriors Table.
  
[[Blank_Slate_Szuna|Szuna's Character Sheet]]
+
===Races===
 +
*Lannax's father's race -(partially, a couple generations ago, so one fourth? deep golden tan skin, keen sense of smell, enlarged canines?
 +
*Lannax's mother mostly human.
 +
*Kyris's race - large, horns (may organize in clans and wear tartan)
 +
*Araine's race - Charcoal colored skin, bone-white hair, silvery-steel eyes, no pupils or irises.
 +
*Tavern Risus race - black skin lit by faintly glowing lines in varying patterns. (Purple and red so far) Eyes are solid in color... may have wo different colored eyes. (mixed blood?)
  
 +
===People===
  
=== Aliexster ===
+
'''Daxivilian "Dax" Jhorroe''' <br>
[[Blank_Slate_Ruri'Thali|Ruri'Thali's Character Sheet]]
+
Of House Jhorroe. The family has a lofty title but has very little in the way of money. Became very good at Warriors to earn money of his own. Dax has pale skin, black hair, glowing lavender eyes and a smile that seemed to work magic on men and women a like. Friend of Lann's... the two hustle other Warriors players and split the take.
  
== Setting ==
+
(combined with the other game)
+
===Magic===
  
[[Blank_Slate_Joint_Setting]]
+
Things Magic Can Do:

Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see RPGnet:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)