Difference between revisions of "Blue Rose: Bitter Ashes of an Eternal Flame:Kota"

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(Created page with "<div style="column-count:2;-moz-column-count:2;-webkit-column-count:2"> '''Name:''' Kota '''Player:''' Marikir '''Campaign:''' Blue_Rose:_Bitter_Ashe...")
 
 
(27 intermediate revisions by 5 users not shown)
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'''Background:''' Night People
 
'''Background:''' Night People
  
'''Role:''' 3rd level Warrior
+
'''Role:''' 4th level Warrior
  
 
'''Alignment:''' Twilight
 
'''Alignment:''' Twilight
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Charisma -1
 
Charisma -1
  
Wisdom +2
+
Wisdom +2
 
 
  
 
==Favoured Skills==
 
==Favoured Skills==
  
Acrobatics
+
Acrobatics +10*
 
 
Climb
 
  
Craft
+
Climb  +4
  
Intimidate
+
Craft  +6*
  
Notice
+
Intimidate  +2
  
Search
+
Notice  +5
  
Sneak
+
Search  +3
  
Survival
+
Sneak  +6
  
Swim
+
Survival  +9*
  
 +
Swim  +4
  
 
==Trained Skills==
 
==Trained Skills==
  
Acrobatics +9
+
Acrobatics +10
 
 
Craft (Weaponsmithing / Archery) +5
 
  
Survival +8
+
Craft (Weaponsmithing / Archery) +6
  
 +
Survival +9
  
 
==Favoured Feats==
 
==Favoured Feats==
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Precise Shot  
 
Precise Shot  
 +
 +
Ranged Pin
  
 
Skill Training (Craft (Weaponsmithing / Archery), Acrobatics)
 
Skill Training (Craft (Weaponsmithing / Archery), Acrobatics)
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Weapon Training
 
Weapon Training
 
  
 
==Combat==
 
==Combat==
  
Melee: +4 (+3 Role, +1 Strenth)
+
Melee: +5 (+4 Role, +1 Strength)
  
Ranged: +6 (+3 Role, +3 Dexterity)
+
Ranged: +7 (+4 Role, +3 Dexterity)
  
  
 
===Weapons===
 
===Weapons===
  
+4 Unarmed: +1 damage (+0 weapon, +1 Strength), x2 crit
+
+5 Unarmed: +1 damage (+0 weapon, +1 Strength), x2 crit
  
+4 Dagger (melee): +2 damage (+1 weapon, +1 Strength), 19-20/x2 crit, range 10'
+
+5 Dagger (melee): +2 damage (+1 weapon, +1 Strength), 19-20/x2 crit, range 10'
  
+6 Dagger (thrown): +2 damage (+1 weapon, +1 Strength), 19-20/x2 crit, range 10'
+
+7 Dagger (thrown): +2 damage (+1 weapon, +1 Strength), 19-20/x2 crit, range 10'
  
+7 Masterwork longbow: +3 damage, x3 crit, range 100'
+
+5 Shortsword: +3 damage (+2 weapon, +1 Strength), 19-20/x2 crit
 +
 
 +
+5 Longsword: +4 damage (+3 weapon, +1 Strength), 19-20/x2 crit
 +
 
 +
+8 Masterwork composite longbow: +4 damage (+3 weapon, +1 Strength), x3 crit, range 110'
  
  
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Dodge: +7
 
Dodge: +7
  
Armour:
+
Armour: Leather
  
Armour bonus:
+
Armour bonus: +2
  
Armour penalty:
+
Armour penalty: 0
  
Max Speed:
+
Max Speed: 30'
  
Max Dodge:
+
Max Dodge: +6
  
Defense: 17
+
Defense: 18
  
Defense (touch): 17
+
Defense (touch): 16
 
 
Defense (flatfooted): 10
 
  
 +
Defense (flatfooted): 12
  
 
===Saves===
 
===Saves===
  
Toughness: +4
+
Toughness: +5
  
Fortitude: +4
+
Fortitude: +5
  
 
Reflex: +4
 
Reflex: +4
  
 
Will: +3
 
Will: +3
 
  
 
==Equipment==
 
==Equipment==
  
 
Masterwork Composite Longbow 3 lb
 
Masterwork Composite Longbow 3 lb
 +
 +
Leather armour 15 lb
  
 
Dagger 1 lb
 
Dagger 1 lb
  
Quiver (19 arrows) 3 lb
+
Quiver (18 arrows) 3 lb
 +
 
 +
Longsword 4 lb
 +
 
 +
Shortsword 2 lb
 +
 
 +
Good-craftsmanship carving knife (+1 to Craft checks involving fine wood-carving; 0.5 lb)
  
  
Encumbrance: 7 lb (light load)
+
Encumbrance: 28.5 lb (light load)
  
 
Speed: x1
 
Speed: x1
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Bruised:
 
Bruised:
  
Dazed:
+
Dazed: X
  
 
Staggered:
 
Staggered:
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Hurt:
 
Hurt:
  
Wounded:
+
Wounded: X
  
Crippled:
+
Crippled: X
  
 
Dying:
 
Dying:
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==Other==
 
==Other==
  
Conviction: 3/4
+
Conviction: 4/4
  
 
Initiative: +3
 
Initiative: +3
  
 
Speed: 30'
 
Speed: 30'

Latest revision as of 12:21, 8 June 2017

Name: Kota

Player: Marikir

Campaign: Bitter Ashes of an Eternal Flame

Background: Night People

Role: 4th level Warrior

Alignment: Twilight

Calling: The Tower (Lowering the Lofty)

Nature: Practical / Deceptive

The Tower


Abilities[edit]

Strength +1

Dexterity +3

Constitution +1

Intelligence -1

Charisma -1

Wisdom +2

Favoured Skills[edit]

Acrobatics +10*

Climb +4

Craft +6*

Intimidate +2

Notice +5

Search +3

Sneak +6

Survival +9*

Swim +4

Trained Skills[edit]

Acrobatics +10

Craft (Weaponsmithing / Archery) +6

Survival +9

Favoured Feats[edit]

Cleave

Great Cleave

Rage


Feats[edit]

Armor Training (all)

Point Blank Shot

Precise Shot

Ranged Pin

Skill Training (Craft (Weaponsmithing / Archery), Acrobatics)

Track

Weapon Training

Combat[edit]

Melee: +5 (+4 Role, +1 Strength)

Ranged: +7 (+4 Role, +3 Dexterity)


Weapons[edit]

+5 Unarmed: +1 damage (+0 weapon, +1 Strength), x2 crit

+5 Dagger (melee): +2 damage (+1 weapon, +1 Strength), 19-20/x2 crit, range 10'

+7 Dagger (thrown): +2 damage (+1 weapon, +1 Strength), 19-20/x2 crit, range 10'

+5 Shortsword: +3 damage (+2 weapon, +1 Strength), 19-20/x2 crit

+5 Longsword: +4 damage (+3 weapon, +1 Strength), 19-20/x2 crit

+8 Masterwork composite longbow: +4 damage (+3 weapon, +1 Strength), x3 crit, range 110'


Defense[edit]

Dodge: +7

Armour: Leather

Armour bonus: +2

Armour penalty: 0

Max Speed: 30'

Max Dodge: +6

Defense: 18

Defense (touch): 16

Defense (flatfooted): 12

Saves[edit]

Toughness: +5

Fortitude: +5

Reflex: +4

Will: +3

Equipment[edit]

Masterwork Composite Longbow 3 lb

Leather armour 15 lb

Dagger 1 lb

Quiver (18 arrows) 3 lb

Longsword 4 lb

Shortsword 2 lb

Good-craftsmanship carving knife (+1 to Craft checks involving fine wood-carving; 0.5 lb)


Encumbrance: 28.5 lb (light load)

Speed: x1

Movement: +0

Max Dodge: N/A


Conditions[edit]

Winded:

Fatigued:

Exhausted:


Bruised:

Dazed: X

Staggered:

Unconscious:


Hurt:

Wounded: X

Crippled: X

Dying:


Other[edit]

Conviction: 4/4

Initiative: +3

Speed: 30'