Editing Bludstein House Rules
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7. '''It's an especially dangerous corner of a generally dangerous world:''' The Sepia Uplands are dangerous. The worst monsters may not sit around and wait until your characters are powerful enough to take them on. There could be situation where the wisest course of action is to run swiftly in the opposite direction. I generally won't spring TPKs on the party, but if you decide to charge into a foolish situation despite (usually) warnings, bad things can happen. | 7. '''It's an especially dangerous corner of a generally dangerous world:''' The Sepia Uplands are dangerous. The worst monsters may not sit around and wait until your characters are powerful enough to take them on. There could be situation where the wisest course of action is to run swiftly in the opposite direction. I generally won't spring TPKs on the party, but if you decide to charge into a foolish situation despite (usually) warnings, bad things can happen. | ||
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