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| === Tigerwolfe === | | === Tigerwolfe === |
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− | HP 137 = (48 (Con Mod * 12) + 12 (1st level) + 77 (7*11 for barbarian hit die)
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− | AC 14
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− | Stats
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− | Strength 17 (14 +1 Racial + 2 Attribute)
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− | Dex 10
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− | Con 18 (15 +2 Racial +1 Attribute)
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− | Int 14 (13 +1 Attribute)
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− | Wis 12
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− | Cha 8
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− | Proficiency
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− | Armor: Light, Medium, Shields, Simple Weapons, and Martial Weapons
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− | Tools: None
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− | Saving Throws: Strength, Constitution
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− | Skills: History, Investigation, Survival, Animal Handling
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− | Racial Abilities:
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− | Horns- 1d6 Damage with Unarmed strike and advantage on using the Push action. Opponents have advantage on attacks against you if you use your horns to attack.
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− | Ancestral Knowledge- Gain the History Skill.
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− | Ancestral Recall- You can gain advantage on an Intelligence or Wisdom ability checks. You can use this ability two times. Regain all uses of this ability on a short or long rest.
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− | 2nd: Augury
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− | 3rd: Speak with dead.
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− | Class Abilities (Barbarian)
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− | Rage
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− | Unarmored Defense
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− | Reckless Attack
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− | Danger Sense
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− | Primal Path- Ancestral Shaman
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− | Extra Attack
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− | Fast Movement
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− | Feral Instinct
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− | Brutal Critical
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− | Relentless Rage
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− | Ancestral Shaman: You have a deep connection to your ancestors and can call on them for assistance.
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− | At 3rd Level: Spellcasting, you gain cantrips and spell slots like you were an eldritch knight. (3 Cantrips and 7 spells known. 4- 1st level spells, 3- 2nd level spells)
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− | Intelligence is your casting stat.
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− | Choose your cantrips from the Cleric spell list, (one is Light) and two others.
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− | Spells are chosen from this list (you’ve got Cure Light Wounds, Shield of Faith, and Silence, so pick 5 others)
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− | 1st: Bless, Bane, Cure Light Wounds, Shield of Faith, Protection from Good and Evil, False Life
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− | 2nd: Aid, Augury, Calm Emotions, Lesser Restoration, Silence, Gentle Repose, Warding Bond, Prayer of Healing
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− | At 6th Level: Ancestral Shield- When a creature within 30 ft of you (including yourself) takes Necrotic, Psychic, or Radiant damage, you can use your reaction to give them resistance to the damage.
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− | At 10th Level: Ancestral Guidance- You contact an ancestor and they guide your actions. Gain proficiency in one skill for one minute. You can do this once. You regain all uses of this ability after a short or long rest.
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− | Equipment:
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− | 2 Kukris (Shortswords)
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− | Sheath of Bloodbinding
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− | Other basic gear
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| === Stormraven === | | === Stormraven === |