Editing Blue Giant:Additional Material

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'''Type:''' - various
 
'''Type:''' - various
  
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* Cybernetic Communication - The character has a transceiver implanted in their brain which can contact other devices with transceivers and allows the character to operate and communicate with the device via radio signals. The range is 100km unless the planet has a communications network, then it is as far as the comm network extends. If two characters have implants then they can communicate silently with each other. The 1pt version allows communication but is easily picked up by anyone with a transceiver. The 2pt version is encrypted, which requires a sensors check to spot the communication and a computers check to hack the signal.
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* Cybernetic Communication - The character has a transceiever implanted in their brain which can contact other devices with transceivers and allows the charater to operate and communicate with the device via radio signals. The range is 100km unless the planet has a communications network, then it is as far as the comm network extends. If two characters have implants then they can communicate silently with each other. The 1pt version allows communication but is easily picked up by anyone with a transceiver. The 2pt version is encrypted, which requires a sensors check to spot the communication and a computers check to hack the signal.
  
 
* Computer Assisted Memory - Everything the character sees, hears or otherwise senses is stored on computer. Such memories can be downloaded and played back. The downside is that the memories can be written over or interfered with if hacked, an the character is still advised to rely on the old grey matter as backup.
 
* Computer Assisted Memory - Everything the character sees, hears or otherwise senses is stored on computer. Such memories can be downloaded and played back. The downside is that the memories can be written over or interfered with if hacked, an the character is still advised to rely on the old grey matter as backup.

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