Difference between revisions of "Blue Numidia"

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(Words and Divine Gifts)
(Words and Divine Gifts)
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== Words and Divine Gifts ==
 
== Words and Divine Gifts ==
 
*'''Words'''
 
*'''Words'''
** ''Artifice''_
+
** ''Artifice''
 
Heroes with the Artifice Word can create any non-magical object a normal man can carry as a round’s action, using whatever materials are to hand. While the ensuing creation may look odd, and any "food-stuffs" are inedible, it functions and lasts as well as a normal object of its type and usual substance. The hero’s crafting efforts for a day count as 100 laborers per character level when an estimate is needed.
 
Heroes with the Artifice Word can create any non-magical object a normal man can carry as a round’s action, using whatever materials are to hand. While the ensuing creation may look odd, and any "food-stuffs" are inedible, it functions and lasts as well as a normal object of its type and usual substance. The hero’s crafting efforts for a day count as 100 laborers per character level when an estimate is needed.
 
**  
 
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Revision as of 18:30, 27 July 2017

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Numidia.jpg

Blue Numidia, the Witch of Shellstone Island

  • Level: 1
  • Goal: To Force The Forge Goddess Ninegana to Kneel Before Her
  • Urge: To Starve Gods of the Sea and Storm of Worship
  • Sub-Type: Defiler
  • Sub-Type Bonus: Command of Magic. Once per scene, they may either dispel a theurgic invocation or low magic spell as an instant action, or use their action to immediately cast a theurgic invocation known to them without the usual cost for quick casting. They can sense magic in an object or area with a round's attention.
  • Patron Yozi: She Who Lives in Her Name
  • Secondary Yozis: Kimbery

Facts

  • Origin: Born to Make Weapons
  • Past Career: Witch of Shellstone Island (Curse-Eater Thaumaturgy)
  • Relationship:
  • Others:

Attributes

Strength Dexterity Constitution Intelligence Wisdom Charisma
Score 13 14 10 16 13 8
Modifier +1 +1 0 +2 +1 -1
Check 8 7 11 5 8 13

Resources

Total Free
Essence 2
Influence 2 2 Earned per Month
Dominion 0 0 0
Wealth 0

Saving Throws

Base Mod Armor Penalty Final Save
Hardiness 14 14
Evasion 13 13
Spirit 14 14

Hit Points

Current Maximum
8 8

Armor

  • AC: 2
  • Type: Gift
  • Shield: -
  • Description: Body of Water
  • Saving Throw Penalty:
    • Hardiness 0
    • Evasion 0
    • Spirit 0

Attacks

  • Base Attack Bonus: +1
  • Fray Die: 1d8
Description Attribute Attack Bonus Damage
The Claws That Catch Strength +2 1d10+1 (Magic Weapon; Commit Effort for Scene to make all attacks in Scene deadly/incapacitating to lesser foes or do straight damage to mobs of lesser foes)

Words and Divine Gifts

  • Words
    • Artifice

Heroes with the Artifice Word can create any non-magical object a normal man can carry as a round’s action, using whatever materials are to hand. While the ensuing creation may look odd, and any "food-stuffs" are inedible, it functions and lasts as well as a normal object of its type and usual substance. The hero’s crafting efforts for a day count as 100 laborers per character level when an estimate is needed.

  • Divine Gifts

XP and Dominion Log