Difference between revisions of "Blue Rose: Bitter Ashes of an Eternal Flame:Kota"

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(Feats)
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==Combat==
 
==Combat==
  
Melee: +4 (+3 Role, +1 Strenth)
+
Melee: +5 (+4 Role, +1 Strenth)
  
Ranged: +6 (+3 Role, +3 Dexterity)
+
Ranged: +7 (+4 Role, +3 Dexterity)
  
  
 
===Weapons===
 
===Weapons===
  
+4 Unarmed: +1 damage (+0 weapon, +1 Strength), x2 crit
+
+5 Unarmed: +1 damage (+0 weapon, +1 Strength), x2 crit
  
+4 Dagger (melee): +2 damage (+1 weapon, +1 Strength), 19-20/x2 crit, range 10'
+
+5 Dagger (melee): +2 damage (+1 weapon, +1 Strength), 19-20/x2 crit, range 10'
  
+6 Dagger (thrown): +2 damage (+1 weapon, +1 Strength), 19-20/x2 crit, range 10'
+
+7 Dagger (thrown): +2 damage (+1 weapon, +1 Strength), 19-20/x2 crit, range 10'
  
+7 Masterwork composite longbow: +4 damage (+3 weapon, +1 Strength), x3 crit, range 110'
+
+8 Masterwork composite longbow: +4 damage (+3 weapon, +1 Strength), x3 crit, range 110'
  
  
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Will: +3
 
Will: +3
 
  
 
==Equipment==
 
==Equipment==

Revision as of 10:35, 7 March 2017

Name: Kota

Player: Marikir

Campaign: Bitter Ashes of an Eternal Flame

Background: Night People

Role: 3rd level Warrior

Alignment: Twilight

Calling: The Tower (Lowering the Lofty)

Nature: Practical / Deceptive

The Tower


Abilities

Strength -1 (base +1, -2 poison)

Dexterity +3

Constitution +1

Intelligence -1

Charisma -1

Wisdom +2


Favoured Skills

Acrobatics

Climb

Craft

Intimidate

Notice

Search

Sneak

Survival

Swim


Trained Skills

Acrobatics +9

Craft (Weaponsmithing / Archery) +5

Survival +8


Favoured Feats

Cleave

Great Cleave

Rage


Feats

Armor Training (all)

Point Blank Shot

Precise Shot

Ranged Pin

Skill Training (Craft (Weaponsmithing / Archery), Acrobatics)

Track

Weapon Training

Combat

Melee: +5 (+4 Role, +1 Strenth)

Ranged: +7 (+4 Role, +3 Dexterity)


Weapons

+5 Unarmed: +1 damage (+0 weapon, +1 Strength), x2 crit

+5 Dagger (melee): +2 damage (+1 weapon, +1 Strength), 19-20/x2 crit, range 10'

+7 Dagger (thrown): +2 damage (+1 weapon, +1 Strength), 19-20/x2 crit, range 10'

+8 Masterwork composite longbow: +4 damage (+3 weapon, +1 Strength), x3 crit, range 110'


Defense

Dodge: +7

Armour: Leather

Armour bonus: +2

Armour penalty: 0

Max Speed: 30'

Max Dodge: +6

Defense: 18

Defense (touch): 16

Defense (flatfooted): 12


Saves

Toughness: +4

Fortitude: +4

Reflex: +4

Will: +3

Equipment

Masterwork Composite Longbow 3 lb

Leather armour 15 lb

Dagger 1 lb

Quiver (15 arrows) 3 lb


Encumbrance: 22 lb (light load)

Speed: x1

Movement: +0

Max Dodge: N/A


Conditions

Winded:

Fatigued:

Exhausted:


Bruised:

Dazed:

Staggered:

Unconscious:


Hurt: 3

Wounded:

Crippled:

Dying:


Other

Conviction: 3/4

Initiative: +3

Speed: 30'